![]() ![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() The threat is the last sound that will ever leave the mouth of the half-elf, as a massive blind thrust crashes through his shield, arm AND armour, into his ribcage - killing Gara outright.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Sand ... finally?: 1d20 + 1 ⇒ (7) + 1 = 8
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara does not even look at the man as he says:
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Ick, not good, Sandy does not have Devotion yet...
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() As soon as Gara reaches the others, he will hold up three fingers...
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara rustles forward, noisy as a tipped collection of armour plates but quickly passed by Zatinya and Agaban for he is slowed down by the heavy shield he is carrying along. *** Near the door, the Living Sand is ripping and tearing at the downed foe.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara ties the man up with a full 30m of rope from his backpack, using a strip of the halflings own clothes to gag him.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Having the demon guard the halfling, Gara lets himself fall back to the others a bit, talking low - but not low enough to prevent the halfling from hearing tidbits of the conversation.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Back at the other halfling, Gara snarls a evil grin as he feels the demon ripping and tearing into the body of the guard.
Heh, usually playing the 'good guy', this one is really a change :-) ![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() "I'll wait here with him.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara lets the Halfling just enough time to asses the situation he suddenly found himself in - surrounded by hostiles in a dark street corner - before pressing on with that ice-cold, emotionless voice.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() The demeanour of Gara changes so abruptly, that it may seem like a totally different man has followed the halfling bro the shady sideway.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() I'll just take the idea of Agaban then...
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() So I have two ideas how to play this.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Sitting at the table with the others, Garage glances very at Zatnya at regular intervals.
As the odd couple heads upstairs, Garage will whisper to the others.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() As a note:
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Seeing the shapes that attack Lucien, Gara lets himself fall back into the middle of the boat, moments before arcane words of power echoe over the sea.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara will sit in the center of the boat, staring into the depths like it was about to swallow him whole, murmuring under his breath.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() "Hmpf ... yeah ... fine ... I'll come along.
Heard that? Even Water-Guy isn't good at boating!
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara hasn't much to add during the nightly discussion, but adds:
*** 3 ***
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Actually a good point.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() I don't think I like where this is heading, Zaza...
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() He refers to his Eidolon that way, most of the time.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() "I could either stay here ... as a kind of relay.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() No, Eidolons have no listed language.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Gara is not really a fan of socializing, but seeing the approach his colleagues are taking, he will at least sit down on a table near the halfling and companion.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Garas often blank expression turns into one of mild surprise and disbelief at the successful of the direct but friendly approach taken by the fiery woman.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() In case of ranged fighting ...
@Agaban: You don't have to pay 150g. It's basically 15g per 1 charge. I can throw in something like 90g, for 6 additional charges. ![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Rubbing a bruise at the left shoulder, reminder for the truth in Agabans words, Gara nods with a blank (bored?) expression.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Its really hard to find an alias with red hair.
I guess I like the thumbscrew.
![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() Post times: anytime between 7:30 and 19:00 in UTC+1 (that's EST+5 fyi). I have something like 90g remaining that I can spend on anything party-usual. I only have the most basic stuff yet, but am willing to spend quite a bit on wand charges. Note: I changed my Eidolons Talent from skill focus to agile combatant. Dropping its perception from obscene 15 to still incredible 12. But opens trip&disarm maneuvers, which are awesome. @GM: Are there tools for torture / threatening (providing intimidate boni?) And is Intimidate used for torture after all? Being evil and Intimidate focused, I consider this a very ... probably approach to gather intel. Mostly he will just use his Eidolon as a 'Motivator' but showing off some fearsome torture tools, usually helps as well. ![]()
Effects: none
Defense & Ressources:
AC:16(20)|12|14, HP:9/9, CMD: 12, Saves (F|R|W): 1|2|3, Perception: +2, Spells: 1st:2/2 ![]() The red-headed half-elf with that stoic, blank expression is walking at the rear of the group, his frightening companion following another two steps behind.
|