About Garamond Gallonica
Garamond Druid 10 N Medium Human Skilled Heritage Humanoid
Background Early Explorer
Perception +19[E] (+1 visual)
Languages Common, Druidic, Ulfen
Skills Acrobatics +15 [T], Athletics +19 [E], Intimidation +12 [T], Lore: Herbalism +12 [T], Lore: Pathfinder Society +12 [T], Medicine +22 [M], Nature +23 [M], Religion +17 [T], Survival +18 [T]
Str +4, Dex +3, Con +4, Int +0, Wis +5, Cha +0
Items +1 Resilient Studded Leather, Wayfinder, Coyote Cloak, Expanded Healer's Tools, Lifting Belt, Wand of Longstrider, Scroll of Faerie Fire (4), Helpful Steps (4), Heal (1st) (4), Aeon Stone (Pearly White Spindle, Dusty Rose Prism), Druids Vestments, Boots of Bounding, Handwraps of Mighty Blows (+2 Striking), Staff of the Unblinking Eye, Obsidian Goggles, Shadow Signet
AC 28; Fort +19 [E], Ref +18 [E], Will +20 [E]
HP 138
Speed 30 feet [40 with Longstrider]
Melee +1 Striking Staff +17 (Monk, Two-Hand d8, Magical), Damage 2d4+4 B
Melee +2 Striking Fist +18 (Agile, Finesse, Nonlethal, Unarmed, Magical), Damage 2d6+4 B
Class Abilities: Animal Empathy, Untamed Order, Wildsong
Feats
Class Feats: Reach Spell, Order Explorer (Storm), Order Magic (Storm), Form Control, Soaring Shape, Multitalented (Monk), Flurry of Blows
Skill Feats: Forager, Battle Medicine, Godless Healing, Assurance (Medicine), Continual Recovery, Ward Medic, Assurance (Athletics)
General Feats: Ancestral Paragon (Adapted Cantrip), Toughness
Ancestry Feats: Natural Ambition (Reach Spell), Clever Improvisor, Multitalented (Monk)
Druid Spells: Spell Attack +19, Spell DC29
5th (3): Vital Beacon, Howling Blizzard, Fireball
4th (3): Air Walk, Lightning Bolt, Unfettered Movement
3rd (3): Fear, Searing Light, Scorching Ray
2nd (3): Scorching Ray, Heal [2]
1dt (3): Grease, Gust of Wind, Shockwave
Cantrips (5th): Electric Arc, Ignition, Needle Darts, Telekinetic Projectile, Disrupt Underad
Focus Spells (5th): Focus Points (3)
Tempest Surge, Untamed Shift, Untamed Form (Pest Form, Animal Form, Aerial Form)