This is one of the better scenarios that I have come across for Pathfinder Society. There is a strict time limit in which to accomplish the scenario, although trying to speed through the scenario as swiftly as possible will likely result in the party failing their objective. There are role-playing opportunities, puzzles, stealth, combat, and a bit of Taldan politics. This adventure has you think and look rather than blunder through with your greataxe.
The best thing about this scenario is the new card mechanics that come into play when searching the library. You draw a random card, which can usually help further the party's goal or objective in the game. Even drawing the occasional card that doesn't further your goals is amusing enough that you don't feel too bad for drawing it. I really hope to see more of this mechanic in further modules, as it is incredibly more enjoyable than the other mechanics that come up (such as chase scenes).