----
STATS ----
Str: 11 -> 0
Dex: 14 -> 2
Con: 12 -> 1
Int: 10 -> 0
Wis: 14 -> 2
Cha: 18 -> 4
---- DEFENSE ----
HP: 9 Current: 9
AC|Touch|FF: 20*|12|14
..* with Tower Shield (medium load)
.. using defensive stance: +1 AC
.. using total defense: +4 AC
CMD: 12
Fort-Save: 1
Refl-Save: 2
Will-Save: 3
.. +2 vs Enchantement
.. Immune to sleep effects
---- OFFENSE ----
BAB: 0
CMB: 0
Initiative: 8
Speed: 30ft,
.. with shield&medium load: 15ft
Melee:
.. Sickle +2 (d4+0), trip
.... with shield: simply don't
Ranged:
.. +2
---- FEATS ----
.. Improved Initiative (+4 Initiative)
---- SKILLS ----
.. Intimidate +13
.. Stealth +5
.. Perception +2 (untrained)
---- COMBAT GEAR ----
.. Chain Shirt (+4 AC, -2 armor penalty, max +4 dex, 150g)
.. Tower Shield (+4 AC, -10 penalty, 30g, carried by Eidolon)
.. Sickle (3g)
---- RACE & TRAITS ----
.. Variable Ability Bonus: +2 Cha
.. Elven Immunities (immune vs sleep, +2 vs Enchantment)
.. Fey Thoughts (two additional class skills: Stealth, Perception)
.. Skill Focus: Intimidate (Bonus Skills)
.. Low Light Vision
.. Keen Senses (+2 Perception)
.. Bad Reputation (+1 Intimidate + Class skill)
.. Reactionary (+2 Initiative)
---- GENERAL GEAR ----
.. Summoner's kit (backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, torches (10), trail rations [5d], waterskin | 8gp)
.. Thumbscrew
.. Gold: 84g
---- CLASS ABILITIES ----
.. Summon Monster I (SLA, 8/day, min/lvl)
.. Life Link
.. Eidolon
--- SPELLS
Lvl 0
.. Detect Magic
.. Guidance
.. Open/Close
.. Read Magic
Level 1:
.. Per day: 1+1
.. Lesser Rejuvenate Eidolon (1d10+lvl)
.. Mage Armor (+4 armor AC, touched, 1h/lvl)