Ezren

Ezren Hawkmoon's page

292 posts. Alias of Hawkmoon269.


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Ezren's Hand || Ezren's Deck

On the next turn, I play Object Reading...

Poison Blast
Blessing of Abadar
Vicious Blade

I'm assuming we want to put the villain on top.

Next card is: Swipe. Draw it.

Arcane 11: 1d12 + 4 + 2 + 3 + 2 ⇒ (8) + 4 + 2 + 3 + 2 = 19

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Staff of Hungry Shadows, Bewilder, Haste, Mistform, Swipe, Elyana, Secret Broker, Vreva Jhafae
Deck: 8 Discard: 7 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5

I've got a lot of potential help for the villain (depending on how much damage I take).

Staff of Hungry Shadows: Diff reduce by 1d12
Swipe: Diff reduce by 3.


Ezren's Hand || Ezren's Deck

Arcane 13: 1d12 + 4 + 2 + 3 + 2 ⇒ (6) + 4 + 2 + 3 + 2 = 17
Volcanic Storm recharged.

On my turn, I'll just move the to the Ravenous Crypt and end my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Staff of Hungry Shadows, Bewilder, Haste, Mistform, Object Reading, Elyana, Secret Broker, Vreva Jhafae
Deck: 10 Discard: 7 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Correction....
Discard Hyrm, Invisibility, Ride the Lightning for damage.
Combat 30: 1d12 + 4 + 2 + 2 + 3d6 + 2d12 ⇒ (12) + 4 + 2 + 2 + (6, 6, 6) + (2, 4) = 44


Ezren's Hand || Ezren's Deck

On Salim's turn:
1. Ezren healed 2.
2. Ezren buried Blessing of Lamashtu.
3. Ezren played Scrying. Next card is: Ride the Lightning. Draw it.
Acrane 12: 1d12 + 4 + 2 + 2 + 3 ⇒ (1) + 4 + 2 + 2 + 3 = 12
Scrying is recharged.

On Urgraz's turn:
BYA Constitution 12: 1d4 ⇒ 3
Electricity damage: 1d4 ⇒ 3
Ezren displays Ride the Lightning to reduce the Electricity damage to 0.
Next card is: Staff of Hungry Shadows. Can't draw it.
Ride the Lightning, Urgraz's Blessing of Mazmezz
Combat 30: 1d12 + 4 + 2 + 4d6 + 4 + 2 + 2d12 ⇒ (1) + 4 + 2 + (6, 3, 6, 6) + 4 + 2 + (7, 4) = 45
Success

Back to Ugraz.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Invisibility, Volcanic Storm, Vreva Jhafae
Deck: 14 Discard: 4 Buried: 1 Displayed: 1
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

It seems my best option is the Warrens so that we can funnel the villain into the Ravenous Crypt of Gluttony. I apologize in advance for any monsters I add to the other locations.

Ezren moves to the Warrens.

Free exploration: Hand Chopper
Heister
Dexterity 12: 1d6 + 1d12 ⇒ (6) + (6) = 12
Success!
Defeated
Spell from the box: Haste
Item from the box (Heister): Cloak of Elvenkind

Reload Vizier to examine the next card: Frost Worm
Discard Vizier to explore: Frost Worm
Random monster on top of...: 1d2 ⇒ 1 Mountain Peak
Bewilder to evade Frost Worm to the bottom of the deck and explore again.
Top of my deck: Scrying. Draw it.
Arcane 16: 1d12 + 4 + 2 + 3 ⇒ (7) + 4 + 2 + 3 = 16
Bewilder recharged.

Bewilder exploration: Returning Frost Spear +2
Not going to acquire that without a lot of help and seeing as no one seems to want a weapon upgrade, I'll just banish it.

Haste to explore: Blessing of Lamashtu
Next card is Hrym. Can't draw it.
Arcane 10: 1d12 + 4 + 2 + 3 ⇒ (3) + 4 + 2 + 3 = 12
Haste recahrged.
Arcane 5: 1d12 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Success
Acquired

Elyana to examine the top of the Ravenous Crypt of Gluttony: Blessing of Nethys. Not moving. Explore: Warlord
Random monster on top of...: 1d2 ⇒ 1 Mountain Peak again.
Entice to evade and turn it into an ally.
Arcane 13: 1d12 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Entice discarded.

I'll stop there and save the blessing i have for someone's check.

Ending my turn.
I'll discard the Cloak of Elvenkind.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Invisibility, Scrying, Volcanic Storm, Vreva Jhafae, Blessing of Lamashtu
Deck: 12 Discard: 6 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5

Summary: Banish 1, 3, and 5. Warrens is now: Random ally, card 6, 7, 8, 9, 2 (Frost Worm). 2 random monsters on top of Mountain Peak. I drew Cloak of Elvenkind and Haste from the box.

I can Scry Mountain Peak. Not sure if it would be better to wait for someone to clear the 2 random monster first though.


Ezren's Hand || Ezren's Deck

Ezren should have drawn 2 more cards, so my hand is:

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Wand of Enervation, Bewilder, Invisibility, Mistform, Spite Cloud, Volcanic Storm, Isiem, Secret Broker, Vizier
Deck: 12 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5

I THINK WE STILL HAVE THIS: Ezren examines Urgraz top of his deck, just to let him know what's there.

Ezren moves to the Treacherous Caves.

Free exploration: Redcap
Ezren doesn't like that look of that.
I'll play Mistform to evade and put him on the bottom of the deck.
Arcane 12: 1d12 + 4 + 2 + 3 ⇒ (11) + 4 + 2 + 3 = 20
Mistform is recharged.

Discard Isiem to examine the top 3, arrange them, then explore
Ogre
Arrow Catching Studded Leather
Warden of Runes

I'll just move the Ogre to the bottom.
Exploration: Arrow Catching Studded Leather
Recharge Secret Broker
Constitution 7: 1d4 + 1d12 ⇒ (2) + (8) = 10
Success
Acquired

Magical acquisition exploration: Warden of Runes
BYA Constitution 14: 1d4 ⇒ 1
Failed.
1 Electricity Damage: Arrow Catching Studded Leather
Spite Cloud, Wand of Enervation
Wand of Enervation: 1d4 + 4 ⇒ (2) + 4 = 6
Combat 23-6=17: 1d12 + 4 + 2 + 4d6 ⇒ (11) + 4 + 2 + (5, 6, 1, 1) = 30
Success
Arcane 8: 1d12 + 4 + 2 + 3 ⇒ (1) + 4 + 2 + 3 = 10
Wand of Enervation Recharged
Arcane 14: 1d12 + 4 + 2 + 3 ⇒ (9) + 4 + 2 + 3 = 18
Spite Cloud recharged.
Defeated

Attempting to close location...
Asking for a blessing
Wisdom 7: 1d8 + 2 + 1d8 ⇒ (4) + 2 + (3) = 9
Success
Location closed.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Bewilder, Entice, Invisibility, Volcanic Storm, Elyana, Heister, Vizier
Deck: 13 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Another scenario that largely hates Ezren's skills.

I'll start at Gluttony, but plan to move based on what I draw.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6+1

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Wand of Enervation, Bewilder, Mistform, Spite Cloud, Isiem, Secret Broker, Vizier
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Skill feat: Charisma +1
Card feat: Ally
Upgrade: Spell 6. I'll drop Mass Displacement and take Bewilder.

I'm short an ally, so I'll pick up Elyana (deck 4) from Tales.


Ezren's Hand || Ezren's Deck

Ezren jumps to location 6.

Free exploration: Ambush
Wisdom 15: 1d8 + 2 ⇒ (2) + 2 = 4
Fail.
Next card is: Belt of Incredible Dexterity.
Banish Ambush.

Unable to explore again.

Recharge Robe of Runes to put Mass Displacement in my hand.
Play Mass Displacement (I need at least one person to move, but Salim can move from the closed location to another closed location if no one else wants to move).

Arcane 16: 1d12 + 4 + 2 + 3 ⇒ (1) + 4 + 2 + 3 = 10
Mass Displacement discarded.

1d10 ⇒ 2
1d6 ⇒ 2
Discard Entice and Mistform, banish the last card in the location deck.
Location closes automatically.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Wand of Enervation, Invisibility, Object Reading, Scrying, Swipe, Heister, Secret Broker
Deck: 1 Discard: 15 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

I'd like to finish this out, with how close we are to the end. I know I'v been the hold up more than a few times, so I appreciate everyone's graciousness with that.


Ezren's Hand || Ezren's Deck

Ok. So I recharged Heister and picked up a Cloak of Elvenkind. Then I'm taking 5 damage: Cloak of Elvenkind, Hrym, Staff of Hungry Shadows, Headband of Epic Intelligence, Spite Cloud.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Entice, Mistform
Deck: 6 Discard: 13 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Discarding Mass Displacement for the Avalanche damage I missed and drawing 1 more card: Robe of Runes.

Ezren will go join Yoon at Crypt 5.
Display Ride the Lightning.
Next card is: Wand of Enervation. Can't Draw it.

Free exploration: Ogrekin
Ogrekin Power: 1d4 ⇒ 1
Ride the Lightning, Headband of Epic Intelligence, Robe of Runes
Combat 13+2=15: 1d12 + 4 + 2 + 4d6 + 4 + 2 + 2 ⇒ (6) + 4 + 2 + (5, 2, 4, 4) + 4 + 2 + 2 = 35
Success
Defeated

Discard Vreva Jhafae to explore: Necromantic Deathtrap
Vreva Jhafae, Headband of Epic Intelligence, Robe of Runes
Arcane 14: 1d12 + 4 + 2 + 2 + 2 + 1d6 ⇒ (1) + 4 + 2 + 2 + 2 + (3) = 14
Success (Closer than I'd like thanks to the horrible d12.)

Ending my turn.
Scenario power: 1d10 ⇒ 10
Doesn't trigger.

Arcane 17: 1d12 + 4 + 2 + 3 + 2 + 2 ⇒ (2) + 4 + 2 + 3 + 2 + 2 = 15
Failed.
Ride the Lightning discarded.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Entice, Mistform, Spite Cloud, Headband of Epic Intelligence, Heister
Deck: 5 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5

If Yoon encounters a barrier, I'll play Heister to add 1d12. If he succeeds, I'll draw an item from the box.


Ezren's Hand || Ezren's Deck

Free exploration: Elder Earth Elemental
Volcanic Storm
Combat 18: 1d12 + 4 + 2 + 3d6 ⇒ (9) + 4 + 2 + (1, 4, 4) = 24
Success
Next card is: Scrying. Draw it.
Arcane 13: 1d12 + 4 + 2 + 3 ⇒ (2) + 4 + 2 + 3 = 11
Discarded

Discard Isiem to examine/rearrange top 3 and explore.
Avalanche
Blessing of the Gods
Magic Full Plate

Totally flip the order.
Explore: Magic Full Plate.
Swipe to automatically acquire it.
Next card is: Object Reading. Draw it.
Arcane 10: 1d12 + 4 + 2 + 3 ⇒ (9) + 4 + 2 + 3 = 18
Recharged
Acquired

Magical acquisition exploration: Blessing of the Gods
Automatically acquired.

Blessing of the Gods to explore: Avalanche
Disintegrate to automatically defeat it.
Next card is: Ride the Lightning. Draw it.
Arcane 16: 1d12 + 4 + 2 + 3 ⇒ (6) + 4 + 2 + 3 = 15
Discarded
Defeated

Object Reading to examine and arrange the next 3.
Hill Giant
Occluding Field
Headband of Epic Intelligence
Move the Headband to the top.
Next card is: Entice. Draw it.
Arcane 11: 1d12 + 4 + 2 + 3 ⇒ (7) + 4 + 2 + 3 = 16
Recharged

Reload Vizier to examine the Headband, discard it to explore.
Intelligence 7: 1d12 + 4 ⇒ (2) + 4 = 6
Reroll: 1d12 + 4 ⇒ (6) + 4 = 10
Success
Acquired

Magical acquisition exploration: Hill Giant
Spite Cloud
Combat: 1d12 + 4 + 2 + 2 + 4d6 ⇒ (11) + 4 + 2 + 2 + (2, 5, 4, 6) = 36
Success
Next card is Hrym. Can't draw it.
Arcane 14: 1d12 + 4 + 2 + 3 + 2 ⇒ (12) + 4 + 2 + 3 + 2 = 23
Recharged
Defeated

Scrying to examine Yoon's location for the type of card he wants and put them back in the order he wants.
Arcane 12: 1d12 + 4 + 2 + 3 + 2 ⇒ (10) + 4 + 2 + 3 + 2 = 21
Recharged.

Ending my turn.
Scenario power: 1d10 ⇒ 4
Yup.
Cards and damage.: 1d6 ⇒ 6
The rest of the location deck is banished. I'm dealt damage, but banish the Magic Full Plate I picked up to reduce it to 0.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Entice, Mass Displacement, Mistform, Ride the Lightning, Spite Cloud, Headband of Epic Intelligence, Heister, Vreva Jhafae
Deck: 8 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Crypt 2

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Disintegrate, Mass Displacement, Spite Cloud, Swipe, Volcanic Storm, Heister, Isiem, Vizier, Vreva Jhafae
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Ally 6 (since it seems no one else wants it). Saying goodbye to Rodrick for Isiem.


Ezren's Hand || Ezren's Deck

Ezren will display Shalelu Andosana back at the Catacombs of Wrath on his "give" step, then move to the Runewell.

Free exploration: Toxic Cloud
Robe of Runes
Arcane 8: 1d12 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 2 + 2 + 2 = 16
Success
Acquired

Magical acquisition exploration: Heavy Pick +1
Swipe
Success
Next card is: Staff of Hungry Shadows. Can't draw it.
Arcane 10: 1d12 + 4 + 2 + 3 + 2 ⇒ (2) + 4 + 2 + 3 + 2 = 13
Success
Recharged
Acquired

Magical acquisition exploration: Magic Full Plate
Constitution 6: 1d4 ⇒ 2
Failed
Banished

Scrying to examine the location for monsters, put Baykok on top.
Arcane 12: 1d12 + 4 + 2 + 3 + 2 ⇒ (10) + 4 + 2 + 3 + 2 = 21
Recharged

Ending my turn. Discarding a bunch of stuff.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Staff of Hungry Shadows, Entice, Invisibility, Mass Displacement, Vizier, Vreva Jhafae
Deck: 7 Discard: 10 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Ezren plays Object Reaing to examine his location:
Hag
Baykok
Rok

He puts the Baykok on top.

Next card is: Vreva Jhafae. Can't draw it.
Arcane 11: 1d12 + 4 + 2 + 3 + 2 ⇒ (10) + 4 + 2 + 3 + 2 = 21
Recharged

Free exploration: Baykok
BYA everyone makes a check but I'm not planning on anyone helping so it doesn't matter.
Spite Cloud, Robe of Runes
Combat 24: 1d12 + 4 + 2 + 4d6 + 2 ⇒ (8) + 4 + 2 + (4, 3, 6, 4) + 2 = 33
Success
Arcane 14: 1d12 + 4 + 2 + 3 + 2 ⇒ (9) + 4 + 2 + 3 + 2 = 20
Recharged
AYA Ranged Combat damage: 1d4 ⇒ 2
Discard: Wand of Enervation, Mistform
Defeated

Attempting to close...
Summon Wrathful Sinspawn
Wisdom 6: 1d8 + 2 ⇒ (4) + 2 = 6
Combat 9: 1d6 + 1d8 + 1 + 1d8 + 6 ⇒ (2) + (3) + 1 + (8) + 6 = 20
Success
Defeated

Location closed.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Entice, Mass Displacement, Scrying, Swipe, Vizier, Vreva Jhafae
Deck: 7 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Shalelu Andosana displayed


Ezren's Hand || Ezren's Deck

To start things off, Ezren displays Ride the Lightning.

Free exploration: Frost Spear +2
Ezren displays Shalelu Andosana.
Shalalu shows Ezren where a magical weapon is. Knowing his friends' fondness for weapons, Ezren contacts his broker.
Secrete Broker
Dexterity 12: 1d6 + 2d12 ⇒ (4) + (4, 5) = 13
Success
Acquired

Magical acquisition exploration: Warlord
Ride the Lightning, Robe of Runes
Combat 9+6=15: 1d12 + 2 + 4d6 + 4 + 2 - 5 ⇒ (1) + 2 + (3, 5, 5, 3) + 4 + 2 - 5 = 20
Success
Next card is: Disintegrate. Draw it.
Defeated

Reload Vizier to examine: Occluding Field
Discard Heister to explore: Occluding Field. Evade it and put it on the bottom and explore: Hill Giant
Ride the Lightning, Robe of Runes
Combat 15: 1d12 + 2 + 4d6 + 4 + 2 ⇒ (11) + 2 + (6, 1, 3, 1) + 4 + 2 = 30
Success
Next card is: Vizier. Can't draw it.
Defeated

Discard Rodrick to explore: Wand of Treasure Finding
Wisdom 7: 1d8 + 2 ⇒ (7) + 2 = 9
Success
Acquired

Magical acquisition exploration: Treachery Demon
Not the best.
Wisdom 12: 1d8 + 2 ⇒ (1) + 2 = 3
Failed.
I take 2 Combat damage: Returning Frost Spear +2, Wand of Treasure Finding.
Disintegrate, Robe of Runes
Combat 21: 1d12 + 4 + 2 + 4d6 + 2 ⇒ (6) + 4 + 2 + (6, 2, 5, 6) + 2 = 33
Success
Next card is: Vizier. Can't draw it.
Arcane 16: 1d12 + 4 + 2 + 3 + 2 ⇒ (1) + 4 + 2 + 3 + 2 = 12
Disintegrate is discarded.
Defeated

Ending my turn.
Arcane 17: 1d12 + 4 + 2 + 3 + 2 ⇒ (9) + 4 + 2 + 3 + 2 = 20
Ride the Lightning recharged.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Wand of Enervation, Mistform, Object Reading, Spite Cloud, Vizier
Deck: 10 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5
Shalelu Andosana displayed


Ezren's Hand || Ezren's Deck

Ezren will start at the Catacombs of Wrath.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☑3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Ride the Lightning, Heister, Rodrick, Secret Broker, Vizier
Deck: 13 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Taking Heister as my Ally 5. Dropping Alaeron.


Ezren's Hand || Ezren's Deck

Spell 6: 1d1000 ⇒ 1>Ride the Lightning replaces Good Omen.
Ally 6: 1d1 ⇒ 1
Ally 5: 1d1 ⇒ 1
Spell 6: 1d1 ⇒ 1
Power feat: Recharge bonus to 3.


Ezren's Hand || Ezren's Deck

Urgraz will teleport to Ezren so Ezren can hand him Spite Cloud.

Ezren will head to the Glassworks.

Free exploration: Lightning Bolt
Arcane 8+2=10: 1d12 + 4 + 2 + 2 + 2 ⇒ (7) + 4 + 2 + 2 + 2 = 17
Success
Acquired
Bury: Lightning Bolt

Magical acquisition exploration: Avalanche
Ezren plays Disintegrate on the whole Avalance to defeat it.
Arcane 16+2=18: 1d12 + 4 + 2 + 2 + 2 ⇒ (5) + 4 + 2 + 2 + 2 = 15
Failed recharge check. Discard Hrym from top of my deck.
1 Cold damage: Entice

Discard Vrava Jhafae to explore: Shalelu Andosana
Wisdom 6+2=8: 1d8 + 2 + 1d6 + 2 ⇒ (3) + 2 + (6) + 2 = 13
Success
Acquired
Bury: Secret Broker

Reveal Shalelu Andosana to examine: Father Zantus. Discard Shalelu Andosana to encounter.
Wisdom 6+2=8: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Success
Acquired
Bury: Volcanic Storm

I'll stop there. If Urgraz comes back to the Glassworks, I'll hand him Father Zantus.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Corrosive Storm, Invisibility, Mistform, Object Reading, Father Zantus
Deck: 3 Discard: 7 Buried: 9 Displayed: 2
Notes: Reroll: Not Used, Die Bumps: 2/5

Note: Handed off Spite Cloud to Urgraz


Ezren's Hand || Ezren's Deck

The hour is Nethys.

Ezren moves to the Village House.

Free exploration: Augury
Arcane 6+1=7: 1d12 + 4 + 2 + 2 + 2 ⇒ (10) + 4 + 2 + 2 + 2 = 20
Success
Acquired
Bury Mass Displacement

Magical acquisition exploration: Cannibal Haunt
Ezren's lack of faith has apparently angered the spirit.

Banish Augury for Cannibal Haunt.
Attempt to close location... Banish Rodrick.

Location closed.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Disintegrate, Entice, Spite Cloud, Volcanic Storm, Secret Broker, Vreva Jhafae
Deck: 9 Discard: 2 Buried: 6 Displayed: 2
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Fixing my hand since I needed to bury Alaeron.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Entice, Mass Displacement, Spite Cloud, Volcanic Storm, Rodrick, Secret Broker
Deck: 11 Discard: 2 Buried: 4 Displayed: 1
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Free exploration: Velociraptor
Ezren is startled by the clientele at the Apothecary.
Banish Velociraptor

Reload Vizier to examine: Amulet of Fiery Fists. Discard Vizier to explore.
Next Ezren finds an Amulet.
Robe of Runes
Arcane 9: 1d12 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 12
Success
Acquired
Buried

Magical acquisition exploration: Toxic Cloud
Behind the Amulet is a spell.
Arcane 8: 1d12 + 4 + 2 + 2 ⇒ (11) + 4 + 2 + 2 = 19
Success
Acquired
Buried

Magical acquisition exploration: Blessing of Nethys
Good Omen
Wisdom 8: 1d8 + 2 + 7 ⇒ (3) + 2 + 7 = 12
Success
Next card is: Swipe. Draw it.
Arcane 8: 1d12 + 4 + 2 + 2 + 2 ⇒ (9) + 4 + 2 + 2 + 2 = 19
Success. Good Omen recharged.
Acquired
Bury Alaeron

Discard Blessing of Nethys to explore: Cannibal Haunt, Blessing of Erastil. Leave the order, explore: Cannibal Haunt
Banish Swipe
Attempting to close.
Robe of Runes
Intelligence 6+1=7: 1d12 + 4 + 2 + 2 ⇒ (10) + 4 + 2 + 2 = 18
Success
Apothecary closed.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Entice, Spite Cloud, Volcanic Storm, Alaeron, Rodrick, Secret Broker
Deck: 12 Discard: 2 Buried: 3 Displayed: 1
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Ezren will start at the Apothecary.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+2
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Good Omen, Spite Cloud, Volcanic Storm, Alaeron, Secret Broker, Vizier
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Spell 6: 1d1000 ⇒ 306

Yoon gets it.

Dropping Aqueous Orb for Disintegrate.
Skill feat in Wisdom.


Ezren's Hand || Ezren's Deck

Played Mass Displacement. Next card is Alaeron. Can't draw it.

Recharge on Mass Displacement.
Robe of Runes
Arcane 16: 1d12 + 4 + 2 + 2 + 2 ⇒ (10) + 4 + 2 + 2 + 2 = 20
Success
Recharged

Attempt to guard Vault of Greed.
Good Omen, one of Urgraz's blessings
Wisdom 12: 1d8 + 1 + 7 + 1d8 ⇒ (1) + 1 + 7 + (4) = 13
Success
Guarded
Arcane 8: 1d12 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 2 + 2 + 2 = 16
Good Omen recharged

Wisdom 9: 1d8 + 1 ⇒ (2) + 1 = 3
Failed


Ezren's Hand || Ezren's Deck

Ezren acts to shutdown the Desecrated Vault.

Free exploration: Baykok
BYA: No one at my location.
Spite Cloud, Robe of Runes, Wand of Enervation
Wand of Enervation: 1d4 + 4 ⇒ (3) + 4 = 7
Combat 24-7=14: 1d12 + 4 + 2 + 2 + 4d6 ⇒ (8) + 4 + 2 + 2 + (1, 1, 5, 3) = 26
Success
Next card is: Swipe. Leave it.
Wand of Enervation recharge Arcane 8: 1d12 + 4 + 2 + 2 ⇒ (11) + 4 + 2 + 2 = 19
Success
Recharged
Spite Cloud recharge Arcane 14: 1d12 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
Success
Recharged
AYA Ranged damage: 1d4 ⇒ 1
Discard Hrym
Defeated?: 1d6 ⇒ 5
Yes. Defeated

Attempting to close.
Wisdom 6: 1d8 + 1 ⇒ (6) + 1 = 7
Success
Closed

No items in my discard pile.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Staff of Hungry Shadows, Corrosive Storm, Good Omen, Mass Displacement, Swipe, Volcanic Storm
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Ezren has been fully healed by Salim.

Free exploration: Bracers of Greater Protection
Wisdom 5: 1d8 + 1 ⇒ (1) + 1 = 2
It was not to be.

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Corrosive Storm, Spite Cloud, Volcanic Storm
Deck: 15 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

The hour is basic.

Hrym heals Rodrick.

Free exploration: Corrosive Storm
Ezren sees a powerful looking spell scrawled on a scroll.
Robe of Runes, asking Urgraz for Mammon
Arcane 12: 1d12 + 4 + 2 + 2 + 2d12 ⇒ (11) + 4 + 2 + 2 + (10, 12) = 41
Success
Acquired

Magical acquisition exploration: Muck Graul
The spell seems to have been the property of some monstrosity.
Aqueous Orb, Alaeron (to add fire), Robe of Runes
Combat 15: 1d12 + 4 + 2 + 1d6 + 2d6 + 1d6 + 1d12 + 2 ⇒ (11) + 4 + 2 + (5) + (6, 1) + (5) + (7) + 2 = 43
Success
Next card is: Volcanic Storm, draw it.
Arcane 11: 1d12 + 4 + 2 + 2 + 2 ⇒ (11) + 4 + 2 + 2 + 2 = 21
Aqueous Orb recharged
Defeated...
Desecrated Vault power: 1d6 ⇒ 3
Still defeated

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Corrosive Storm, Spite Cloud, Volcanic Storm
Deck: 12 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Update.
Ezren took 1 Cold damage for defeating the avalanche in the Desecrated Vault. So he would discard the almost useless Entice and draw another card.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Aqueous Orb, Spite Cloud, Alaeron
Deck: 11 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

The hour is Torag.

Ezren casts Scrying to see what awaits in the Desecrated Vault.
Srying:Monsters
Succubus
Bracers of Greater Protection
Hidden Beast

He sends the Succubus and the beast far away (bottom of the deck).
Next card is: Spite Cloud. Draw it.

Arcane 12: 1d12 + 4 + 2 + 2 + 2 ⇒ (5) + 4 + 2 + 2 + 2 = 15
Scrying recharged.

Free exploration...
Random card 2, 4, 5, 6, 7, 8, 9, 10: 1d8 + 2 ⇒ (5) + 2 = 7
Blessing of the Gods
Despite not wanting it, the gods show Ezren their favor.

Discard Rodrick to explore...
Random card 2, 4, 5, 6, 8, 9, 10: 1d7 + 2 ⇒ (4) + 2 = 6
Avalanche
Somehow, deep inside the Desecrated Vault, an Avalanche happens.
Blessing of the Gods
Wisdom 16: 1d8 + 1d8 ⇒ (4) + (8) = 12
If I can get a little close, Blessing of Maat might save me.
Reroll: 1d8 + 8 ⇒ (8) + 8 = 16
Success!!

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Wand of Enervation, Aqueous Orb, Entice, Spite Cloud
Deck: 12 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Desecrated Vault (I'll evade all the monsters I can so as to not trigger the location power).

I'm taking the Staff of Hungry Shadows. I also have Robe of Runes and Wand of Enervation, unless someone else wants the Wand of Enervation in which case it becomes my Ring of Regeneration.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Robe of Runes, Staff of Hungry Shadows, Aqueous Orb, Entice, Scrying, Rodrick
Deck: 13 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/5


Ezren's Hand || Ezren's Deck

Upgrading Snick to Secret Broker.
And yes, I plan to take the Staff of Hungry Shadows. I'm also happy to take the Wand of Enervation still, but if someone else wants it and has a good chance to recharge it, I'm also willing to give it up.

It is an Arcane 8 to recharge the Wand of Enervation (instead of burying it) roll 1d12+4+2+2.


Ezren's Hand || Ezren's Deck

Ally 5: 1d1000 ⇒ 469


Ezren's Hand || Ezren's Deck

Ezren moves to Shrine to Lamashtu. Everyone else stays put.

Yoon takes a turn and just resets her hand.
Salim does the same, but will need to defeat the Bandit.
Urgraz takes a turn and hands me Suurlahetas

Suurlahetas: I see Runechill Hatchet +2 and Headband of Epic Intelligence. I take the Headband of Epic Intelligence.

If someone wants a Weapon 4, on my turn I can move and get it with Swipe. But i don't think anyone wants it.

Summary: We burned 4 more turns after Ezren's last turn. Yoon can reset her hand. Salim needs to fight a Bandit and reset his hand. We got the Headband from the Guard Tower. It is back to Yoon to go for the win.

Ending my turn. I'll discard anything that doesn't help with the villain encounter.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Wand of Enervation, Augury, Good Omen, Object Reading, Scrying, Vizier, Vreva Jhafae
Deck: 3 Discard: 11 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

Random hour: 1d30 ⇒ 15
Going back to the first turn, that would mean finding the 14th one in the list of blessings deck: Calistria

Start of turn
Ring of Regeneration: Alaeron

Free exploration: Warrior of Wrath
BYA Dexterity 12: 1d8 ⇒ 4
Failed
1 Fire damage: Mistform
Volcanic Storm, Robe of Runes
Lady of Graves or Maat if I fail.
Combat 20: 1d12 + 4 + 2 + 2 + 3d6 ⇒ (1) + 4 + 2 + 2 + (5, 3, 3) = 20
Success
Next card is: Rodrick. Can't draw.
Arcane 13 recharge: 1d12 + 4 + 2 + 2 + 2 ⇒ (7) + 4 + 2 + 2 + 2 = 17
Recharged
Defeated

Attempting to close...
Banish Invisibility

I'll go ahead and bury Charm Person to draw: Monkey.

Ending my turn.
Ring of Regeneration: Mistform
Discard my whole hand.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Aqueous Orb, Mass Displacement, Spite Cloud, Swipe, Rodrick, Snick
Deck: 10 Discard: 4 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4

On the next turn, I'll play Mass Displacement so we can all move to wherever we want without penalty.

Next card is: Vreva Jhafae. Can't draw it.

Arcane 16: 1d12 + 4 + 2 + 2 ⇒ (7) + 4 + 2 + 2 = 15
Discarded

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Hrym, Aqueous Orb, Spite Cloud, Swipe, Rodrick, Snick
Deck: 10 Discard: 5 Buried: 1 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

The hour is Sarenrae.

Free exploration: Teleport
Ezren sees another spell. He knows it will slow things down, but he has to take time to scribe it.
Arcane 12: 1d12 + 4 + 2 + 2 + 2 ⇒ (1) + 4 + 2 + 2 + 2 = 11
But Ezren's quill breaks!

Ending my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Charm Person, Entice, Invisibility, Mistform, Volcanic Storm, Ring of Regeneration
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

Arcane 8 to recharge Wand of Enervation: 1d12 + 4 + 2 + 2 + 2 ⇒ (2) + 4 + 2 + 2 + 2 = 12
Success
Recharged


Ezren's Hand || Ezren's Deck

Ezren will play Augury for allies (since we got an abundance of Spell 5s last time).

Warlord
Teleport
Shaman

Put Shaman on top.

Next card is: Ring of Regeneration. Can't draw.

Arcane 8: 1d12 + 4 + 2 + 2 + 2 ⇒ (12) + 4 + 2 + 2 + 2 = 22
Success. Recharged.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Charm Person, Invisibility, Mistform, Volcanic Storm
Deck: 15 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

The hour is basic.

Ezren plays Object Reading...
Charm Person
Blessing of Torag
Warlord

He flips the blessing and the spell.

Next card is: Mistform. Leave it.
Robe of Runes
Arcane 11: 1d12 + 4 + 2 + 2 + 2 ⇒ (5) + 4 + 2 + 2 + 2 = 15
Recharged

Free exploration: Blessing of Torag
Strength 4: 1d8 ⇒ 1
Failed. Banished.
Ezren and the gods still don't get along.

Discard Alaeron to explore: Charm Person
Robe of Runes
Arcane 4: 1d12 + 4 + 2 + 2 + 2 ⇒ (7) + 4 + 2 + 2 + 2 = 17
Success
Acquired

Forced to end my turn.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Augury, Charm Person, Invisibility, Mistform, Volcanic Storm
Deck: 14 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

Thassilonian Library

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Augury, Invisibility, Object Reading, Volcanic Storm, Alaeron
Deck: 14 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4


Ezren's Hand || Ezren's Deck

Spell 5: 1d1000 ⇒ 959 That will be Symbol of Fortune.
2nd upgrade will be any deck 5 that is left over.

Ally card feat. That leaves me short an ally. I'm 99% sure I'm taking Alaeron to fill in the empty spot.


Ezren's Hand || Ezren's Deck

Yoon saw Hrym on top of my deck.

Use my playmat power to discard Volcanic Storm and draw Hrym.

Hand Yoon Disintegrate

Free exploration: Sneak
A Sneak tries to take Ezren by surprise, but is surprised himself when Ezren turns invisible.
Play Invisibility
Top of my deck: Object Reading. Draw it.
Robe of Runes
Arcane 8 recharge: 1d12 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 2 + 2 + 2 = 16
Success
Recharge

Play Object Reading...
Cryptic Message
Blessing of Iomedae
Charmed Red Dragon

I'll let Yoon decide the order, but I'd guess maybe Blessing of Iomedae, Charmed Red Dragon, then Cryptic Message.

Next card is: Scrying. Draw it.
Robe of Runes
Arcane 11 recharge: 1d12 + 4 + 2 + 2 + 2 ⇒ (12) + 4 + 2 + 2 + 2 = 22
Success
Recharged

Ending my turn.
Robe of Runes
Arcane 9: 1d12 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
Success. No impact.

Discard Hrym and one of the two Swipes.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Wand of Enervation, Good Omen, Mass Displacement, Scrying, Swipe, Snick
Deck: 10 Discard: 9 Buried: 2 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4

Summary: Move Sneak to bottom. Next 3 cards can be ordered by Yoon: Cryptic Message, Blessing of Iomedae, Charmed Red Dragon. The next card after that must be the henchman.


Ezren's Hand || Ezren's Deck

Ezren examines Urgraz's deck and spots a Blessing of Dispater. He leaves it there, not wanting to sully his hands with such a nasty thing.

Ezren hands Urgraz the Major Cure he is carrying around.

Ezren heads to the Festering Maze of Sloth.

Free exploration: Roc
A Roc appears, but before it can attack, Ezren conjures a mist to conceal the group.
Play Mistform to evade and place Roc on bottom of the Festering Maze of Sloth.
Next card is: Swipe. I'll draw it.
Robe of Runes
Arcane 12 recharge: 1d12 + 4 + 2 + 2 + 2 ⇒ (2) + 4 + 2 + 2 + 2 = 12
Success. Recharged.

Vizier to examine: Consecration. I don't think we need the turns from this, so I'll try to acquire it so I can keep exploring. Exploring: Consecration.
Wisdom 8: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Failed.
Banished.

Ending my turn.
Robe of Runes
Arcane 9: 1d12 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
Success. Hand size not impacted.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Disintegrate, Good Omen, Invisibility, Swipe, Swipe, Volcanic Storm
Deck: 14 Discard: 6 Buried: 1 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4

Summary: Moved to Festering Maze of Sloth. Moved card 1 to bottom, banished card 2.

Urgraz has Major Cure


Ezren's Hand || Ezren's Deck

Ezren heads over to the Library for some reading.

He searches for the right book...
Augury: Monsters
Merchant
Alu-Demon Sister
Blessing of the Gods

The Alu-Demon Sister is on top after shuffling the rest in.
Arcane 8 recharge: 1d12 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Success
Recharged

Free exploration: Alu-Demon Sister
BYA Arcane 10: 1d12 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Success
Frost Ray, Urgraz's Blessing of Mammon
Combat 17: 1d12 + 4 + 2 + 2d12 ⇒ (8) + 4 + 2 + (4, 11) = 29
Success
Arcane 8 recharge: 1d12 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Sucess. Recharged.
Defeated

Close: Banish Find Traps
Closed

Ending my turn.
Arcane 9: 1d12 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Robe of Runes, Invisibility, Major Cure, Mistform, Swipe, Suurlahetas, Vizier
Deck: 16 Discard: 5 Buried: 1 Displayed: 0
Notes: Reroll: Used, Die Bumps: 1/4

Summary: Closed Thassilonian Library


Ezren's Hand || Ezren's Deck

Ezren is now loaded with spells.

He starts by trying out some Detect Evil.
Banish Detect Evil
Top card is: Faceless Stalker. Ezren encounters it.
He then casts Entice to automatically defeat it and replace it with an ally.
Next card is: Suurlahetas. Can't draw it.
Arcane 13: 1d12 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9
Failed. Entice is buried.
BYA Wisdom 7: 1d8 + 1 ⇒ (4) + 1 = 5

Free exploration: Black Arrow Ranger
What was once a Faceless Stalker is now a Black Arrow Ranger.
Vreva Jhafae
Wisdom 7: 1d8 + 1 + 2 + 1d6 ⇒ (3) + 1 + 2 + (6) = 12
Success
Acquired

Location power exploration: Major Cure
The ranger shows Ezren a scroll. Ezren isn't too familiar with it, so he uses some magic to help him understand it better.
Good Omen
Wisdom 8: 1d8 + 1 + 2 + 6 ⇒ (3) + 1 + 2 + 6 = 12
Success
Arcane 8 recharge: 1d12 + 4 + 2 + 2 ⇒ (6) + 4 + 2 + 2 = 14
Success. Recharged.
Acquired

Magical Acquisition exploration: Find Traps
And there is another scroll too.
Wisdom 6: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Success
Acquired

Magical Acquisition exploration: Spyglass
Wisdom 4: 1d8 + 1 ⇒ (7) + 1 = 8
And a nice Spyglass. This ranger really had some decent stuff.

I've got lots of cards to use or lose, so let's Augury for Spells.
Ambush
Alu-Demon Sister
Frost Ray

After shuffling the barrier and henchmen in, Frost Ray on top.
Arcane 8: 1d12 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
Success. Recharged.

Black Arrow Ranger to explore: Frost Ray
Arcane 6: 1d12 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 12
Success
Acquired

Magical Acquisition exploration: Random Card
Card 5, 6, 8, 9, or 10: 1d5 ⇒ 5
Raise Dead
Hmmm...this looks tough. I'm going to maybe count on the Lady of Graves.
Wisdom 12: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Ok. Let's use Salim's Blessing of the Lady of Graves which will discard right now.
Salim's Lady of Graves: 8 + 1d8 ⇒ 8 + (2) = 10
Ugh. I'll spend a die bump and so will Urgraz.

Magical Acquisition exploration: Random Card
Card 5, 6, 8, or 9: 1d4 ⇒ 2
Alu-Demon Sister
BYA Arcane 10: 1d12 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Reroll: 1d12 + 4 + 2 ⇒ (9) + 4 + 2 = 15
That's better.
Spite Cloud
Combat 17: 1d12 + 4 + 2 + 4d6 ⇒ (2) + 4 + 2 + (4, 1, 2, 1) = 16
Come on. Die bump on that.
Success
Arcane 14 recharge: 1d12 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
Success. Recharged.
Defeated

Closing...
Arcane 6: 1d12 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Success.
Closed.
No spells to heal.

Ending my turn.
Arcane 9: 1d12 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Success. Hand size unaffected. But I'm 4 over.
Discard: Raise Dead, Raise Dead. Major Cure. Spyglass.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Augury, Find Traps, Frost Ray, Invisibility, Major Cure, Mistform, Swipe
Deck: 18 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used, Die Bumps: 0/4

Summary: Acquired cards 2, 3, 4, 7, 10 and random ally (Black Arrow Ranger). Closed location. Used my reroll and a die bump. Used Urgraz's Blessing of the Lady of Graves.


Ezren's Hand || Ezren's Deck

I'll start at the Academy. The Crystal Ball in my deck might become Emerald Codex.

Ezren wrote:

Skills and Powers:
Skills

STRENGTH d6
DEXTERITY d6
CONSTITUTION d4
INTELLIGENCE d12+4
-ARCANE: INTELLIGENCE +2
-KNOWLEDGE: INTELLIGENCE +2
WISDOM d8+1
CHARISMA d6

Powers
HAND SIZE 7
After you play a spell with the Arcane trait, you may examine the top card of your deck; if it’s a spell, you may put it in your hand (☐ or recharge it).
If you acquire a card with the Magic trait during an exploration, you may immediately explore again.
☑Add 1 ( ☑2) (☐3) (☐4)to your check to recharge a card.
☑If you play a spell to evade a monster, you may put the monster on the bottom of the deck.
☑Add 2 (☐ 4) to your check to acquire a spell (☑ or ally).
☐At the start of your turn, you may discard a card to draw a card.

Hand: Entice, Good Omen, Invisibility, Mistform, Spite Cloud, Crystal Ball, Vreva Jhafae
Deck: 12 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, Die Bumps: 2/4


Ezren's Hand || Ezren's Deck

Item 5 but only if literally no one else wants it: 1d1000 ⇒ 935

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