Cruel Instructor

Erolith Latherian's page

16 posts. Alias of asdffghjkl01.


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Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Got it, thanks!

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith tries to throw his voice over the storm to lead the undead elsewhere.

deception: 1d20 + 9 ⇒ (17) + 9 = 26

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

I'd like to use Thievery to expertly tie the supplies down to whatever we are transporting it in. Either making efficient bundles or tieing everything together to stabilize the load.

Erolith gets to work roping up bundles to be moved by the stronger party members. "Got a couple bundles ready to haul!" he calls out as he makes some.

thievery: 1d20 + 10 ⇒ (17) + 10 = 27

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith joins Oskar in discussing the most common locations to store documents on a ship.

bardic lore: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith smiles, "This should be a fun game."

He then breaks out into a zombie shuffle with the rest of the party.

deception: 1d20 + 9 ⇒ (14) + 9 = 23

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

"Yep, let's take care of these bandits so I can get back to my work in Artum." Erolith says as he takes notes down on another scroll after putting the magic missile scroll back.

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith shakes his head when he sees the note, "Definitely seems like the type of note you burn after you read."

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

I've been reading that line backwards this whole time; "If the target recovers from the persistent damage, the sickened condition and the spell ends". Neat, thanks.

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Yup, chill touch is an automatic hit, making it great for current "Magus" type characters. Also, B3 is no longer sickened since he ended the persistent damage from phantom pain.

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith hurls a loose rock with his mind at the same bandit he attacked previously.

Telekinetic Projectile: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
damage: 2d6 + 3 + 1 ⇒ (6, 3) + 3 + 1 = 13

Third action to pull out the free scroll of magic missile from my stack of scrolls.

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

The persistent damage is 1d4 higher since its 2nd level, I put it in the spoiler, but you may not have opened it or saw it.

additional persistent: 1d4 ⇒ 2

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith draws a scroll of Phantom Pain (2nd level) from his sack of scrolls and reads from it, targeting the enemy in the back (B3). "Interrupting my book will cost you."

mental damage: 4d4 + 1 ⇒ (4, 1, 1, 3) + 1 = 10 DC 19 will save

save results:

Critical Success The target is unaffected.
Success The target takes full initial damage but no persistent damage, and the spell ends immediately.
Failure The target takes full initial and persistent damage, and the target is sickened 1. If the target recovers from being sickened, the persistent damage ends and the spell ends.
Critical Failure As failure, but the target is sickened 2.

Persistent damage is 2d4

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Erolith checks his various notes to cross-check what type of creature it should be, "Well, I am a librarian essentially, I doubt if I'm carrying the exact material with information on whatever these are, but I can check."

inspire aid: 1d20 + 18 ⇒ (18) + 18 = 36
lore whatever the creature is (bardic lore): 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Slotting River Kingdom Politician (General), Esoteric Wayfinder (Item), and selecting a scroll of Soothe (2nd level) and a scroll of Magic Missile (1st level) as my items.

"Sounds good, investigate without drawing attention. I think we can handle that." Erolith says as he writes down the directions in a small journal.

Grand Archive

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Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

A human man with glasses enters the Silver Spoon, his backpack overflowing with scrolls. He is currently pouring over one as he sits down for the briefing, "Sorry, I'll just be a minute...have to read the latest report from both sides of the council in Artume."

When he finishes, he puts the scroll away and stands up, "I'm Erolith Latharian, First Councilor of Knowledge to the River Kingdom Republic of Artume." he says as he winks, " and tie-breaker between the other 4 councilors."

Grand Archive

Half-elf Bard* 4 (Monk 4 with Bard Dedication) | HP 41/41 | AC 22; 23 with Crane Stance | Fort +9, Reflex +12, Will +8 | Perception +6 | Hero Point 1/1 | Conditions: None | Speed: 40ft | Exploration Mode: Investigate

Player name: Chaos Monk (zer0darkfire)
Character name: Erolith Latharian, Councilor of Knowledge to the River Kingdom Republic of Artume
Character level: 4
Slotted faction boon: Grand Archive Champion, Improved
PFS #: 193338-2004
Perception modifier: +6
Usual exploration mode tactic (with mod if not Perception): Investigate (Bardic Lore +7)
Lore skills trained: All of them +7! (but only to recall knowledge). Also Lore River Kingdoms +7
Earn Income check: N/A Spending downtime learning a new language
Trained agent or field agent? Trained

Note, I'm technically a monk, but I play as a bard spellcaster