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As an aasimar I can say for fluff that since I'm only half angel that is the reason that my divine casting is so weak. The more I think about this, the more I wish aasimars were allowed in PFS. It would definitely bring a good face to the society!


chaoseffect wrote:

Also are you aware of the alternate ability scores Aasimars have access to? If you are an Angel Blooded Aasimar (thematically fitting) you get +2 stra/cha instead of wis/cha.

No I was not aware of that trAIT, thanks for the mention! I still am wondering about the wing attack though because paladins are already restricted on feats. But after thinking more about smite I would have to say it is looking better.


I was thinking about using Multiattack but I couldn't figure out how to get a 3rd natural attack while still being a Paladin. I would prefer to stay as a Paladin, but I could opt for a weapon besides the greatsword. I want to stay near being a Solar, but I can vary the build obviously.

I'm really open to ideas, I'll probably wear light armor so I don't suffer the reduced flight speed, or do you guys think the speed reduction is worth it for heavier armor?


So I've been wanting to make an aasimar paladin who would eventually get the feats allowing wings and possibly the feat to grant secondary natural attacks from the wings.... I've also considered the Sacred Fist archetype of the Warpriest.

My main objective would be to make a character that mimics the CR 23 Solar Angel at lvl 20. But what path would you guys take to get there?

I'm also wondering what ideas you guys have regarding if the wing attacks would actually be worth it in any build.

PS: This is for a homebrew game.