Lassiviren

Frank Troise's page

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I would love to get a copy of the spreadhseet, Mutantboy.

Thanks!

Ftroise@si.rr.com


I would love to see your spreadsheet as well.
Thanks!

ftroise@si.rr.com


That's great! I was afraid they would be lost in the shuffle.


If at all possible, can you resend the completed ones so far, and keep me on the mailing list for any future updates? I seem to be missing at least #4.
Thanks!

ftroise@si.rr.com


I totally forgot about the story benchmark angle! I will probably go with that option rather than reduce xp awards as I don't want a revolt on my hands. :)
That way, I can do side treks and additional adventures at my leisure and approximate when they should level up accordingly. That sounds like a plan.


I wasn't looking forward to running that complicated siege in BWG. I would have, but I am not sure how that would have worked out. They already have a good relationship with Lavinia (all but the greedy self-centered rogue) so that's not a problem. Although I have all the Dungeon issues with STAP thus far, I haven't read past BWG yet. So I don't know what SWW is at the moment. Now I have savage egg on my face. :)


I started my campaign originally in Freeport but when I had a near TPK, I changed the venue from Freeport to Sasserine (using STAP). I had the high priest raise the party in return for alot of riches they would get after seeking revenge on the pirates that killed them (Capt Scarbelly and crew). That was probably a mistake but I digress.
The party was about 2nd level or 3rd level when they started TINH and I used the suggestions to make the adventure a little tougher for them. Now they after completing TINH, the party has one 5th level pc and everyone else is 4th level. I was considering using side treks and/or other adventures intertwined with STAP (some Goodman stuff, Mad God's Key, Salvage Operation, etc.) but I fear that the genie is already out of the bottle and I will have to pump up every adventure from now on; and that the party will get more powerful even faster as a result.
I don't mind doing the homework on adjusting the adventures but I wonder if there is another solution out there. Will I be "stuck" using only the STAP adventures without getting any other scenarios in?
Please feel free to offer any suggestions and Thanks!


I did consider wizard locking (or worse) the entrance. I must admit that it would be priceless if they went in locked and loaded only to find that the place was completely vacant (of anything valuable and with no thieves in the joint).

Neverthless, I have to re-read that section again.

Thanks!


SPOILERS - but you probably knew that already -

Let's see. I haven't had a TPK yet, but I am concerned how things may play out in TINH. I started the campaign in Freeport actually (shortly before Savage Tides came out) and had a near TPK in Death in Freeport. All but one pc was killed trying to storm a docked pirate ship with a full crew aboard. I had the Pirate God npc cleric bring them back with the deal that they had to avenge their deaths and bring all loot to the temple for the services provided. They went back and the pirates got toasted and the church got a pirate ship and anything else that was valuable on the ship (including the pirates magic equipment).
Then the party saw a vision of the Pirate God telling them to leave Freeport "that this was not the place for their adventures yet untold" and they went to Sasserine and TINH started. The party rogue pilfered an ornate decanter in Lavinia's parlor while waiting to see her. The party went to the Blue Nixie and I had horrible visions that the TPK was going to happen all over again as they had the same plan in mind (that failed the first time). They tried to broker a deal with the pirates but things went awry and it turned into a slugfest. The rhagodessa made his appearance and almost killed the barbarian-sorcerer if not for party teamwork.
They go to the Vanderboren crypt and Parrot Island and things go by the numbers. While scouting for Lavinia's brother in Sasserine, a child-rogue pickpocketed the party cleric and I did the alley trap with the Lotus Dragons. The barbarian got pissed and immediately killed the pickpocket and the Dragons sniped them from the rooftop. The Dragons snipers all died but they had the clue to go to the Taxidermist Shop next. The party rogue (a clever, nasty fellow) takes the child's corpse in a burlap sack and they go to the shop. Upon entering, the rogue says that he has something he wants stuffed, taking the kid rogue out of the sack, and the party unloads on Roblach and they take him alive (unconscious) back to the Nixie to question him.
Now I want the Dragons to be one step ahead of the party (as they should be) but I am trying to come up with a twist. I figure maybe they should clear out the lair entirely and move into another place before the party comes back for more. Any advice is appreciated along with criticism.


So Jack Palance was in Hawk the Slayer AND the Gor movies?!
Now I have to see them (my friends love awful movies and recently I tortured them with My Son the Vampire starring Old Mother Riley and Bela Lugosi). I hope I don't fail a Sanity check after I see them!


I only ask because I recently found a copy of the first novel in a used bookshop and read it as a lark. I remembered that there was a writeup years ago and I was curious to see it again.
I wasn't impressed with the book at all, but it was always a book (series) I heard alot about years ago but never knew anything about.
I heard there was a really bad movie too but I haven't been able to find it.
All in all, this was like a MST3K reading assignment with the bonus of looking up D&D stats from years ago. Upon reflection, I feel really old now...and I'm only 37! :)
Now I have an idea where to find the article from that cd collection of Dragon Magazines!
thanks again,
Frank


Can somebody tell me which issue of Dragon featured the stats for Tarl Cabot (from the Gor series of novels by John Norman)?
thanks,
Frank


Hi, I am planning to start a Freeport campaign in the Greyhawk setting. Can anyone advise me of a good location for Freeport in Greyhawk? Also, I like the city of Waterdeep (and Undermountain, Underdark, etc.) and could use advice on how to shoehorn Waterdeep in Greyhawk as well.
Thanks,
Frank
ftroise@si.rr.com


Looking for players for D&D, M&M, Conan, Cthulhu, and other games.


I don't have access to my copies of the Encyclopedia Magica. Is it a problem for someone to post the stats for "Nightwind" here. The books are out of print, so I assume that it isn't a legal issue, but I could be wrong. Or could someone mail me a hint...?
Thanks,
Frank