Wyrm Sniper

EdenOfTheEast's page

2 posts (162 including aliases). No reviews. No lists. 2 wishlists. 13 aliases.


Alkenstar, Grand Duchy of Magic-Dead Scientific Microstate!

magic cant work there better yet they have guns and cannons. I leave the rest of the plan to you.

for you haters of guns here a little spell to make them worthless
though like i always said though guns and magic can work together in harmony
Transmutation [water]
Level: Clr 1, Brd 2, Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels )
Target: One or more firearms or explosives,
no two of which can be more
than 15 ft apart
Duration: Instantaneous
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)
This spell will affect any firearm or
explosive, causing the powder within
the weapon to become fouled, damp,
and ruined. Firearms affected cannot
be used until reloaded, explosives
affected become useless. Although the
effect on the weapon’s ammunition is
permanent, a firearm can be reloaded
using normal rules.
For every two caster levels beyond
1st, you may affect an additional
weapon—two at 3rd level, three at 5th
level, four at 7th level, and a maximum
of five at 9th level.