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Round 34 ends 8/15 2:00 pm EDT
The creature then begins to swirl, its whole body turning into a giant vortex lifting the water around it into a funnel. The base of the vortex then begins to move and covers Katarina however the agile human is able to avoid taking the bulk of the damage but is unable to hold her footing as she gets sucked into the vortex taking 10 damage. The group notices that while it's swirling around it's watery arms do not seem to reach out to slam anyone as it was before. Katarina is trapped in the vortex and cannot move other than to escape. She suffers -4 to dex and -2 to attack rolls while in the vortex. Escape Artist, Swim or CMB to get out. GM: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 1d8 + 5 + 1 ⇒ (6) + 5 + 1 = 12 Kat Reflex dmg: 1d20 + 9 ⇒ (19) + 9 = 28 Kat Reflex: 1d20 + 9 ⇒ (13) + 9 = 22 1d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10 ![]()
Round 33 ends 8/10 12:30 pm EDT Kahva manages to cast a spell on Troq bringing him back to conscious. He wakes surrounded by water as he quickly sinks alongside his weapon. The Creature continues swinging his watery fist around but is unable to connect. Remember you drop what's in your hand when you fall unconscious.
Init R3: Troq, Kahva, Ohfok, Katrina, Creature GM: 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16 1d20 + 5 ⇒ (11) + 5 = 16 ![]()
Round 32 ends 8/6 10:00 pm EDT
Troq just barely manages to connect while staying afloat despite the current he's above.
The creature retaliates to Troq's hit, slamming a watery fist into him for 10 damage knocking him unconscious. It then turns it's attention towards Ohfolk a long watery fist slamming him for 8 damage. Troq is unconscious and floating above a strong current. Ohfolk passed swim check and can move without additional checks. PT HP:
Troq -6 Ohfolk 25 Kahva 30 Katarina 35 GM: Troq Swim: 1d20 + 7 ⇒ (14) + 7 = 21 Ohfolk Swim: 1d20 + 5 ⇒ (15) + 5 = 20 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31 1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25 1d8 + 5 + 1 ⇒ (2) + 5 + 1 = 8 ![]()
Round 32 ends 7/31 9:30 pm EDT
The creature turns its attention to Troq, slamming it with two huge fists of water. The first one crashes just over his head but the second one smashing into him hard, catching him off guard for a critical hit for 21 damage. As the melee continues another flood of water drenches those in the group not above a grate. Neither Katrina nor Kahva are able to withstand the downpour and find themselves swept away. As Ohfok takes a step back he finds himself in a heavy current again but is able to manage. Everyone above grate passed swim and may move out w/o additional rolls GM: Swim check Troq1d20 + 5 ⇒ (11) + 5 = 16 Atk 11d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16 Atk 21d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 Confirm1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23 dmg1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10 crit1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11 Swim Kat1d20 + 4 ⇒ (10) + 4 = 14
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Round 31 ends 7/28 2 pm EDT
Suddenly the water takes shape before them raising up several feet above them. Init R1: Troq, Kahva, Ohfok, Katrina, Creature Kahva:
You recognize the creature as a Large Water Elemental. Being an elemental you know it has elemental traits: Immunity to bleed, paralysis, poison, sleep effects, and stunning. Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack. Additionally you know it's resistant to all forms of normal attack and has a bonus in when surrounded by water as it is now.
GM: Init: Kahva: 1d20 + 4 ⇒ (18) + 4 = 22 Katarina: 1d20 + 6 ⇒ (13) + 6 = 19 Ohfok: 1d20 + 3 ⇒ (19) + 3 = 22 Troq: 1d20 + 5 ⇒ (19) + 5 = 24 Perc:
1d20 + 8 ⇒ (18) + 8 = 26 ![]()
Round 30 ends 7/25 2 pm EDT
GM: 1d20 + 7 ⇒ (14) + 7 = 21 1d20 + 5 ⇒ (6) + 5 = 11 1d20 + 4 ⇒ (9) + 4 = 13 ![]()
Round 29 ends 7/21 7 pm EDT
As the group struggles a quick trickle of water suddenly becomes another downpour. This time the wave of water catches everyone off balance and the party finds themselves all swept away in different directions. Most of the party find themselves above a grate with a strong current pulling them down but all of them manage to stay above water. Swim checks passed, those on top of grate may move off it w/o any additional checks assuming you are not entering another grate tile GM: 1d20 ⇒ 3 1d20 + 7 ⇒ (3) + 7 = 10 1d20 + 5 ⇒ (8) + 5 = 13 1d20 + 4 ⇒ (7) + 4 = 11 1d8 ⇒ 6 1d5 ⇒ 2 1d5 ⇒ 5 1d3 ⇒ 3 1d20 + 7 ⇒ (20) + 7 = 27
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Round 27 ends 7/15 4:00 pm EDT
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Round 26 ends 7/12 2:00 pm EDT
As the party is reacting to what happened with Kavha the drops quickly turn into a heavy downpour then just a flood of water gushes down from above. Troq and Ohfok are able to withstand it, their swimming ability allowing them to stand their ground but Katrina is unable to hold on and is swept away slightly. The water quickly recedes and the room is back to normal. GM: 1d20 ⇒ 6 1d20 + 7 ⇒ (9) + 7 = 16 1d20 + 5 ⇒ (16) + 5 = 21 1d20 + 4 ⇒ (7) + 4 = 11 1d3 ⇒ 3 |