Hello fellow Pathfinders,
I am on a mission to map out locations named in the Web-Fiction stories for making the campaign world as detailed as possible, as I enter all the details into Realm Works. This is a brand new decision I have made & would take a lot of time to do on my own. So I am here asking the Community to help me get the most complete/accurate information gathered as possible.
After completing this first effort; I intend to move on to the locations in the Pathfinder Tales Novels. Anyone reading those & willing to help with this undertaking, may want to keep their own notes to share later.
Thanks in Advance,
I am trying to help my group break out of some pretty narrow thinking for party composition. I am currently playing an Occultist, that has taken over the spot of their rogue that died to fill the lockpick/trap dis-abler role while not giving them all the other benefits the rogue had offered. The party cleric is played by someone who took the role so they could try it & found they hate being the healer. So I am looking to build my next backup character.
What I have for certain is that I'm going with:
Unless something better gets suggested; I took the Feat,
I am planning to build the character level by level up to level 5 (our next level in-game) & am looking for any tips on making him the best healer possible with the foundation that I have chosen.
Does anyone have a compilation of everything that has been published related to Norgorber, and activities his cults have been part of? It need the list to be as detailed as possible, including page numbers where possible, so that I can use it to weave a very complex web of things that won't contradict anything that has been publish. I really hate the "well in my world its this way" answers & want things to fit as nicely as possible with what is already out there.
If someone already has everything typed up in a word document for similar use in their game, then I would be equally interested in seeing that, as it would save me tons of time in locating all the books & typing things over into a single file for faster reference.
Thanks in advance.
I completely agree with a need for a new/different narrator. If someone is going to record their reading of a book; the story should be read in a manner which makes it engaging to the listener.
The current people reading these (and many non-pathfinder) books tend to do so in a manner that practically puts me to sleep, defeating my reason (to listen while driving long hours for work) for wanting audio books.
*Edit to add*
This is what I have come to so far by talking with someone else, but there are some others that argue against it. I want an OFFICIAL ruling, as I am trying to teach a new player.
Merciful Healer says you have to channel positive energy for the Archetype.
While other limitations from each will make it more difficult for a Cleric to have both; it is currently able to be argued that there is at least one way to bring the 2 together.
Challenges to over come.
I just read the books "Lord of Runes" and "Liar's Island" (Both Advanced Reading Copies that I won from a contest) as my first reads in the Pathfinder Tales collections. I would like to be a part of action here, but often forget to get on the forums.
Is there someone here that would be willing to post an occasional reminder to the FaceBook group for the novels?
Thanks in advance for any help you guys can give in this area.
Rise of the Drow is a superb suggestion... I'm taking a group through the prologue, main AP, and epilogue assuming they follow the obvious adventuring options.
I came here looking for the other suggestions people give you that are Pathfinder specific, just in case my group "wanders" off into other parts of the Darklands.
What if we brought back Comeliness & applied its modifier as a bonus when interacting with races that found your race in a positive light & as a penalty when interacting with races that hold your race in a negative (or at least less attractive) view? By doing this it could then be reflection of how visual impression affects your impact before anything even comes out of your mouth.
If it's just for appearances sake, you could say that he got on the wrong side of more powerful Wizard who used Veil http://paizo.com/pathfinderRPG/prd/spells/veil.html#veil
Just to make things more complicated for the fledgling Wizard, by having people assume he is evil because he has an "undead" with him all the time. In truth the Wizard who did this to him knows that eventually a Dispel Magic
will remove it, but enjoys knowing the inconvenience to this "impetuous pest" of a magic user will make up for putting up with his antics at **where ever the wizard learned his craft"
Before I go starting a new thread related to diseases & templates for them; I was wondering if anyone here had a good source for applying various diseases/viruses as templates to existing creatures.
Below I am linking my comment on a FB thread, which triggered my desire to take this further as a fully viable threat to an area & of course the PCs in any adventure/campaign.
James Jacobs wrote:
World of Warcraft has Grell in it, so I'm gonna go out on a limb & say that those probably aren't on the list of exclusives.
Pax Veritas wrote:
I've been thinking about something along this line. Do you happen to know of a relatively cheap (price not quality) projector that can be used with a laptop (maybe via bluetooth) to easily switch out maps, or to mark AoEs & lighted/low-light areas on the table?
If you have a laptop & space etc to use it then that would be the quickest overall option.
iPad users can finally rejoice as HeroLabs has officially made a version for you.
Android tablets can install the free TeamViewer app & just access the home PC and HerLabs that way since there is no video or sound to play.
Mark Moreland wrote:
I am totally on board with both. I want the actual globe for my DM chamber, and the beach ball for use at sessions not in my own home.
In the mean time... how about a printable globe map (I just want to see where all the land masses & seas/oceans interact with each other for now) that can be cut & taped for a standby model. :)
This system would still work except that the person who accepts the bounty would be notified when they encountered said "NPC of comparable skill" in my suggestion, rather than "Player named XYZ" (whom they could remember the name of and grief just for laughs), or some other identifying means like guild name etc.
Perhaps the option to have a player accept/collect bounties on other players should be left out.
As for players who wish to play the role of an assassin (or other bounty seeker), their jobs would be to go after NPCs who were comparable in skills/abilities based on the level, class, feats, etc of the person any given bounty was being placed on. The reward received would be the same as if they had gotten the actual player, yet they wouldn't know who the player actually was to "grief" them if they just happened to pass them on the road.