El Cubano's page

Goblin Squad Member. Organized Play Member. 27 posts. No reviews. 1 list. 1 wishlist. 3 Organized Play characters.



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I've searched through the messageboards, but either the question I'm going to raise hasn't been answered yet or I just can't find it. According to the rules, enemies hit by the channel are forced to save or negate the additional effect of a variant channel. What about in instances where enemies aren't specifically targeted by it. For instance, the Earth domain makes all squares count as difficult terrain for one minute, do creatures get to save to negate this effect, or is it automatic and they just save against the damage?

Along with that, I assume the Destruction variant would allow objects a save? The other variants are Darkness and Air/Sky/Wind, same question as with Earth variant.

My final question relates to the Travel Domain's Agile Feet power. Would that power then allow someone freedom from the Earth Variant channel, assuming they made their save if one is indeed required?

Thanks for any responses!