If you've been seeing a lot of your item and then suddenly you are not seeing much of it at all after a cull - it is very likely your item was a victim. At least, that appears to be the case. If it so happens your item didn't make it, take the lessons to heart and try again next time. I know I plan to! (unless I somehow make it to top 8, which is not very likely... but you never know.)
Landon Cole wrote: I've seen a couple of relatively cheap items that are really good. I think I'm actually more impressed when someone comes up with something interesting that can be appropriately priced at less than 1k. People seem to be tempted to submit high power high cost items, hoping the power=coolness factor will score them some points. It's really a lot more impressive on a design level when designers achieve an awesome effect that a part can use cost effectively.
John Whyte wrote:
People seem to think that alcohol can do anything - and any ability fits the theme of booze. It makes me wonder if some among us need to take a few weeks off the sauce.
We're giving up our social lives, our responsibilities, and our sanity for the sake of voting hundreds, or sometimes thousands, of times on a random-pairing vote system for Pathfinder magical items. For most of us, bragging rights and experience will be the most substantive things we'll be getting from this. So here's the place to show off - and to start... WOHOO, STAR VOTER! I'm coming for you, Champion title! Take that loved one's who are concerned about where I've been the whole day! P.S. Let's all remember it's far more important to thoroughly examine the items that are presented and make as informed a choice as possible when selecting the best of the pair. Numbers come second... but second place is still silver :)
Michael Riter wrote:
Good to hear about the landmarks, just make sure you have some in there that don't fulfill a practical purpose. A city is just as much a product of its tacky monuments and pointless displays as it is political and cultural buildings. Good to hear how you are mixing the three, it should prove to be an interesting combination at the very least. It may also be worth mentioning that a series of plagues, known as the Antonine Plagues, may have been one of the major reasons Rome fell. If you want to take your plague inspiration from more than just the black death it may be worth giving that a look-up.
Looking at the list you got on the first page one of the first things that jumps out to me as being 'missing' are important or notable locations. The major sites of a city can characterize it just as much as the people living there. Who doesn't think of Paris without thinking of the Eiffel Tower, or New York without the Statue of Liberty? Ancient societies often built more landmarks than we do today, as they filled a variety of functions in the ancient city. For one, they were actual landmarks - before the advent of the printing press it wasn't exactly easy to get a hold of a decent map of a city... if one even existed. Iconic and distinct buildings helped people navigate the cramped and maze like corridors so prolific in the time before detailed urban planning. Furthermore, the construction of such a building would bring a great deal of prestige to the commissioner - nothing like a giant statue with "commissioned by Bob" on it to make Bob seem like a way-cool dude. These locations should have both a cultural context within the city - as such things tend to develop overtime. (Think of all the stories and iconography surrounding the Colosseum in Rome, or the Forbidden City in Beijing.) The capital city of a major empire should be filled to bursting with important buildings, decorative constructions, and cultural icons. Make sure each of these gets at least some time in the sun within your setting descriptions. Also, i'm not sure how closely you plan to tie the setting to historically accurate information for the setting inspirations you provided, but my preference would be to invest heavily in accuracy, or little at all... don't be stuck in between. As a lover of History it just frustrates me to see glaring untruths tucked in between well researched info. If it's all fantastical I hardly care what sort of dinosaurs your orc legionnaires are riding into battle. |