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6 posts. Alias of Chubbs McGee.


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Dark Archive

I think the ninja is an alternate option for rogue with all the bits filled in (it has simply been nicely laid out). So you cannot multiclass the two. That has been discussed in thread beyond this one. I could be wrong but it sounds right to me.

EDIT: northbrb got in before me!

Dark Archive

My son, who is now two-and-a-half, is also sleeping poorly. I think it is because he is not taking naps in the afternoon as often now. We often sit with him at the moment to help him settle down to sleep (especially on nights when he has slept during the afternoon).

May be I need to tell my D&D books to be quiet after 7 pm?

Dark Archive

One of our players is back in town, he plays a half-elf 7th-level fighter and has taken Leadership as well. So we now have two extra for the assault on Palace Arkona.

Again, thank you so much for the advice and tips.

Dark Archive

Great, thank you Magnuskn! I was worried about the challenge a group 7th-level characters might have against the rakshasa.

Apparently, the rakshasa are CR 8 now instead of being CR 10. So your post gives me a good indication of what to expect for my three main spellcasters.

It sounds like House Arkona needs something else to threaten the PCs a bit more!

Dark Archive

Crud! I will have to get my hands on Book 3.

Thank you.

Dark Archive

I have put my hand up to GM Book 4 and this Friday night will run a wrap-up session for Escape from Old Korvosa. The PCs have managed to survive their encounter with House Arkona. However, they are now spoiling for a fight and want to bring the pain to the Arkona on their turf.

Now, our GM for the adventure path has scaled back the power level so that we are between 13th-15th level at the end of the campaign. However, one of the rakhasa would be challenge enough for the PCs! So I need to adjust the encounters to make it more balanced.

However, does anyone have tips on how to conduct a fight between the PCs and House Arkona. I think it could end in a bit of a wipe, but I do want to give them a chance. This is my first time at GMing in ages and my first time GMing Pathfinder.

The group consists of:

LG human paladin of Abadar 7 (plus LG human cleric of Abadar 5 cohort)
LN human arcane duellist 6/rogue 1 (plus LN human fighter 5 cohort)
LE dwarf rogue 7
N human rogue 1/wizard 5 (enchanter)
N human sorcerer 7 (fire elemental bloodline)
N human witch 7

The group has emphasised roleplaying over combat for most of the campaign. However, I do want to give them a chance to pull this off.

Does any one have any tips on how I can run the fight while not appearing to simply hand victory to either side?