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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() "Thanks for warning," Fezzik says as he moves further into the room to unblock the door. He swings at the gnoll who attacked him. Attack: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik's eyes get a little wide as a sword flies over his head. The confused look on his face is replaced with a grin when the gnoll collapses. His grin vanishes quickly, replaced by concern when the sword flies back at him. "New guy better know what doing," he thinks, his eyes getting larger the closer the sword gets to him. He let's out a slight sigh and relaxes once it's past him. When Bat moves into the room, he surveys the situation again. "My turn," he thinks, gripping his sword and stepping into the room. Stepping on the body of the fallen gnoll, he swings at the one next to it. Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Crit confirm: 1d20 + 8 ⇒ (13) + 8 = 21
Slicing down on the gnoll, he manages to find a gap in his armor near his neck and splits him in two! The devastating attack even surprising him, he laughs out loud looking down at the body. "Ha ha ha, me can do too," he says as if to prove he is still the master of killing things. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Glad you're back. Ugh, these small rooms are creating a lot of problems for me. I would expect reinforcements to arrive. We can hold our current position and hope they come to us or I need to wait for Bat and Dom to move so I can move up 5' to attack. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik looks around the room. "Maybe troops joined first attack. That or waiting in next room," he says as he points to the door to the south. He stands guard watching the door as the more detail oriented in the group search the room. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() "Bet he thought that was good hiding spot," Fezzik says with a laugh, proud that he was able to help the group with his strength. He then moves over to the secret door, drawing his great sword, and gets ready to enter the next room. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() As they walk back to the hall of skeletons, Fezzik checks to see if the quad crossbow is still where they left it and is disabled. He seems deep in thought (if that's even possible) about a plan of attack. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Focused on his meal, Fezzik doesn't notice the men go upstairs nor does he notice that moments later, the room got quieter as everyone else paused what they were doing to see what was coming down the stairs. Not until he raises his mug to wash down his food does he notice everyone in front of him is looking the same way. Without lowering his drink, he slowly turns his head to see what the others are looking at. He raises an eyebrow when he sees the men carrying the chair across the room and lowers his mug when they all turn towards him. He looks surprised when the carpenter says the chair is for him and completely misses the comment that people talk about him. His cheeks seem to get a little darker as if he were blushing and his eyes get a little watery. He stands and smiles at the men, a chunk of lamb meat still stuck in his teeth, and walks over to them. He shakes their hands and carefully takes a seat in his new chair. Nodding satisfactorily, he again thanks the men and motions for them to sit and join him, the smile never leaving his face. "Thank you. This one of nicest things someone done for me," he says as he tells the server to bring them all a drink. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik squeezes through the door, and pauses to inhale deeply. The smell of food makes his mouth water and he looks around for an open table and a sturdy chair. He motions to the server to bring him some food and ale. Too focused on eating, he doesn't really notice who is in the inn. ![]()
![]() Orveiss wrote:
I've been turned into a wall twice already, once by an evil cleric and a second time by undead. I took a feat and have a magical item to help with my will save. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() "I see 6 ahead. A front line of 2 with javelin throwers behind them. I don't think I can get to them to attack before they do. Plus could be trouble if they have another of those lightning javelins," he thinks to Zinnath to pass on to the others. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Don't quit. This is the game I really want to play! That's why I'm ok with the slower pace. However, I understand not everyone feels the same way. Maybe we can use Zinnath and Tronar as NPC's until we get back to town and try to find some new players to fill in. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Notes:
+6 hp Fezzik pauses for a moment to consider Avendryl's comment, but when his companions press the attack, he shrugs his shoulders and swings at the closest opponent. Attack: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Reflex: 1d20 + 4 ⇒ (5) + 4 = 9 Fezzik grins in satisfaction as they cut through the defenders. His grin quickly fades as he is caught by surprise by the javelin turning into a lightning bolt. His eyes get wide and he is frozen in place and unable to move out of the way as it catches him in the gut. He doubles over, yelling partly due to the pain but also out of frustration of being injured. "If he has another one of those, I want it!" he thinks as he rushes down the hall to attack. Will finish off the javelin of lightning thrower if still alive. Otherwise attacks the nearest one. Attack: 1d20 + 8 ⇒ (16) + 8 = 24
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik steps into the room, scanning it quickly to find a target. He grins then steps up to the nearest guard and takes a mighty swing with his great sword. Attack(PA): 1d20 + 8 - 1 + 1 ⇒ (14) + 8 - 1 + 1 = 22
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Sense motive: 1d20 - 1 ⇒ (13) - 1 = 12 Fezzik nods to Avendryl and looks at Bat, trying to figure out what she is trying to mime. Shrugging his shoulders in indifference, he grips his great sword in anticipation of entering the room and silencing whatever is in there. He looks at the other two, waiting for one of them to open the door. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Frustrated about the cramped quarters and unable to attack the bugbear next to him, Fezzik waits to attack any gnolls moving to attack Domeric. Also still has 2 AoO left. Attack(readied): 1d20 + 8 ⇒ (8) + 8 = 16
Anyone know of a feat that would allow me to attack an adjacent square? ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() How about we send them to protect the workers at the moathouse. Then they can bring the items from Verbobonc. Or if we are really worried about the items, we can go get them. I need to update the swag bag. I'm assuming we didn't bring all the mundane equipment from the last encounter up. Let me know if otherwise. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Did I find the large javelins they threw at the beginning of the fight? Fezzik picks up the large battle axe and swings it a few times, testing it out. "Guess ok if I need one hand," he says as he straps it to his pack and redraws his great sword. He nods in agreement to returning to town soon and waits for his queue to enter the room. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik pauses to catch his breath after the tough fight. At Zinnath's comment he walks over to the ogres to inspect their equipment. "I just got new armor but maybe the javelins," he says as he leans down to pick up the large weapons. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik grits his teeth and attacks the ogre, hoping to finish it off following the other attacks. Attack: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() @GM - your roll said 14 put your post said 18 damage. Which is correct? Fezzik grimaces in pain as the ogre's battleaxe cuts into his side. "Forgot how hard they can hit," he thinks to himself as he tries to respond with a hit of his own but the pain in his side causes his strike to miss. Attack: 1d20 + 7 + 1 + 1 ⇒ (3) + 7 + 1 + 1 = 12
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Fezzik takes a swing at the ogre that attacked him. Attack: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Crit confirm: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
booyah ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() Temp AC 19 from Shield of Faith Concerned that reinforcements are called in, and more so when they use ranged weapons, Fezzik decides the best option is to push forward to stop the ranged attacks. He steps up and attacks the gnoll in front of him by the wall (green x). His flail catches the gnoll squarely in the head, which explodes like a watermelon. Attack: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Confirm crit: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
Um, I think I got him. :) Except for the 2 adjacent to me, I'll get up to 3 AoO if the others try to attack with ranged weapons. ![]()
Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() With the skeletons destroyed, Fezzik moves up to make room for Domeric and gets ready to swing at the new opponents. Readied Attack: 1d20 + 7 ⇒ (7) + 7 = 14
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Lg Half-Ogre Fighter 3 HP 34/34 | AC 17 T 11 FF 15 | F +7 R +4 W +5 | CMB +8 CMD 19 | Speed 30ft Init +4 Perc +4 Darkvision 60'
![]() I'm on mobile right now so don'thave access to map. Am I able to move into the intersection and ready an attack against the creatures from the south while giving evertone room to maneuver? Also do these creatures look like the troll or ogre we saw before? Know (dungeoneering): 1d20 + 3 ⇒ (10) + 3 = 13
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