Reward Quantity
Your characters are earning XP.
I'd like to sell this account for 475$.
I was asked to sell these accounts: 1st (unplayed): Reward Quantity
Subscription
Reward Quantity
Your current subscription period runs until 2015/04/30. Char 1:
Bow Weapon Proficiency (Level 1)
Activ Feats Basic Shortbow Exploit (Level 1)
XP: >249.000
Char 2: Passiv Feats Power (Level 4)
Activ Feats Holy Lance (Level 1)
XP: >247.000
If there is no new bid in the next 12-13 hours, i'll sell to the highest bidder. I'll make a posting, when its only one hour to go.
I think thats more than a fair price... starting at 500$. (and if only 1 person is bidding, i'll sell for 500$). 2000$ is a buy it now option. Not only three months of XP, but XP from day 1. How many Alpha/Platinum accounts are active since the first month (<100?). And how many of those have two unskilled Charakters with most possible available xp? So even, if nobody would buy it now, i could wait and sell it in months without decreasing its value.
Sorry for not answering every pn, and not posting a price until now. Please understand that i want to get the most out of it, so i think these are fair: Bid options min (highest until 2nd of April)
These are the price i payed:
and these are the price, i will sell immediately:
Charakters of both accounts are created in the first month of EE and no XP spend since then. EE Account:
Subscription:
Suspend
Invites
Alpha Account:
Subscription:
Invites
Both Accounts (all 3 Chars) have never been played (only traveled ~30 min to reach a Settlement), no items are sold/destroyed/lost. So they are like just created, but with the highest possible unused XP.
Lee Hammock wrote: Class settlements also come with crafting training and facilities necessary for your classes, but not everything you will want to have. Crafting settlements on the other hand have all crafting trainers and facilities plus an auction house, but no class training. You can go train at other settlements for skills or feats yours does not teach, but if you train a higher level feat or skill than your settlement supports (based on the number of towers you control), you will not have access to that feat or skill. So crafters can go train class skills at friendly settlements, but have to keep their own settlement upgraded through claiming towers to use the skills they learn.
Don't wait until you're able to download the client. Start your game now join Kreuz Bernstein and get involved in the metagame today!
Settlement Name: Kreuz Bernstein
Lee Hammock said it best, "Do you want to be Kings of a Pile of Dirt or Knights in of a Really Cool Castle?" The urging of Goblinworks for the smaller groups of players to wake up and work together has not gone unheard! The Leaders of Bernstein and Quadrivium have decided to join forces and direct toward a common goal. They will share the same land, the same vision and the same destiny. In order to reinforce this decision, their common settlement will be known from now on as "Kreuz Bernstein“. The alignment of Kreuz Bernstein will be Lawful Neutral. Golarion's finest woodworks will be produced in this settlement around the clock due the different time zones of those involved. The wares produced in Kreuz Bernstein will enrich the markets of Callambea, and Golgotha will never run out of arrows. From today until eternity, Kreuz Bernstein is now a part of the Empire of Xeilias.
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