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About Ezren Z.Welcome to Pathfinder Reward:
Society Initiate: You may only assign this reward to the first PFSACG character that you create. At the end of a scenario, if your character is dead, you may cross this reward off; your character is no longer dead. If you have a role card, you may instead cross this reward off to gain a card feat. Scenario Progress:
* 0) Played something with Darago at a Con. Received a chronicle but I think this is basically not relevant to my Ezren progression even though they are both my -1001 PC. (As I mentioned at the start of the game, I played this PFS ID # (my -1001) once before, a few years ago at a con, but as Darago, not Ezren. We failed the scenario but I did receive a chronicle (if it would be helpful I can send along a copy of that chronicle). So: does that chronicle apply to Ezren (even though I played it as Darago in that case)? Does the fact that we failed the scenario make any difference to tier progression? I think the only reward the chronicle shows is a card upgrade - should that upgrade apply to Ezren?) - I'm basically treating this as if it doesn't exist and I started Ezren with no upgrades... * 1.1) 4-1A: AMID THE YELLOW CITY (complete 11/25/18)
Re Hell's Vengeance Scenarios: We get a maximum of two tier advancements from this. "When replaying, you may earn the reward for each card once, but only count the scenario once for tier advancement." And there are two "Scenarios," Murder in the Market Place and Dangerous Cargo, so I believe that's two tier advancements. * 1.2) 4-P1: MURDER IN THE MARKETPLACE LAZZERO (complete 12/5/18)
* 1.2) 4-P1: MURDER IN THE MARKETPLACE - LINXIA (complete 1/1/19)
* 1.2) 4-P1: MURDER IN THE MARKETPLACE URGRAZ (complete 1/18/19)
* 1.3) 4-2A: Missing Persons (complete 3/12/19)
* 1.4) 4-2B: Mirror, Mirror (complete 4/10/19)
2.1) 4-2C: Rumbles in Omash (completed 4/23/19)
2.2) 4-2D: Cinders' Truth (completed 5/13/19)
2.3) 4-2E: Dark Nuptials (completed 6/1/19) - (first scenario played as Lazzero)
2.4) 4-P2: Dangerous Cargo (Nyctessa) (starting 6/4/19, completed 7/8/19, playing as Ezren)
3.0) 4-P2: Dangerous Cargo: Zelhara (starting 7/12/19)
Tier 1:
Card Upgrade Options: Weapon B: Spell Dagger: discard for +1d4 on Attack spells Spell B:
Spell 1
Item 1
Ally B:
Ally 1: None
Tier 2:
Upgrade Options: Weapon 2: None Spell 2
Item 2
Ally 2:
Tier 3:
Skill Feat: +3 INT Power Feat: When another character at your location attempts a combat check that has the Arcane trait, add 2 to it. Card Feat: Spell +1 to 11 Upgrade Options:
Spell: Item: Ally:
Tier 4:
Role Card: Hedge Wizard Bonus Power Feat for gaining Role Card: Hand size 8? Or +1 to Arcane/Knowledge (up to 3 times)? Or: ☐ You may discard a card that has the Arcane (☐ or Magic) trait to add 1 die to any check by another character? Skill Feat: +4 INT Power Feat: Hand size 8? Or +1 to Arcane/Knowledge (up to 3 times)? Or: ☐ You may discard a card that has the Arcane (☐ or Magic) trait to add 1 die to any check by another character? Card Feat: Item? Ally? Upgrade Options:
Tier 5:
Skill Feat: TBD Power Feat: Hand size 8? Or +1 to Arcane/Knowledge (up to 3 times)? Or: ☐ You may discard a card that has the Arcane (☐ or Magic) trait to add 1 die to any check by another character? Card Feat: Item? Ally? Upgrade Options:
Tier 6:
Skill Feat: TBD Power Feat: Hand size 8? Or +1 to Arcane/Knowledge (up to 3 times)? Or: ☐ You may discard a card that has the Arcane (☐ or Magic) trait to add 1 die to any check by another character? Card Feat: Item? Ally? Upgrade Options:
Card Assortment:
Starting Assortment: Weapon: 1 Spell: 8 (use the first 3 card feats to bring this to 11) [done, so future card feats need to go to other categories]. Armor: 0 Item: 3 Ally: 3 Blessing: n/a Ezren advice:
* A variety of traits is good for your spells. So mixing up Fire/Electricity/Poison and the like will be good. * I prefer to maximize Ezren's acquisition powers, so lots of his cards are geared that way. * His allies almost have to be ones with exploring powers, or he'll be limited in exploring. * The further we play, the higher the percentage of boons have the Magic trait. I like to make sure Ezren can get the ones that he isn't skilled in, so eventually cards like Swipe or a statstone kind of card. * And I really like the Illusionist version of Ezren (from RotRL). |