The Grand Druid approaches the PCs. "These chickens must be delivered safe and sound to the keep of the wizard Harlan Sanders."
Little do the PCs know the route they must take is inhabited by an unnaturally intelligent (some might say super-genius) werewolf. The werewolf has levels in Arcane Trickster and a fascination maybe even an obsession with complex traps.
And no matter what the PCs do, one (or more) of the chicks always seems to get free at the most inopportune times.
Wacky hijinks ensue.