Jask Derindi

Erik the Blue's page

54 posts. Organized Play character for Merisal The Risen.


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Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

spellcraft: 1d20 + 4 ⇒ (3) + 4 = 7

Eric channels a heal to restore the villages and leaves the arcane stuff to Undiana

would love to lecture Undiana on how most humans start drowning once unconscious inside an aqueous orb but Erik knows diddly squat about the spell

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik flies 30 feet above the ground and casts Prayer

spell resisstance: 1d20 + 9 ⇒ (12) + 9 = 21 +5vs outsiders (from favoured class)

effects those within 40 feet and line of effect

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Necessary check made see spoiler above

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik shakes his head ”I got this” he calls out and prepares his rescue mission

rescue mission gm only:
on his turn dive straight into aqueous orb hopefully dislodging one villager. Then burning his daily plus eight to one d20 check attempt a concentration check to use his dimensional hop ability to teleport himself and all remaining villagers in there ten feet awayconcentration check: 1d20 + 9 + 4 + 8 ⇒ (1) + 9 + 4 + 8 = 22

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik will just fly ready to channel next turn.

He also used 3 charges from his wand to heal the 9 damage

Are the soldiers soldiers or undead?

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik who burned 3 charges of a cure light wounds wand to remove the 9 damage

Flies forward 15 feet above the soldiers and channels to harm undead excluding xon

channel dc17: 5d6 ⇒ (1, 4, 1, 5, 2) = 13

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59
Erik the Blue wrote:

Erik will cast

90 minutes duration
Read Magic, (himself)
Freedom of movement (on Mara)

9 minutes
Align weapon on maras weapon
Invisibilty purge (himself) Friends who like their invisibilty stay 50 feet away
Fly (himself)

Xon better stay 30 feet away or where I can see you

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

clw wand: 3d8 + 3 ⇒ (1, 2, 6) + 3 = 12 2 charges left
will save blessing of fervour for later in fight or as cure 4th level wounds

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik will cast
90 minutes duration
Read Magic, (himself)
Freedom of movement (on Mara)

9 minutes
Align weapon on maras weapon
Invisibilty purge (himself) Friends who like their invisibilty stay 50 feet away
Fly (himself)

9 rounds
Blessing of fervour (does not stack with haste)

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

It was 6 hours till we met the soldiers. At which point my buffs would last for another 3 hours. So fair to say all our hour per level buffs are gone sadly.

"If we stay close together I can offer my blessing of fervour to you all just before things kick off. I have one fly spell do we keep that for our source invisibility negation"He puts a hand to his chest. "Or to our other main source of up close and personal damage" he looks to Mara. "Other than that my main duty appear to be harming undead" Erik adds with determined smile

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik also flies past the soldiers and rejoins Mara on the floor

Kind of assuming the trip to Geb's Rest will take more than 3 hours.

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

perception: 1d20 + 9 ⇒ (20) + 9 = 29

Eric will fly towards the figure gaining about 10 feet of elevation. Possibly with a bit of guidance from Riddy

"Do you wish to surrender? Or at least cease violence?" he will ask the figure

He will restow his weapon as he moves

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

erik CL check: 1d20 + 9 ⇒ (9) + 9 = 18 +5 if Riddy is an outsider. Human favoured class bonus

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik casts Prayer and then moves to provide Lysaer a flank

Or would if my phone could handle slides

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

reflex: 1d20 + 7 ⇒ (6) + 7 = 13

If we are in desert terrain hunters blessing gives +2 on initiative. Doesn’t help Erik but Undiana maybe

Erik burns

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

know history: 1d20 + 5 ⇒ (11) + 5 = 16

Equally nonplussed Eric agrees. "Normally I'm game for a challenge but these don't look like they will be interested in games only settling old scores that have been long since beensettled. Lets go round"

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

”Thank you” says Erik when Undiana casts light on him ( very early character for me no Wayfinder )

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

survival: 1d20 + 4 ⇒ (11) + 4 = 15

”Are these tracks heading towards Geb’s Rest?” ask Eric

possibly with a bit more confidence if we are in desert terrain in this plane

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59
Erik the Blue wrote:

I think I like your aoe better than mine Undiana

Erik channels once more and pulls out his morning star

[dice=channel will dc17]5d6

bit more like it. If yellow falls to the steam will move towards the one beneath Undiana going through the square next to him and Lysaer to stand directly between the zombie and Undiana

sorry wasn't trying top post the same time as gm honest

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

I think I like your aoe better than mine Undiana

Erik channels once more and pulls out his morning star

channel will dc17: 5d6 ⇒ (5, 2, 5, 5, 5) = 22

bit more like it. If yellow falls to the steam will move towards the one beneath Undiana going through the square next to him and Lysaer to stand directly between the zombie and Undiana

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik takes the +2 to att/cmd/ref

Erik debates casting spiritual weapon but switches to general softening up of his foes

channel to harm undead excluding nox and xon: 5d6 ⇒ (1, 6, 1, 3, 1) = 12
will save dc17 for half (of not a lot)

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Eric casts Blessings of fervour before the group spreads out

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

know planes : 1d20 + 5 ⇒ (3) + 5 = 8
spellcraft: 1d20 + 8 ⇒ (4) + 8 = 12

Gah deeper darkness just a moment”

Not having a clue what’s going on Erik casts daylight

”Is there any natural light on this plane?” asks Erik (assuming daylight does nothing)

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

spellcraft: 1d20 + 8 ⇒ (10) + 8 = 18 Are you casting that see invisible spell again or are you healing the wounds caused by your shawl thingy Erik asks Lysaer. I suggest we stand inside the stele as that is where the magic is constant for now. I have my faith to protect me but I will offer more protection should it be required

Declining Riddys wand but not Marras. Both Wands are damm good ideas though another note to self

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59
Erik the Blue wrote:

Erik will take the endure elements. At around lunchtime he will gather the party together to cast ** spoiler omitted **

Choosing Evil Outsider as favoured enemy and desert as favoured terrain. He will then cast overland flight on himself. (did not want to cast sooner and have both wear off just as he got to the site) Duration of both is nine hours

[dice=perception]1d20+8
vanilla check not sure he will be in desert at the time of the check if so add 2

”Unless she had to go back to. Gets rest for supplies and got ambushed there”

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik will cast hunters blessing as before and also overland flight.

”There is the matter of the fourth book. If it’s hidden within 800 feet of here I could find it but that does involve moving the other books we have more than 800 feet away. This either requires splitting the party or the wizard from his spell books. To most wizards I have known these two options are the same thing”

If fourth book can’t be found the reset procedure seems a good place to start. The briefing did mention she had four journals

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

If the latter Erik will want to change his spell choices

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

clw wand: 8d8 + 8 ⇒ (4, 2, 5, 1, 1, 5, 1, 6) + 8 = 33

8 charges used 5 left another note to self

Will then cast as I was before we were so rudely interrupted hunters blessing and overland flight will travel 6 inches above the ground

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

the first part of my post referred to the previous round when I foolishly didn’t channel as I couldn’t see the hellcats to exclude them. Which reminds me need a potion of remove blindness for Erik. Makes note to self

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Sorry I forgot the number 1 rule of being a healer

Keep yourself alive. Should have channelled even if it healed the hellcats

Sorry guys

"Kurgess heal my friends" the suddenly alive Erik calls out to Kurgess for healing A sudden realisation dawns on him.

rolls:

I make it Eric back on 12 hp from the breath oflife
Standard action Chanell excluding the hellcats

channel: 5d6 ⇒ (1, 1, 5, 5, 2) = 14
Eric back on 26

HUGE THANKS MARRA

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Must admit when I got a greater casters shield and stuck a breath of life scroll on it. I never considered the option of it being a life saver for Erik himself. And yes other than that I have no shenanigans for getting myself out of this hole. Fairly sure Erik would have mentioned the scroll at some point in the last day and a half

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Muttering a quick prayer to Kurgess Erik looks to make all things visible around him.

actions:
casts invisibility purge defensively conc check dc 21: 1d20 + 13 + 4 ⇒ (5) + 13 + 4 = 22 uses up inexplicable luck to make it happen

sorry guys the plus eight to one roll (or plus four after roll made) just got burned. But didn't want to channel when I couldn't exclude the damm cats

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59
Erik the Blue wrote:

[dice=know planes]1d20+4

Erik withdraws into a more favourable position as he has no idea what he is dealing with
The one time when a breath of life scroll might come in handy and I cant use it

"Behind me and Nysaer people lets fight a retreat into somewhere less blighted"

He draws his morning star as he looks again at the one that bit him

Kinda wishing it was draw Morningstar and ready withdraw when attacked but the above is my declaration

I have my own make them reroll the crit power and a one a day plus 8 to my or allies roll before it is made from my luck feats from ARG

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

know planes: 1d20 + 4 ⇒ (4) + 4 = 8

Erik withdraws into a more favourable position as he has no idea what he is dealing with
The one time when a breath of life scroll might come in handy and I cant use it

"Behind me and Nysaer people lets fight a retreat into somewhere less blighted"

He draws his morning star as he looks again at the one that bit him

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik will take the endure elements. At around lunchtime he will gather the party together to cast

HUNTER’S BLESSING:

Source Inner sea Gods pages 235-236
School transmutation; Level cleric 5, druid 5, inquisitor 5
Casting Time 1 standard action
Components V, S, DF
Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than
30 ft. apart
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes
(harmless)
When casting this spell, you designate a type or type and
subtype of creature (using the ranger’s favored enemy
categories; Pathfinder RPG Core Rulebook 64) and a type of
terrain (using the list of ranger’s favored terrain categories, Core
Rulebook 65). Targets of the spell gain a +2 sacred bonus on
Bluff, Perception, Sense Motive, and Survival checks attempted
against creatures of the selected type, and a +2 sacred bonus
on attack rolls and damage rolls made against creatures of that
type. Furthermore, they gain a +2 sacred bonus on initiative
checks, Perception, Stealth, and Survival checks while they are
in the type of terrain you designate. Lastly, when tracking the
designated creature type in the chosen terrain, the targets can
follow the tracks of such creatures untrained, even if the DC for
the task is 11 or higher.

Choosing Evil Outsider as favoured enemy and desert as favoured terrain. He will then cast overland flight on himself. (did not want to cast sooner and have both wear off just as he got to the site) Duration of both is nine hours

perception: 1d20 + 8 ⇒ (16) + 8 = 24
vanilla check not sure he will be in desert at the time of the check if so add 2

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik spells in the morning:

New spell list after rest

Cleric Spells Prepared (CL 9th; concentration +13)
5th—hunter’s blessing, overland flight[D]
4th—blessing of fervor[APG] (DC 18), blessing of fervor[APG] (DC 18), freedom of movement, freedom of movement[D]
3rd—daylight, fly[D], invisibility purge, prayer, prayer
2nd—align weapon, ghostbane dirge[APG] (DC 16), locate object[D], remove paralysis, spear of purity[UM] (DC 16), spiritual weapon
1st—comprehend languages, liberating command[UC], protection from chaos, protection from evil, remove fear, true strike[D]
0 (at will)—create water, purify food and drink (DC 14), read magic, scrivener's chant
D Domain spell; Domains Luck, Travel (Trade[APG] subdomain)

"Xon and Nox to take the middle watch and me and Marra the final watch then?"

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

heal: 1d20 + 8 ⇒ (19) + 8 = 27

What kind on unnatural causes, blunt force trauma to the head, Eviscerated by wild beasts or soul sucked out of her? How long since she died?

"Do we have a date for her last entry? And why is she back in the fountain?" Erik will search the fountain thoroughly (28 preception taking 20)

"We should search the inn to see if she left any notes there or if any other visitors have been to the town lately"

Eric addresses the Hellknight "Today I have no way of speaking with the dead tomorrow is another day. However we should pay our respects to the fallen. I will find this towns cemetery and place her body there and cover it with stones. I fear we will have a long trek back to Absalom."

Just checking it looks like the hamlet was working normally until a few days ago when the population either vanished or fled without securing any doors or the like. At least as fare as we can tell

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik casts overland flight and attempts to rise 30 feet into the air

fly dc 20: 1d20 + 8 + 4 ⇒ (17) + 8 + 4 = 29

if above 75 feet devil is still invisible otherwise 3D combat Yay! ( sarcastic cheer) fly check includes bonus to fly skill from spell

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik moves the other side of Marra and casts fly on her

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik takes out a small prayer tube and start fiddling with it in the middle of combat

Erik is taking out and activating his Pyxes of redirected focus with a view to changing his 3rd level domain spell to fly. What action is required to do this is not specified so I am expecting a standard but is gm's call. Never actually done this before in a game

If the devil takes its aoo from either the take out or fiddle around with pyxes option and hits

Erik will attempt:
To deliver bestow curse from his [urlhttp://paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor/armorSpecialAbilities.html#spell-storing]spell storing armor[/url] Will DC 17 Spell resistance check: 1d20 + 9 + 5 ⇒ (9) + 9 + 5 = 23 Erik has been taking the FCB plus 1 to spell resistance checks vs outsiders since 5th level Curse is middle -4 to attacks skills and saves option. Now if Id remembered this when selecting spells I might not be messing around with the pyxes

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik steps back and casts align weapon on Marra’s scimitar making it GOOD

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Awaiting the DR issue will either cast align weapon or possibly dimensional hop on to the roof with Marra so she can deliver full attacks from there

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Botting Lysaer again this time using d20 not d2

great sword power attack: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22
great sword damage: 2d6 + 12 + 1 ⇒ (6, 3) + 12 + 1 = 22
great sword power attack: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
great sword damage: 2d6 + 12 + 1 ⇒ (6, 2) + 12 + 1 = 21

rerolls of last time:

great sword power attack: 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
great sword damage: 2d6 + 12 + 1 ⇒ (1, 1) + 12 + 1 = 15
great sword power attack: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
great sword damage: 2d6 + 12 + 1 ⇒ (5, 3) + 12 + 1 = 21

He will also want to know what DR special attacks and special defenses the bone devil has

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Dammit just realised I gave Erik selective channelling when he hit level 9 so i could easily have excluded Xon and Nox from the harm undead channel.

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59
Lysaer Nymmis wrote:

Yeah, that's fine GM, that's how I was thinking to do it, just placing it whilst exploring.

"I sense Evil on the air, though with Zombies ahead it is no surprise." Lysaer states as they move towards the centre of town and the Inn. "I believe we may have found why there are no villagers here."

As they move, Lyysaer's gauntleted hands close around his enchanted and silvered blade, drawing it from the well oiled scabbard with only the slightest hiss. He then calls upon his medallion to bolster his inner fortitude in preparation for the upcoming conflict. The Hellknight then runs his hands over his eyes to better reveal foes that would hide from him with illusion magic.

False life from the Sihedron Medallion, then See invisibility for 40 minutes

[dice=temps] d10 + 5

My apologies so he did

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik try and identify the bony creature

know religion/planes: 1d20 + 5 ⇒ (9) + 5 = 14

and then steps into the flank

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik casts Invisibilty purge If nothing has become visible within 45 feet he will draw a dagger and step to give Mara a flank

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

"Anyone else thinking flying invisible wizard here? Anyway I have just the thing for zombies" Erik moves forward and channels to harm undead Unless Xon disagrees ”By the power of Kurgess”

channel will dc 17: 5d6 ⇒ (5, 4, 1, 5, 3) = 18

may have provoked if that’s a hard corner between me and Undiana

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Erik ambles forward in a bit of a daze then suddenly realises a fight has broken out by the fountain. He quickens his stride and calls out
"Go team Pathfinder. Zombies are dirty rascals" as he casts Prayer
caster level check for SR: 1d20 + 9 ⇒ (3) + 9 = 12

Sorry paizo decided not to show any updates on this game. Should have known a high level game wouldn't be so slow and double checked.
With prayer and SR would hope either it works or it doesn't is easier all round so just one check

Sovereign Court

Male HumanInit +2; Senses Perception +8 Sense Motive +9 AC 25, touch 13, flat-footed 23 (+7 armor, +1 deflection, +2 Dex, +1 natural, +4 shield) Fort +9, Ref +7, Will +12 Hp 59

Will update character sheet to reflect above purchases shortly

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