Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Staff of Hungry Shadows, Bewilder, Haste, Mistform, Swipe, Elyana, Secret Broker, Vreva Jhafae
Deck: 8 Discard: 7 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
I've got a lot of potential help for the villain (depending on how much damage I take).
Staff of Hungry Shadows: Diff reduce by 1d12
Swipe: Diff reduce by 3.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Staff of Hungry Shadows, Bewilder, Haste, Mistform, Object Reading, Elyana, Secret Broker, Vreva Jhafae
Deck: 10 Discard: 7 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Invisibility, Volcanic Storm, Vreva Jhafae
Deck: 14 Discard: 4 Buried: 1 Displayed: 1
Notes: Reroll: Not Used, Die Bumps: 2/5
It seems my best option is the Warrens so that we can funnel the villain into the Ravenous Crypt of Gluttony. I apologize in advance for any monsters I add to the other locations.
Ezren moves to the Warrens.
Free exploration: Hand Chopper Heister Dexterity 12:1d6 + 1d12 ⇒ (6) + (6) = 12
Success!
Defeated
Spell from the box: Haste
Item from the box (Heister): Cloak of Elvenkind
Reload Vizier to examine the next card: Frost Worm Discard Vizier to explore: Frost Worm Random monster on top of...:1d2 ⇒ 1 Mountain Peak
Bewilder to evade Frost Worm to the bottom of the deck and explore again.
Top of my deck: Scrying. Draw it.
Arcane 16:1d12 + 4 + 2 + 3 ⇒ (7) + 4 + 2 + 3 = 16
Bewilder recharged.
Bewilder exploration: Returning Frost Spear +2
Not going to acquire that without a lot of help and seeing as no one seems to want a weapon upgrade, I'll just banish it.
Haste to explore: Blessing of Lamashtu
Next card is Hrym. Can't draw it.
Arcane 10:1d12 + 4 + 2 + 3 ⇒ (3) + 4 + 2 + 3 = 12
Haste recahrged.
Arcane 5:1d12 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Success
Acquired
Elyana to examine the top of the Ravenous Crypt of Gluttony: Blessing of Nethys. Not moving. Explore: Warlord Random monster on top of...:1d2 ⇒ 1 Mountain Peak again.
Entice to evade and turn it into an ally.
Arcane 13:1d12 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Entice discarded.
I'll stop there and save the blessing i have for someone's check.
Ending my turn.
I'll discard the Cloak of Elvenkind.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Invisibility, Scrying, Volcanic Storm, Vreva Jhafae, Blessing of Lamashtu
Deck: 12 Discard: 6 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Summary: Banish 1, 3, and 5. Warrens is now: Random ally, card 6, 7, 8, 9, 2 (Frost Worm). 2 random monsters on top of Mountain Peak. I drew Cloak of Elvenkind and Haste from the box.
I can Scry Mountain Peak. Not sure if it would be better to wait for someone to clear the 2 random monster first though.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Wand of Enervation, Bewilder, Invisibility, Mistform, Spite Cloud, Volcanic Storm, Isiem, Secret Broker, Vizier
Deck: 12 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
I THINK WE STILL HAVE THIS: Ezren examines Urgraz top of his deck, just to let him know what's there.
Ezren moves to the Treacherous Caves.
Free exploration: Redcap
Ezren doesn't like that look of that.
I'll play Mistform to evade and put him on the bottom of the deck. Arcane 12:1d12 + 4 + 2 + 3 ⇒ (11) + 4 + 2 + 3 = 20
Mistform is recharged.
Discard Isiem to examine the top 3, arrange them, then explore
Ogre
Arrow Catching Studded Leather
Warden of Runes
I'll just move the Ogre to the bottom.
Exploration: Arrow Catching Studded Leather Recharge Secret Broker Constitution 7:1d4 + 1d12 ⇒ (2) + (8) = 10
Success
Acquired
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Wand of Enervation, Bewilder, Mistform, Spite Cloud, Isiem, Secret Broker, Vizier
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Free exploration: Ambush Wisdom 15:1d8 + 2 ⇒ (2) + 2 = 4
Fail.
Next card is: Belt of Incredible Dexterity.
Banish Ambush.
Unable to explore again.
Recharge Robe of Runes to put Mass Displacement in my hand.
Play Mass Displacement (I need at least one person to move, but Salim can move from the closed location to another closed location if no one else wants to move).
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
I'd like to finish this out, with how close we are to the end. I know I'v been the hold up more than a few times, so I appreciate everyone's graciousness with that.
Ok. So I recharged Heister and picked up a Cloak of Elvenkind. Then I'm taking 5 damage: Cloak of Elvenkind, Hrym, Staff of Hungry Shadows, Headband of Epic Intelligence, Spite Cloud.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Entice, Mistform
Deck: 6 Discard: 13 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Entice, Mistform, Spite Cloud, Headband of Epic Intelligence, Heister
Deck: 5 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
If Yoon encounters a barrier, I'll play Heister to add 1d12. If he succeeds, I'll draw an item from the box.
Discard Isiem to examine/rearrange top 3 and explore.
Avalanche
Blessing of the Gods
Magic Full Plate
Totally flip the order.
Explore: Magic Full Plate.
Swipe to automatically acquire it.
Next card is: Object Reading. Draw it.
Arcane 10:1d12 + 4 + 2 + 3 ⇒ (9) + 4 + 2 + 3 = 18
Recharged
Acquired
Magical acquisition exploration: Blessing of the Gods
Automatically acquired.
Blessing of the Gods to explore: Avalanche Disintegrate to automatically defeat it.
Next card is: Ride the Lightning. Draw it.
Arcane 16:1d12 + 4 + 2 + 3 ⇒ (6) + 4 + 2 + 3 = 15
Discarded
Defeated
Object Reading to examine and arrange the next 3.
Hill Giant
Occluding Field
Headband of Epic Intelligence
Move the Headband to the top.
Next card is: Entice. Draw it.
Arcane 11:1d12 + 4 + 2 + 3 ⇒ (7) + 4 + 2 + 3 = 16
Recharged
Reload Vizier to examine the Headband, discard it to explore. Intelligence 7:1d12 + 4 ⇒ (2) + 4 = 6 Reroll:1d12 + 4 ⇒ (6) + 4 = 10
Success
Acquired
Scrying to examine Yoon's location for the type of card he wants and put them back in the order he wants. Arcane 12:1d12 + 4 + 2 + 3 + 2 ⇒ (10) + 4 + 2 + 3 + 2 = 21
Recharged.
Ending my turn.
Scenario power:1d10 ⇒ 4
Yup.
Cards and damage.:1d6 ⇒ 6
The rest of the location deck is banished. I'm dealt damage, but banish the Magic Full Plate I picked up to reduce it to 0.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Entice, Mass Displacement, Mistform, Ride the Lightning, Spite Cloud, Headband of Epic Intelligence, Heister, Vreva Jhafae
Deck: 8 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Disintegrate, Mass Displacement, Spite Cloud, Swipe, Volcanic Storm, Heister, Isiem, Vizier, Vreva Jhafae
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Staff of Hungry Shadows, Entice, Invisibility, Mass Displacement, Vizier, Vreva Jhafae
Deck: 7 Discard: 10 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Entice, Mass Displacement, Scrying, Swipe, Vizier, Vreva Jhafae
Deck: 7 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Shalelu Andosana displayed
To start things off, Ezren displays Ride the Lightning.
Free exploration: Frost Spear +2
Ezren displays Shalelu Andosana.
Shalalu shows Ezren where a magical weapon is. Knowing his friends' fondness for weapons, Ezren contacts his broker.
Secrete Broker Dexterity 12:1d6 + 2d12 ⇒ (4) + (4, 5) = 13
Success
Acquired
Magical acquisition exploration: Warlord Ride the Lightning, Robe of Runes Combat 9+6=15:1d12 + 2 + 4d6 + 4 + 2 - 5 ⇒ (1) + 2 + (3, 5, 5, 3) + 4 + 2 - 5 = 20
Success
Next card is: Disintegrate. Draw it.
Defeated
Reload Vizier to examine: Occluding Field Discard Heister to explore: Occluding Field. Evade it and put it on the bottom and explore: Hill Giant Ride the Lightning, Robe of Runes Combat 15:1d12 + 2 + 4d6 + 4 + 2 ⇒ (11) + 2 + (6, 1, 3, 1) + 4 + 2 = 30
Success
Next card is: Vizier. Can't draw it.
Defeated
Discard Rodrick to explore: Wand of Treasure Finding Wisdom 7:1d8 + 2 ⇒ (7) + 2 = 9
Success
Acquired
Magical acquisition exploration: Treachery Demon
Not the best.
Wisdom 12:1d8 + 2 ⇒ (1) + 2 = 3
Failed.
I take 2 Combat damage: Returning Frost Spear +2, Wand of Treasure Finding.
Disintegrate, Robe of Runes Combat 21:1d12 + 4 + 2 + 4d6 + 2 ⇒ (6) + 4 + 2 + (6, 2, 5, 6) + 2 = 33
Success
Next card is: Vizier. Can't draw it.
Arcane 16:1d12 + 4 + 2 + 3 + 2 ⇒ (1) + 4 + 2 + 3 + 2 = 12
Disintegrate is discarded.
Defeated
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Wand of Enervation, Mistform, Object Reading, Spite Cloud, Vizier
Deck: 10 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Shalelu Andosana displayed
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Ride the Lightning, Heister, Rodrick, Secret Broker, Vizier
Deck: 13 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Corrosive Storm, Invisibility, Mistform, Object Reading, Father Zantus
Deck: 3 Discard: 7 Buried: 9 Displayed: 2
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Disintegrate, Entice, Spite Cloud, Volcanic Storm, Secret Broker, Vreva Jhafae
Deck: 9 Discard: 2 Buried: 6 Displayed: 2
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Entice, Mass Displacement, Spite Cloud, Volcanic Storm, Rodrick, Secret Broker
Deck: 11 Discard: 2 Buried: 4 Displayed: 1
Notes: Reroll: Not Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Good Omen, Spite Cloud, Volcanic Storm, Alaeron, Secret Broker, Vizier
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Staff of Hungry Shadows, Corrosive Storm, Good Omen, Mass Displacement, Swipe, Volcanic Storm
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Corrosive Storm, Spite Cloud, Volcanic Storm
Deck: 15 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Corrosive Storm, Spite Cloud, Volcanic Storm
Deck: 12 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Update.
Ezren took 1 Cold damage for defeating the avalanche in the Desecrated Vault. So he would discard the almost useless Entice and draw another card.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Aqueous Orb, Spite Cloud, Alaeron
Deck: 11 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Free exploration... Random card 2, 4, 5, 6, 7, 8, 9, 10:1d8 + 2 ⇒ (5) + 2 = 7
Blessing of the Gods
Despite not wanting it, the gods show Ezren their favor.
Discard Rodrick to explore... Random card 2, 4, 5, 6, 8, 9, 10:1d7 + 2 ⇒ (4) + 2 = 6
Avalanche
Somehow, deep inside the Desecrated Vault, an Avalanche happens.
Blessing of the Gods Wisdom 16:1d8 + 1d8 ⇒ (4) + (8) = 12
If I can get a little close, Blessing of Maat might save me.
Reroll:1d8 + 8 ⇒ (8) + 8 = 16
Success!!
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Aqueous Orb, Entice, Spite Cloud
Deck: 12 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5
Desecrated Vault (I'll evade all the monsters I can so as to not trigger the location power).
I'm taking the Staff of Hungry Shadows. I also have Robe of Runes and Wand of Enervation, unless someone else wants the Wand of Enervation in which case it becomes my Ring of Regeneration.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Aqueous Orb, Entice, Scrying, Rodrick
Deck: 13 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Upgrading Snick to Secret Broker.
And yes, I plan to take the Staff of Hungry Shadows. I'm also happy to take the Wand of Enervation still, but if someone else wants it and has a good chance to recharge it, I'm also willing to give it up.
It is an Arcane 8 to recharge the Wand of Enervation (instead of burying it) roll 1d12+4+2+2.
Ezren moves to Shrine to Lamashtu. Everyone else stays put.
Yoon takes a turn and just resets her hand.
Salim does the same, but will need to defeat the Bandit.
Urgraz takes a turn and hands me Suurlahetas
Suurlahetas: I see Runechill Hatchet +2 and Headband of Epic Intelligence. I take the Headband of Epic Intelligence.
If someone wants a Weapon 4, on my turn I can move and get it with Swipe. But i don't think anyone wants it.
Summary: We burned 4 more turns after Ezren's last turn. Yoon can reset her hand. Salim needs to fight a Bandit and reset his hand. We got the Headband from the Guard Tower. It is back to Yoon to go for the win.
Ending my turn. I'll discard anything that doesn't help with the villain encounter.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Wand of Enervation, Augury, Good Omen, Object Reading, Scrying, Vizier, Vreva Jhafae
Deck: 3 Discard: 11 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Hrym, Aqueous Orb, Mass Displacement, Spite Cloud, Swipe, Rodrick, Snick
Deck: 10 Discard: 4 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4
On the next turn, I'll play Mass Displacement so we can all move to wherever we want without penalty.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Free exploration: Teleport
Ezren sees another spell. He knows it will slow things down, but he has to take time to scribe it.
Arcane 12:1d12 + 4 + 2 + 2 + 2 ⇒ (1) + 4 + 2 + 2 + 2 = 11
But Ezren's quill breaks!
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Charm Person, Entice, Invisibility, Mistform, Volcanic Storm, Ring of Regeneration
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Charm Person, Invisibility, Mistform, Volcanic Storm
Deck: 15 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Augury, Charm Person, Invisibility, Mistform, Volcanic Storm
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Augury, Invisibility, Object Reading, Volcanic Storm, Alaeron
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4
Use my playmat power to discard Volcanic Storm and draw Hrym.
Hand Yoon Disintegrate
Free exploration: Sneak
A Sneak tries to take Ezren by surprise, but is surprised himself when Ezren turns invisible.
Play Invisibility
Top of my deck: Object Reading. Draw it.
Robe of Runes Arcane 8 recharge:1d12 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 2 + 2 + 2 = 16
Success
Recharge
Play Object Reading...
Cryptic Message
Blessing of Iomedae
Charmed Red Dragon
I'll let Yoon decide the order, but I'd guess maybe Blessing of Iomedae, Charmed Red Dragon, then Cryptic Message.
Next card is: Scrying. Draw it.
Robe of Runes Arcane 11 recharge:1d12 + 4 + 2 + 2 + 2 ⇒ (12) + 4 + 2 + 2 + 2 = 22
Success
Recharged
Ending my turn.
Robe of Runes Arcane 9:1d12 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
Success. No impact.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Wand of Enervation, Good Omen, Mass Displacement, Scrying, Swipe, Snick
Deck: 10 Discard: 9 Buried: 2 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4
Summary: Move Sneak to bottom. Next 3 cards can be ordered by Yoon: Cryptic Message, Blessing of Iomedae, Charmed Red Dragon. The next card after that must be the henchman.
Ezren examines Urgraz's deck and spots a Blessing of Dispater. He leaves it there, not wanting to sully his hands with such a nasty thing.
Ezren hands Urgraz the Major Cure he is carrying around.
Ezren heads to the Festering Maze of Sloth.
Free exploration: Roc
A Roc appears, but before it can attack, Ezren conjures a mist to conceal the group.
Play Mistform to evade and place Roc on bottom of the Festering Maze of Sloth.
Next card is: Swipe. I'll draw it.
Robe of Runes Arcane 12 recharge:1d12 + 4 + 2 + 2 + 2 ⇒ (2) + 4 + 2 + 2 + 2 = 12
Success. Recharged.
Vizier to examine: Consecration. I don't think we need the turns from this, so I'll try to acquire it so I can keep exploring. Exploring: Consecration. Wisdom 8:1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Failed.
Banished.
Ending my turn.
Robe of Runes Arcane 9:1d12 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
Success. Hand size not impacted.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Disintegrate, Good Omen, Invisibility, Swipe, Swipe, Volcanic Storm
Deck: 14 Discard: 6 Buried: 1 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4
Summary: Moved to Festering Maze of Sloth. Moved card 1 to bottom, banished card 2.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Robe of Runes, Invisibility, Major Cure, Mistform, Swipe, Suurlahetas, Vizier
Deck: 16 Discard: 5 Buried: 1 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4
He starts by trying out some Detect Evil.
Banish Detect Evil
Top card is: Faceless Stalker. Ezren encounters it.
He then casts Entice to automatically defeat it and replace it with an ally.
Next card is: Suurlahetas. Can't draw it.
Arcane 13:1d12 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9
Failed. Entice is buried.
BYA Wisdom 7:1d8 + 1 ⇒ (4) + 1 = 5
Free exploration: Black Arrow Ranger
What was once a Faceless Stalker is now a Black Arrow Ranger.
Vreva Jhafae Wisdom 7:1d8 + 1 + 2 + 1d6 ⇒ (3) + 1 + 2 + (6) = 12
Success
Acquired
Location power exploration: Major Cure
The ranger shows Ezren a scroll. Ezren isn't too familiar with it, so he uses some magic to help him understand it better.
Good Omen Wisdom 8:1d8 + 1 + 2 + 6 ⇒ (3) + 1 + 2 + 6 = 12
Success
Arcane 8 recharge:1d12 + 4 + 2 + 2 ⇒ (6) + 4 + 2 + 2 = 14
Success. Recharged.
Acquired
Magical Acquisition exploration: Find Traps
And there is another scroll too.
Wisdom 6:1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Success
Acquired
Magical Acquisition exploration: Spyglass Wisdom 4:1d8 + 1 ⇒ (7) + 1 = 8
And a nice Spyglass. This ranger really had some decent stuff.
I've got lots of cards to use or lose, so let's Augury for Spells.
Ambush
Alu-Demon Sister
Frost Ray
After shuffling the barrier and henchmen in, Frost Ray on top.
Arcane 8:1d12 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
Success. Recharged.
Black Arrow Ranger to explore: Frost Ray Arcane 6:1d12 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 12
Success
Acquired
Magical Acquisition exploration: Random Card Card 5, 6, 8, 9, or 10:1d5 ⇒ 5
Raise Dead
Hmmm...this looks tough. I'm going to maybe count on the Lady of Graves.
Wisdom 12:1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Ok. Let's use Salim's Blessing of the Lady of Graves which will discard right now. Salim's Lady of Graves:8 + 1d8 ⇒ 8 + (2) = 10
Ugh. I'll spend a die bump and so will Urgraz.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Summary: Acquired cards 2, 3, 4, 7, 10 and random ally (Black Arrow Ranger). Closed location. Used my reroll and a die bump. Used Urgraz's Blessing of the Lady of Graves.
Powers HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.
Hand: Entice, Good Omen, Invisibility, Mistform, Spite Cloud, Crystal Ball, Vreva Jhafae
Deck: 12 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/4