Race |
l Senses: Perception +1, Darkvision 60 ft. |
Classes/Levels |
Female CG Aasimar (Emberkin) Arcanist (Magaambyan Initiate) 2 l Active Conditions: |
Gender |
HP: 14/14 l AC: 12, T 12, FF 10 l CMD 13 l F +2, R +2, W +4; +1 vs. charm/compulsion l Arcane Reservoir (5/5), Consume Spells (2/2) l L1: 4/4 l Init +2 |
About Elimisi, Flame of the Mwangi
Elimisi, Flame of the Mwangi
PFS ID# 192133 - 5
Occupation:
Experience: 3
Fame: 6
Prestige: 6
Wealth: 1,457 gp, 3 sp
Female Peri-Blooded Aasimar (Emberkin) Arcanist (Magaambyan Initiate) 2
CG Medium Outsider (Native)
Init +2; Senses Darkvision 60 ft.; Perception +1
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
HP 14
Fort +2, Ref +2, Will +4; +1 trait bonus vs. charm and compulsion
Resist Acid 5, Cold 5, Electricity 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee
Cold Iron Dagger +1 (1d4/19-20)
Longspear +1 (1d8/×3)
Silver Light Mace +1 (1d6)
Ranged
Sling +3 (1d4)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Spell-Like Abilities (CL 2nd; concentration +5)
1/day — Pyrotechnics (DC 14)
Arcanist Spells Prepared (CL 2nd; concentration +5)
1st (3/day) - Burning Disarm (DC 14), Snowball
0 (At Will) - Detect Magic, Flare (DC 13), Mage Hand, Read Magic
Arcanist Spells Known
1st - Burning Disarm, Color Spray, Feather Fall, Grease, Liberating Command, Obscuring Mist, Snowball, Vanish
0 - All
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Statistics
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Str 10, Dex 14, Con 14, Int 16, Wis 12, Cha 15
Base Atk +1; CMB +1; CMD 13
Feats
Scholar (Kn. Arcana & Kn. Nature)
Traits
Adrift
Force for Good
Skills
Kn. Arcana +10 - (2 rank, 3 class, 3 Int, 2 feat)
Kn. Local +8 - (2 rank, 3 class, 3 Int)
Kn. Nature +10 - (2 rank, 3 class, 3 Int, 2 feat)
Kn. Planes +10 - (2 rank, 3 class, 3 Int, 2 racial)
Linguistics +8 - (2 rank, 3 class, 3 Int)
Spellcraft +10 - (2 rank, 3 class, 3 Int, 2 racial)
Racial Modifiers +2 Kn. Planes, +2 Spellcraft
Languages Celestial, Common, Draconic, Elven, Halfling, Polyglot, Sylvan
Other Gear Sling Bullets (50), Bedroll, Canteen, Elven Trail Rations (5), Ink, Inkpen, Masterwork Backpack, Parchment (5), Wrist Sheath (spring-loaded)
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Special Abilities
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Aura of Good (Ex) - A Magaambyan arcanist radiates an aura of good as if she were a cleric of a level equal to her class level.
Arcane Reservoir +1 DC or CL (5/day) (Su) - An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist’s arcane reservoir can hold a maximum amount of magical energy equal to 3 + the arcanist’s level. Each day, when preparing spells, the arcanist’s arcane reservoir fills with raw magical energy, gaining a number of points equal to 3 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points than the maximum amount noted above; points gained in excess of this total are lost. Points from the arcanist reservoir are used to fuel many of the arcanist’s powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell’s DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.
Consume Spells (2/day) (Su) - At 1st level, an arcanist can expend an available arcanist spell slot as a move action, making it unavailable for the rest of the day, just as if she had used it to cast a spell. She can use this ability a number of times per day equal to her Charisma modifier (minimum 1). Doing this adds a number of points to her arcane reservoir equal to the level of the spell slot consumed. She cannot consume cantrips (0 level spells) in this way. Points gained in excess of the reservoir’s maximum are lost.
Darkvision (60 feet) - Aasimars can see in the dark (black and white only).
Energy Resistance, Acid (5) - Aasimars have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) - Aasimars have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) - Aasimars have the specified Energy Resistance against Electricity attacks.
Halcyon Spell Lore (Su) - A Magaambyan initiate’s studies of the philanthropic teachings of Old-Mage Jatembe allow her to cast a limited number of spells per day beyond those she could normally prepare ahead of time. At each class level, she chooses one spell from the druid spell list or one spell with the good descriptor from the cleric spell list. The spell must be of a spell level that she can cast, and cannot be a spell that already appears on her arcanist spell list. A Magaambyan initiate can cast a spell that she has chosen with this ability as if it were on her spell list and prepared by expending a number of points from her arcane reservoir equal to half the spell’s level (minimum 1) and expending a spell slot of the spell’s level. At 4th level and every 2 levels thereafter, a Magaambyan initiate can choose to lose a spell that she has chosen with this ability in exchange for a new spell of the same spell level that meets the same requirements. This ability replaces the arcanist exploits gained at 1st, 9th, and 17th levels.