Paracount Julistar

Francis Ulhutch, Ex-Professor's page

257 posts. Alias of rpblue.


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Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Last, but not least! Thanks for running, EF! Good luck with the schooling, though I'm sure we will chat in other games.

To the other three, it was fun while it lasted! I picture the Yak pillaging and robbing for years to come! Mooing through the galaxy.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis ignores the attacks from the invisible creatures, intent on destroying the Wormwood. "DO NOT FALTER, SH'YL! WE SHALL NOT LOSE TO THOSE VERMIN!" he bellows as he launches another fiery blast.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis sends another volley of 'fire'power at the Wormwood. "Come back here, you lily-livered dogs!" he bellows as he casually tosses out another gout of flame.

Fireball: 10d6 ⇒ (5, 1, 6, 6, 2, 2, 5, 2, 2, 6) = 37


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis moves up to the space deck. "This is from my deepest hatred, Wormwood!" Francis yells as he is sure his team can handle the intruders.

Fireball: 10d6 ⇒ (3, 1, 6, 6, 2, 6, 1, 4, 1, 2) = 32 Hits at 480 ft.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

@EF: How close is the other ship? I have no spells to deal with invisible stalkers, I believe.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Sad to see this game go as the premise is pretty awesome, but I can see the draw to wrapping up the game along with the rest before you get super busy.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis is used to this game after the attacks from that b+&@+ alchemist. He beseeches the Great Old Ones to purge the area of invisibility. "COME OUT AND FIGHT YOU PATHETIC CREATURES!" he bellows.

Dreamed Secrets to use Invisibility Purge. Need a Will Save DC 20.

Will Save: 1d20 + 10 ⇒ (15) + 10 = 25

The room is blasted with a potent magic to diffuse most invisibility.

However, OOC I think these are Stalkers... Damn air elementals!


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Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis leans back in awe of the pending supernova and a rather rude though crosses his mind. He opens the sky deck and reaches deep into the beings that transcend space and time.

Augury: 1d100 ⇒ 99

What should I do, oh great ones in the cosmos?

He believes in his heart of what he must do as the voice in his head screams.

BURN!

Francis sends out beads of flame careening through space towards the pre-supernova star, setting them on the course to erupt upon impact with the celestial body.

Fireballs at the star!


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis looks out at the creature and summons up a ghastly fog to surround the creature. "Flee from this creature as I rob it of its sanity. Perhaps it will go crazy and savage the other contestants." Francis says, looking pleased.

Haunting Mists centered on the creature; Will DC 19. An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The illusory mist obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target). All creatures within the mist must save or take 1d2 points of Wisdom damage and gain the shaken condition. The shaken condition lasts as long as the creature remains in the mist.

20' radius should encapsulate the creature for a round at least.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis shoves the kasatha aside and grabs the controls as the Chaplain stares in awe at the creature. "Fine, I'll do it!" he bellows as he slams hard to the left.

Profession Sailor! w/ Console+Aid: 1d20 + 6 + 5 + 2 ⇒ (7) + 6 + 5 + 2 = 20

Profession Sailor! w/ Console+Aid: 1d20 + 6 + 5 + 2 ⇒ (8) + 6 + 5 + 2 = 21

Profession Sailor! w/ Console+Aid: 1d20 + 6 + 5 + 2 ⇒ (6) + 6 + 5 + 2 = 19


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Man yer posts! Possible incoming enemies!" Francis bellows on the intercom.

"Sh'yl, get us past that flying turtle creature without a scratch or you will be buffing the paint job when we dock next!" he commands to his Chaplain.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Survival Assist: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Survival Assist: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Survival Assist: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Survival Assist: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

Francis reclines in the chair, allowing Maheem and Xerxes to pilot the ship as he merely points out incoming asteroids and optimal paths through the Silted Shrouds. "Keep the photon torpedoes primed! I don't want to see the Wormwood on my monitor for more than two seconds if we get a lock!" he bellows on the intercom down to the weapons bay.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis shrugs at the group's enthusiasm. "How can I say no?" he says with a grin. "Let us make our way to the Rim. Set the course First Mate!" he bellows.

"Mooooooo!"


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis decides to find a local alchemist. "Determine what is on this paper and we will reward you handsomely for your time and your silence." he says.

Murder him after the job is complete...


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Could be mundane invisible ink, but I care little for the etchings of the dead." Francis remarks, "... unless those etching somehow give me power." he says with a smirk.

After beaming up to the Millenium Yak, Francis sets course for Quent. "Keep an eye out for the Diamond Star. We need to have words with the Captain."


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Interesting. Why is it that he was killed for trying to get venom, Sarlis?" Francis says to the naga as he looks over the knots, unimpressed and just as lost as Karter.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis watches, arms crossed in front of him, as Sh'yl takes the lead on the negotiations. After the last battle, his inner turmoil is seething and ready for a fight, but that is no reason to immolate an innocent naga for no reason.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"It appears that the apprentice cook is worth something after all." remarks Francis as he is broken from the alien's mental grasp.

---

Gathering up the riches, Francis is determined to see this through. He bellows to Maheem to make for the Slithering Coast. "And this time, let's not let some pathetic octopus nearly kill all of us." he remarks to his men as they are teleported down to the hillock.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis watches, unemotional on the surface, as the group fights this octopus-like creature.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Will Save: 1d20 + 10 ⇒ (5) + 10 = 15

Francis seethes against this mental lock as his eyes glint cold in the water, but the glare is practically molten.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Does it matter now, Sh'yl?" Francis asks, confused as to why the kasatha is worried about the retreating shark illusion when another threat has appeared. "Kill the octopus creature!"

Smirking, his mind drifts to the time his soul was adrift in the outer realms. The burning of fire and acid as whole worlds were consumed by the Great Old Ones inspired his new "test" for enemies, but then he frowns as he realizes that the water would cleanse his spell before it has time to work.

Frustrated, he decides to invade the creature's mind.

Reach into Minds (Su): At 3rd level, once per day you can, as a standard action, attempt to establish a link between your mind and the mind of another living creature. If the creature fails a Will Save DC 20 (DC=10+½ CL+Wisdom), then your minds are permanently linked. You are able to cast spells with the range of touch on a linked individual and if you sever the connection, then the person takes 1d4+1 Wisdom damage. An affected target can spend a full-round action rebuffing your mental advances and break the link without penalty.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Yeah, losing your job isn't conducive to paying for your internet which means you can't post...

So keep your job, Karter!


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Bloody sharks. Perhaps we shall feast on its meat for dinner." Francis mind-speaks into the other's heads as they are clearly on auto-pilot and not quite paying attention to their surroundings.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis watches as Xerxes attacks the shark. Rolling his eyes, the Captain decides to let the Master at Arms handle such a feeble task. "Space sharks are beneath us, Xerxes. Handle it quickly." he mind-speaks to the protoss.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis lets his men investigate the area before getting too close. "Do not become distracted. I'm sure he's some sea ghoul or some such atrocity." remarks the Captain, expecting a fight as this has been entirely too easy.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Note to self: LINK

Loot needs to be updated from the post onward.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis has a scroll and the others have potions, so we are good, but we need to restock on our next hit to town.

Francis commands the group to jump ship into the abyss after donning their rebreathers, choosing to shroud his own head in chaotic magicks that warp the very fabric of reality and create air in his lungs and protect him from implosion.

As they explore the space wreck, Francis signals with his fingers, choosing not to exhale his precious breath and die by trying to speak. He points to the skeletons in the direction indicated by the ring.

Will Save: 1d20 + 10 ⇒ (17) + 10 = 27

As he floats past the skeletons, he makes sure to point out the valuables to his fellow pirates before eying the beautiful helm. He grips it in his hands and decides that it must be installed on the Millenium Yak. He motions for the burlier members of his party to extricate the helm controls to be returned to the ship before looking for their intended target.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Sorry about that. I am travelling at the moment and fully expected to be able to post over the last few days, but my luggage with the laptop and phone chargers got lost. I'm back now, though!


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Fire at will, lads." remarks Francis as the fishman responds.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Hold your fire!" bellows Francis as Sh'yl asks his question.

"Fish man! We have come to find a body hidden in your depths. As you can see, we are quite powerful, however my chaplain has me reconsidering outright brutality on a weekly basis." he proposes.

"If you stop hostilities, then we will not mercilessly butcher you, however if you take us to the object we require, then we will leave your planet posthaste." Bill says with a charming smile.

Diplo: 1d20 + 1 ⇒ (12) + 1 = 13


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"I bet it hurts to swim with broken bones... especially all of them." remarks Francis with a wry grin.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Free Captain Karter always has a way with words..." Francis says aloud with a chuckle.

Seeing that the creature is still exposed to the air, he smiles. Time to die, fish man.

He snaps his fingers as a gut-wrenching, bone-shattering force seems to press in on the fish man. "I learned a new trick when my consciousness was sent adrift into the realms of the Outer Gods." he says with a smile.

Boneshatter: 8d6 ⇒ (3, 6, 3, 3, 3, 5, 3, 3) = 29

Boneshatter; DC 21 Fortitude Save. The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation.

If the target succeeds at its save, it takes half damage and is fatigued rather than exhausted. Objects made of bone, chitin, or similar material take half again as much damage (+50%) from this spell. This spell has no effect on a creature that has neither a skeleton nor a hard carapace.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Well that was easy." remarks Francis. "I was sure that he would have put up a fight."

The man shrugs before heading back to the ship and plotting the course for the Shark Nebula.

---

"Maheem, take us down into the atmosphere. Run a diagnostic scan on the environment. Captains, suit up for landing. Rest of you keep your ears peeled and a foot on the accelerator! I bet this corpse isn't going to just give us what we want." Francis barks as his commands circulate through the ship.

A yak is heard mooing near the kitchen.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Actually, that is all we want." remarks Francis. "We need it to hunt down a corpse, but we'd be happy to give it back in a few weeks if you'd just let us have it."


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis emerges from his quarters to find the group negotiating. Catching the tail end, he gladly shakes the hand of Haneilius. "We got a deal. The treasure shall be split five ways. One share for each Free Captain and one share for you, Mr. Haneilius, per your request." the Captain says with a smile.

Before the man can react, Francis radios to the bridge. "First Mate, we are docking here in Ollo for the week. Tell the men that they have shore leave but need to be ready to back aboard on a moment's notice."


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Loot Table updated since no one expressed any interest in the loot. I sold off anything I didn't want and updated everyone's money totals, including the cost to rez me (taken exclusively from the Ship's Fund).


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Agreed." says Francis as he shakes Tessa's hand. "Alright, boys. Let's head to the Temple." remarks Francis as he hands the Captain his credstick.

To the Temple!


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

As a heads up, I will be taking the Illinois Bar Exam on Tuesday and Wednesday and travelling to Chicago on Monday. I am aiming to still get posts up, but I cannot promise that it will happen.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis cracks his neck, glad to be back from the fiery pits of the Outer Worlds. "Hmm... guess we took the hard way." he says with a shrug.

I can't remember if we were supposed to get paid now or after the Temple of the Hidden Name and I can't check the previous pages cause Paizo Goblins...


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Additionally, I have added Zarskia's Loot to the spreadsheet at the bottom. All of the loot we found is marked in yellow. If you want any of her gear, then put your name down, otherwise we liquidate it all for 8,484 GP after the sale price (not including the things marked Keep such as Diamond Dust, Chain Shirt, Headband or Cloak).

That means 848.45 GP to the Ship's Fund and the Crew and 1,696.9 GP to each Free Captain.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Alright! My thoughts on the Ship's Fund and Raise Deads. I think that the cost of resurrecting a player should be aided by the Ship's Fund. I'm thinking 1/3 covered by the Ship's Fund and 2/3 by the player? Additionally, if you have low cash, you can take extra from the Fund, but the next time we get money, then your cut is lessened by your debt.

Thoughts?

---

Francis has enough gold to res either way.

Raise Dead will cost 5,450 with spellcasting services.
Two Restorations will cost 2,560 (1,280 x2) with spellcasting services.

Total: 8,010 GP

With above proposal, the Ship's Fund would be charged 2,670 and Francis would foot 5,340.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

I figure that we can find a healer capable to Raise at the Temple of Hidden Name or Stolen Kisses?


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"SKKKKKKT..." blares the mobile comms system once the Wall of Force fades. "Report status. There was a gap in the vitals detection system and the system is showing Free Captain Sh'yl as unconscious and Captain Francis as dead. Report! Report!" Maheem yells over the comms.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

A forlorn moo echoes across the galaxy...


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

2d6 ⇒ (2, 5) = 7

Francis continues to smolder, though the flames seem to be burning quite timidly as they try to consume the Captain, but they finally reach his heart, causing him to expire in a burst of flames.

Andddd that's -14 HP! Francis is dead, yo. That was a good run. I'll catch you guys later. ;-)


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Fire Damage: 1d6 ⇒ 2
Stabilize: 1d20 + 2 - 6 ⇒ (1) + 2 - 6 = -3

Francis continues to burn from the fire that consumes his body.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Oh, I know. I think it was death either way once the alchemist decided that fire bombs were on my menu. Nearly half my health with each toss was a pretty good way to get me bbq'd.

Plus, death by fire seems to be right up there in terms of how Francis will probably die, so... :D


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Hmmm... I could, but she could just bomb me if I don't Wall of Force and that will definitely kill me, so...

Fire Damage: 1d6 ⇒ 4

Francis falls over as the Wall of Force is placed into position as the man collapses to the ground, burning from the flames consuming his body.

Stabilization: 1d20 + 2 - 3 ⇒ (10) + 2 - 3 = 9


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis draws a bendable text impression from his jacket and ignites the tip of his finger with fire, ready to place the glowing digit upon the flexfilm.

"I guess you aren't that weak after all, however I think my men will have you easily handled before you can do much of anything." Francis says with a grin.

He presses his finger down, hoping this will work.

Scroll-DC 10: 1d20 + 7 ⇒ (13) + 7 = 20

The flexfilm evaporates and a shimmering wall erupts putting Francis on one side (along with the door) and Xerxes, Sh'yl and Karter on the other with the enemy.

Since Francis never moved forward, this seemed reasonable to assume it would be easy to accomplish.

Also, Wall of Force in case that wasn't clear.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

@EF: Can I effectively fireball the area where she might be without hitting Sh'yl or Xerxes?


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