I'm still playing around with my concept, so I'll mention the things I'm definitely interested in, and the things I'm still considering (but which are easy to change if they conflict with other people).
I'm envisioning a somewhat-disgraced priest. (Think demoted and given a lousy assignment, rather than outright defrocked.) He'd gotten dragged into the great game through family ties, and then blew an important mission by falling in love with the wrong person (offending, of course, both his family and his superiors in the church).
I'd originally conceived the character as a Vodacce, but if we're actually in Vodacce it may make more sense to be exiled from somewhere else. (Some small tweaks to the backstory would be necessary.) I figure I'll make that call when I have a better idea what countries other people are from.
In terms of party role, I'm thinking a mix of scholarly and spy skills, and perhaps (depending on what direction we decide we want the game to go in) some basic self-defense. I don't feel strongly about any of that, so I'll be flexible about stepping on roles anyone else wants.