Ezra the Amnesiac's page

21 posts. Alias of MadScientistWorking.


RSS


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


Act together Boost Eidolon Ezra Attack
peck: 1d20 + 11 ⇒ (9) + 11 = 20
claw: 1d20 + 11 - 4 ⇒ (18) + 11 - 4 = 25
claw: 1d20 + 11 - 8 ⇒ (3) + 11 - 8 = 6
peck: 2d6 + 5 ⇒ (4, 1) + 5 = 10+1 negative
claw: 2d6 + 5 ⇒ (1, 5) + 5 = 11+1 negative

" Argggg you've told that joke a million times," Ezra cries out while attacking the hound.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


fort: 1d20 + 9 ⇒ (19) + 9 = 28
Act together
Boost eidolon and attack
peck: 1d20 + 11 ⇒ (6) + 11 = 17
claw: 1d20 + 11 - 4 ⇒ (10) + 11 - 4 = 17
claw: 1d20 + 11 - 8 ⇒ (7) + 11 - 8 = 10

Ezra flustered at the bite flails wildly at the spider for no effect.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

medicine: 1d20 + 7 ⇒ (7) + 7 = 14
athletics lynn: 1d20 + 9 ⇒ (1) + 9 = 10
athletics lynn: 1d20 + 9 ⇒ (15) + 9 = 24

Ezra looks at the giant metal contraption and says,"I thought I knew what I was doing but I was wrong."

Lynn hesitates to lift up the sarcophagus but is able to help on her second chance.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

medicine: 1d20 + 7 ⇒ (14) + 7 = 21

Ezra quietly just starts examining the contraption telling Lynn all the adjustments that need to be made.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

occultism: 1d20 + 8 ⇒ (10) + 8 = 18
fortitude: 1d20 + 9 ⇒ (2) + 9 = 11

Ezra continues trying to close the portal. Growing slightly frustrated at the cold nipping at her body.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

occultism: 1d20 + 8 ⇒ (18) + 8 = 26
fortitude: 1d20 + 9 ⇒ (7) + 9 = 16

Ezra starting to shiver at the extreme temperatures manages to help close the rift.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

fort: 1d20 + 9 ⇒ (17) + 9 = 26
occultism: 1d20 + 8 ⇒ (7) + 8 = 15

Ezra is unable to make much progress despite being acclimated to the cold weather.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

occultism: 1d20 + 8 ⇒ (19) + 8 = 27

Ezra consults her extensive knowledge about the occult and strange phenomeon to help close the rift.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


fort: 1d20 + 9 ⇒ (4) + 9 = 13 Enfeebled 2?
Act together Boost Eidolon Attack
attack 1 Peck: 1d20 + 11 ⇒ (19) + 11 = 30
claw: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18
claw: 1d20 + 12 - 8 ⇒ (6) + 12 - 8 = 10
Hahaha!!! Enfeebled only counts for strength based attacks not dexterity.
crit damage: 2d6 + 4 + 1 + 1 - 2 ⇒ (3, 3) + 4 + 1 + 1 - 2 = 10
additional: 1d8 ⇒ 6

The nosoi just quietly stares at the women and furiously then to proceeds to land a vicious peck on the women.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


Act Togther Boost Eidolon Attack
peck: 1d20 + 11 ⇒ (11) + 11 = 22
claw: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18
claw: 1d20 + 11 - 8 ⇒ (6) + 11 - 8 = 9
peck damage: 2d6 + 4 + 1 + 1 ⇒ (4, 2) + 4 + 1 + 1 = 12 includes 1 negative also piercing
claw: 2d6 + 4 + 1 + 1 ⇒ (4, 6) + 4 + 1 + 1 = 16 includes 1 negative also slashing

"You better not forget about me. I'm your worst nightmare and will make sure your plans are stopped"


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

society: 1d20 + 8 ⇒ (15) + 8 = 23
" No we're on a different planet nearby. Also, don't worry we're trying to fix the issue involving the weird time machine so no one gets hurt."


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

GM I don't think it matters in this case because my damage was 4 off but for future reference the 1 extra damage is either negative or positive. Also sorry that roll was low and I didn't think it would hit.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


Act Together Boost Eidolon Move
Move
Fort Save fort: 1d20 + 9 ⇒ (12) + 9 = 21
Attack
peck: 1d20 + 11 ⇒ (5) + 11 = 16

"Be gone you follow beasts. I'll send you back to Pharasma's domain," the nosoi calls out while unsuccessfully trying to claw at the creature.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


arcana: 1d20 + 8 ⇒ (3) + 8 = 11

"Well it's quite simple. We're members of the Pathfinder society. We have a magical teleportation network which somehow linked us to here. We're just seeing what's going on and to rescue anyone in danger. Are you in danger? We can help you. "


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


arcana Ezra: 1d20 + 8 ⇒ (7) + 8 = 15
arcana Ezra: 1d20 + 8 ⇒ (19) + 8 = 27
Hero Point First Check
arcana Ezra: 1d20 + 8 ⇒ (8) + 8 = 16
Society to identify weird humanoid
society Ezra: 1d20 + 8 ⇒ (4) + 8 = 12

Ezra goes around flipping through books trying to find any context about what's going on.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


1- One Action Together- Boost Eidolon/Ezra Move
2-Attack Peck: 1d20 + 11 ⇒ (1) + 11 = 12
3-Attack 2 claw: 1d20 + 11 - 4 ⇒ (19) + 11 - 4 = 26
damage: 2d6 + 1 + 1 + 4 ⇒ (3, 1) + 1 + 1 + 4 = 10

Ezra in a slight panic starts to frantically claw and peck at the enemy harassing her allies. Upon seeing her attack hit she calms down a bit and sends out a pleasant trill.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

Ezra's eyes grow wide and she says,"We are here to fix the maze. The Pathfinder Society sent us to figure out what is going wrong. Im glad we rescued you."


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9


Honestly for now Lynn and Ezra will be searching.
+9 Ezra +8 Lynn Perception

"Wait?? Let me go first to see if the trap is still active. It looks like they ran through and maybe stuck behind something that can hurt us if we're not careful," the nosoi says while bristling.

Ezra perception: 1d20 + 9 ⇒ (5) + 9 = 14


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

Ezra just kind of beams at Miladistra and says,"Its rough but I have Lynn now to help. I figure I can make new memories."

Magical Investigations
Ezra Occultism: 1d20 + 8 ⇒ (16) + 8 = 24
Ezra performs lengthy inspection of the maze. Eyeing it quietly for an inordinately long time she says,"Looks fine to me."

Last Meal
Ezra Society: 1d20 + 8 ⇒ (19) + 8 = 27
Upon hearing about the need for meals Ezra goes to the library to pick out a cookbook containing recipes from the location of her latest adventures in the Mwangi.


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

Ezra just bristles upon hearing Lynn's words and adds,"Pleasure to meet you all. I hope to create new memories with you all"

Escort
Ezra leads Lynn around in circles completely loosing focus on the objective at hand because of all the new sights and sounds of the lodge.
Ezra Perception: 1d20 + 9 ⇒ (3) + 9 = 12


Eidolon/Psychopomp Perception+9 AC 21, Fort +9, Ref +10, Will +9

Just to add. Alex Spiedel confirmed that it's one dice roll meaning no aid checks. Anyway, I'm testing my Eidolon profile. All I need is to update inventory, gold, and school.