Mystic Theurge

Frank E.'s page

878 posts. Alias of ScegfOd.


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Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

On the one hand, Whyzo? Looks right xD
On the other hand, I wonder if those guys have lunge or something to get 5' reach....

"Fey treats? Probably fey tricks." Frank grumps as he takes aim and waits for an opportune moment.

He tries to shoot past Alathea at the closer atomy. (I don't know which, lol)

xbow -into melee: 1d20 + 5 ⇒ (18) + 5 = 23 vs cover and probably more
silver + cold iron: 1d10 + 1 ⇒ (3) + 1 = 4


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

okay, on the one hand, taking point means stabbings to the face, but on the other hand, who said that I wanted to get hit? xD

Fort: 1d20 + 4 ⇒ (4) + 4 = 8
Fort: 1d20 + 4 ⇒ (5) + 4 = 9

"Hey, no- ow- hey! Ow! Owowow-" Frank explains as he retreats North.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

'cause you forgot about Broulnindre's bonus? She could almost make that with a nat20... she'd only be 13 short... so we just need 7 successful aid-anothers and bam xD

Frank heads over to the glass-druid archway, stony fellow in toe.
"Why don't I open some doors from across the hallway?" Frank suggests.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

coin flip, 1 for south, 2 for north: 1d2 ⇒ 2

After a short debate gets avoided by a coin flip, the group happens to be in the north end when Frank guesses the right pass-phrase...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Also, I forgot this cantrip...

Frank casts Open/Close on the door.


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Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Obviously we look for magic runes anywhere. There has to be somewhere we can use Hatch's hints." Frank says as he moves over to one of the unopened doors.

Accompanied by his stoney friend if Frank doesn't need Terran to get him to follow...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"I can hold on to a few of those vodkas potions." Frank explains as he starts alternating between picking them up, offering them to people who can't cast the spell, and tucking them away.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank takes a closer look at the broken mirror.
"This... this has white witch magic in it. I think... I think she knows we're here." he sighs.

"These guys have quite a bit of cold-iron... I wonder who they were fighting..." he adds, turning over the masterwork cold-iron long-sword in his hands.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank, not having a good view, trudges through the pebbles and stones to the doorway...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank cranks his crossbow and loads another bolt.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Huh. I guess ice isn't "the ground" per say. I finally have a situation that isn't +1/+1 or -4/-4 xD

Frank, hearing quite a few death cries, decides that he should help Alethea. He walks around to get a better shot before taking aim with his heavy crossbow.

heavy xbow -into melee: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
damage: 1d10 + 1 ⇒ (10) + 1 = 11
wow!
crit?? -into melee: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
damage: 1d10 + 1 ⇒ (1) + 1 = 2

The cold-iron bolt coated with silver strikes the center of the watery creature, disrupting its inner flows.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

oooh, that was a natural attack, right? I hope it doesn't have 4 fire resist or more xD
d4 burn and a DC 11 reflex or... catch... fire...
Okay, probably immune to catching fire, but maybe d4 fire damage? XD

Frank, taking his cue from Barnaby, summons a rockier fellow.
"This way!"
Frank suggests as he backs up.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Weird. You'd think that they would care about their mirrors..." Frank comments right before he sends his elemental to scout the Northern alcove.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Let the elemental go first, then." Frank suggests as he goes to follow the gnome, satisfied that the statue can be safely ignored.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

While Ant and Barnaby scout ahead, Frank and his small fire elemental investigate the center of the room.

Does the ring around the statue look like it has any arcane markings?


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"I... I've never heard of such a thing..." Frank answers.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

5->4 SLA left...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank throws the hanky from the guard to the ground and summons a small fire elemental behind the troll.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank curses under his breath.

Of course someone noticed. Of course it was the troll.

Frank interrupts before Hekla can reply.
"Do you know a guy by the name 'Izoze'?"


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Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

lol...
Ice dice today xD


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

aid (probably bluff): 1d20 + 3 ⇒ (1) + 3 = 4

"N-next time." Frank adds, not really helping, but at least he knows Skald.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"These three are part of the group that killed the barmaid in town." Frank shouts back up, while gesturing to ant, Barnaby, and Dawrbrün.

I hope they don't expect me to know her name; jackbooted thugs never remember names, right? Except for their leader?

Bluff: 1d20 + 3 ⇒ (4) + 3 = 7


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank pauses thoughtfully for a moment.
I don't remember finding mirrors on the guards. We... should've questioned one...
This isn't the teleport spot already, is it?

"We need to do a better job of taking prisoners next time." he sighs.

"A gathering within the hall, take one, take us all." he tries, hoping he isn't too early.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Broulnindre disappears after Frank finishes the disguises.

"One fewer disguise to make." he explains.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank sighs.
"Well, from far away we might pass as guards that suffered losses, anyway."
He tries to copy the way the guards wear their uniforms.

Disguise Alathea as a guard: 1d20 + 3 ⇒ (4) + 3 = 7
Disguise Barnaby as a captive: 1d20 + 3 ⇒ (20) + 3 = 23
Disguise Dawrbrün as a captive: 1d20 + 3 ⇒ (18) + 3 = 21
Disguise Frank as a guard: 1d20 + 3 ⇒ (5) + 3 = 8
Disguise Hekla as a guard: 1d20 + 3 ⇒ (4) + 3 = 7
Disguise Lyudmila as a guard: 1d20 + 3 ⇒ (8) + 3 = 11

not sure if any of those should just be aid another


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Yeah. Thanks Hatch." Frank adds appreciatively.

Frank turns to Hekla.
"I figure we can at least get past the first door so they can't just pelt us with bolts from afar." he shrugs.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank finishes loading his heavy crossbow.
"Think we should dress up as guards and sneak in?"


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Spellcraft: 1d20 + 9 ⇒ (16) + 9 = 25

Frank smiles as it occurs to him that Hatch might be helping.

He releases his magic upon the least fabulous guard #1 before he moves to the fireplace and pulls out his crossbow.

DC 14 fort save vs Reduce Person
move action to move+draw
Standard Action (plus standard next round) to load xbow


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Anyone want to be smaller?" Frank asks.

He begins casting Reduce Person.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank sighs, giving up on at least delaying the bloodshed; Hekla made a good point.
"B. I know you want to jump on 'em." he says.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Just for a little bit." Frank explains as he casts Unfetter on her.

"Please?"


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Nadia, mind turning us in? Or B, at least? Maybe we escaped but you caught her. Think we can get him to lead B away and we can just follow him?" Frank suggests.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Next we go on a quest for honey." Frank says with a wink.

"Though now that you mention it, I'm not sure where Hatch is. Perhaps we just leave the milk out on the table and we can get help for our visit to the witch's tower. Perhaps we should try tomorrow?"


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Probably easier to have B snatch something and accidentally lose some coins in the same place."


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Hatch?" Frank asks, putting down his immaculately clean gear.

Milk or honey, huh? If only we hadn't upset the locals...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Glad to see he likes trail rations." Frank comments, inspecting his crossbow.
"I... don't think it was this clean when I bought it..." he continues, trying to avoid the subject of yesterday's fight a little longer.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Well, I don't think we have time to hang around for her funeral..." Frank comments once they're farther away from onlookers.
"Let's at least take a look at this..." He says, pulling out the stolen scroll.

He pulls out a small prism and examines the vellum...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank winces at the sound, though no one sees it through the mist.
"Why don't we get the hell out of here before someone else attacks us?" He suggests.
"It'd be a pity for more blood to be spilled needlessly." He explains.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank, having just dismissed Broulnindre, no longer has a glowing rune on his forehead.
"Ready to surrender, yet?" he asks as he puts the snatched scroll away.

standard to dismiss B, move to put away scroll in a pocket xD


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

"Cut that out!" Frank demands, lashing out against the barmaid with magic.
dagger AoO: 1d20 + 4 ⇒ (2) + 4 = 6
slashing: 1d4 + 1 ⇒ (3) + 1 = 4


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank draws his dagger and moves to the other side of the barmaid. Frank and Broulnindre try to snatch the vellum in tandem.
CMB to disarm +aid +flank -unarmed disarm: 1d20 + 4 + 2 + 2 - 4 ⇒ (16) + 4 + 2 + 2 - 4 = 20

initiative before barmaid means no dex to CMD, right? Also no AoO for the damage penalty for this?
20 seems high enough to snatch the vellum, maybe...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Sense Motive from earlier: 1d20 ⇒ 18
perception: 1d20 ⇒ 14

Frank seems unconcerned with the unfriendly service until Alathea hears more than their hosts would like.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank fails to ignore her completely
Clearing his throat, he suggests "Why don't we also visit the merchants in town before we get to the tavern?" He pulls a thunderstone out of his donkey's pack.
"We have a few things to unload." He explains.


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank will buy those sleeves...


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

darkwood heavy xbow in town?: 1d4 ⇒ 1 plz not a 1?
sleeves of many garments?: 1d4 ⇒ 3


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Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

phat lewt
okay, so finally splitting the loot from the first outing and the second:
83 gp and 3sp from the lady's bag o' gold (write that down if you hadn't already)
+2436gp (minus the gold we didn't get for selling things you wanted to keep: like one of us getting 436gp and one yeti cape, for example)

Frank:

2168gp (500gp of it as that nearly flawless diamond we found)
+
yay half-priced goodies
leather scroll case
unseen servant scroll
a scroll with the following spells: alarm, chill touch, expeditious retreat, feather fall, identify, locate object, and ray of enfeeblement
mwk thieves tools
mwk thieves tools
50' silk rope

TL;DR:
get your 83gp and 3sp if you haven't
also +2436 gp (minus the sell price of items you're keeping, like 2k for the yeti cape, 100gp for the breastplate, or 125 gp for the mwk chainshirt)


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

without ranks, Frank should probably only aid...

diplomancy (aid): 1d20 + 3 ⇒ (11) + 3 = 14

Frank replies to Dawrbrün.
"Ah- you noticed, huh? We can... think to each other instead of speaking. I can't really read her thoughts. Well, she usu-" Frank snorts and then immediately stops laughing. Clearing his throat, he continues with a smile "-she usually makes her thoughts obvious. Anyway, she can report back before coming back. Possibly about horrible art-"
Frank's explanation ends abruptly and he frowns as a sulking Broulnindre returns.

"Kid's painting, then?"
Frank shakes his head.
"Nothing of value in there. Maybe we can ask around about it."


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Know nature: 1d20 + 7 ⇒ (19) + 7 = 26 wow, my dice are hot today~

Frank nudges Broulnindre.
"That was just the house spirit. We should leave a snack out for it." He replies aloud, for the benefit of his allies.

When Hekla leads the way out, Frank and Broulnindre follow. On the way out he pulls out a pound of trail rations and explains in skald that it's for the house spirit.
11->10 trail rations...

---

When Hekla perks up at the ruined house Frank wrinkles his nose.
"Maybe B should take a look first?"


Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

Frank gets Invisibility and Lesser Restore Eidolon :D
Also, he's trained in Survival now~

B gets nothing but Shield Ally (which is really a thing for Frank)

... oh wait, she has resist cold 10 now. Also sonic.


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Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)

I will after I get back from this road trip xD

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