Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
Taniwha looks appraisingly at his partner, poking him with his tail. "You know, Captain, I don't think he can. But let's give him the best shot we can." The dragon takes the vial from the floor, leaps onto the floating witch, and gently pours the concoction into his mouth. Kahuranga poison save: 1d20 + 5 + 5 ⇒ (8) + 5 + 5 = 18
Not sure how many rounds he had left, but indeed he cannot overcome it.
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
Taniwha, by far the better spy between himself and his partner, slinks across rooftops, keeping buildings between himself and the shop until he can slide into the shadow of a nearby chimney. T Stealth: 1d20 + 9 ⇒ (5) + 9 = 14
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
I think we are just going to have to keep this guy busy while I try to debuff him. Maybe I can at least make him suck enough that he can't hurt us too much. Kahuraga points to the crossbowman and says, "Taniwha, I believe our Captain is going to need some assistance." The dragon laughs. He leaps from the leather shoulder guard, flying swiftly toward Thren. At the Captain's feet, he lashes with his tail, electricity crackling around it. Taniwha Melee touch: 1d20 + 6 ⇒ (19) + 6 = 25
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
As for Dariel, Taniwha, in his tiny piratical hat and polished scales, is more than happy to charm the newcomer. "Here in the Shackles, we are the best at being rowdy, as you say." the cat-sized dragon starts a silly chant. "Let's...get...a little bit rowdy..." Taniwha Diplomacy: 1d20 + 10 ⇒ (8) + 10 = 18
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
Bound by their empathic link and their steady friendship, Kahuranga and Taniwha realize they are going to have to split up to deal with these foes. Taniwha flaps his wing fins and lashes his tail, throwing himself at the remaining hammerhead. He draws upon his draconic heritae to infuse his tail with electricity, swiping it at the hammerhead. The electricity jolts the shark, disrupting its nervous system in a fatal manner. Taniwha Concentration check DC 17: 1d20 + 6 ⇒ (12) + 6 = 18 Taniwha touch attack: 1d20 + 6 ⇒ (12) + 6 = 18 4d6 ⇒ (3, 1, 6, 3) = 13 Move action to swim toward the shark. Standard action to cast Shocking Grasp and attack with it.
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
Clutching his master's shoulder, Taniwha unleashes a blast of draconic fire on the attacking shark. Hammerhead 2 DC 15 Reflex Save: 1d20 + 7 ⇒ (16) + 7 = 23
Breath weapon damage (fire): 2d6 ⇒ (5, 3) = 8 Rounds until he can use breath weapon again: 1d4 ⇒ 3
Male? Tidewater Dragon Familiar HP: 24| AC/T/FF 19/13/18| F 5 R 7 W 7 CMD 13| Per 9
Tahiwha turns airward, his tail thrashing and wings pumping as he launches himself out of the water and into the air. Knowledge Nature: 1d20 + 6 ⇒ (8) + 6 = 14 "Sh-sh-sh-SHARKS!" he calls out as he lands on the ship. "But really, there were 3 normal sized sharks. The kinds with the flat heads. Not rays, not flat all over, but just flat and wide on their head. Paddle head or something. Anyway, the ship, half the ship, is down there. Not very far. I was expecting the water to be deep, but it was only about 60 feet. But then there is a sort of big hole. Maybe the rest of the ship is in there. Chakam stayed behind to watch the sharks or something." By the time he finishes talking, he is safely perched on Kahuranga's shoulder. I think a single move will get him back on the ship. 60 foot swim and 30 foot fly speeds should get me there. If one move will get him there, he will cast slipstream on Kahuranga. |