Kutholiam Vuere

Ean Flennic's page

23 posts. Alias of tumbler.


Full Name

Ean Flennic

Race

HP 20. Fort 13, Reflex 15, Will 15. Force Points 2. Speed 6. . Deception +8, Gather Information +8, Initiative +8, K: Bureaucracy +8, Kn: Galactic Lore +8, Kn: Tactics +8, Perception +6, Persuasion +11, Pilot +8, Use Computers +8, B Pistol +4 3d6

Classes/Levels

Noble 1

Gender

Male

Size

Medium

Age

39

Strength 10
Dexterity 16
Constitution 14
Intelligence 16
Wisdom 12
Charisma 16

About Ean Flennic

Ean Flennic
Medium Human
Init +8; Perception +7
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Defense
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hp 20/20
Condition (0, -1, -2, -5, -10): 0
Fortitude 13
Reflex 15
Will 15
Damage Threshold 12
Force Points 2
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Offense
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Speed 6 Squares
Melee Stun Baton +4 1d6
Ranged Blaster Pistol +4 3d6
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Statistics
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Str 10, Dex 16, Con 14, Int 16, Wis 12, Cha 16
Base Atk +0;
Feats Skill Focus(Persuasion), Unwavering Resolve (+5 to Will Defense vs Persuasion and Deception)
Weapon Proficiency: Simple Weapons, Pistols
Linguist: Gain bonus languages equal to 1+intelligence (4)
Houserule Notes Skill Focus feats only provide a +3 instead of +5. This bonus increases to +6 at level 10 automatically. Force points recover daily, total reduced to 2. +1 force point total at levels 11 and 16. Feats gained at every odd level instead of normal.
Skills Deception +8, Gather Information +8, Initiative +8, K: Bureaurocracy +8, Kn: Galactic Lore +8, Kn: Tactics +8, Perception +6, Persuasion +11, Pilot +8, Use Computer +8

Languages Basic, Binary, High Galactic, Yagai
SQ
Gear
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Talents
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Connections: You are able to obtain licensed, restricted, military, or illegal equipment without having to pay a licensing fee or endure a background check, provided the total cost of the desired equipment is equal to or less than your character level X 1,000 credits. In addition, when obtaining equipment or services through the black market, you reduce the black market cost multiplier by 1.
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Background
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Crippled: You were crippled or seriously wounded in some way, but you have overcome the effects of that injury to become a hero. Perhaps you were blasted and left for dead by a bounty hunter on the Empire’s payroll, or you were critically injured when Trandoshan slavers raided your space transport. The event that left you wounded was a major catalyst for your transformation into a hero, and it has had lasting physical repercussions.
As a result of your injury, you start with a cybernetic prosthesis) see page 137 of the Saga Edition core rulebook) at no additional cost. In addition, you have learned to fight through the pain of being wounded. When your Fortitude Defense is reduced as a result of moving down the condition track, your damage threshold remains the same, as if you had no debilitating conditions.
Endurance, Mechanics, Treat Injury
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Leadership
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Your destiny is to become the leader of an organization. It could be anything from a criminal syndicate to the Jedi Order to the Imperial Navy. Examples of this destiny include Princess Leia becoming the New Republic Chief of State and the rise of Darth Bane as the master of the Sith Order.
Destiny Bonus: For 24 hours, all allies within 10 squares of you get a +1 destiny bonus to all skill and ability checks and attack rolls. You do not get this bonus.
Destiny Penalty: You take a -2 destiny penalty to all skill and ability checks for 24 hours.
Destiny Fulfilled: You gain a permanent +5 destiny bonus on checks made with one class skill of your choice.

Character History:
Ean Flennic is an officer in the Imperial Navy and the son or grandson of Moff Kurlen Flennic. Flennic served as an ensign during the Galactic Civil War, participating in both the Battle of Endor and several other battles during the Thrawn era. Like his sire, Ean is an imperial hardliner. He understands that the Force can be powerful, but he believes that relying on it is what led to the fall of the Palpatine’s Empire. He is currently assigned to a military exchange mission with the New Republic, an assignment which rankles him. He does not know for sure, but he believes that he was given this assignment as a snub to the Mofff, who must surely have spoken out against it.
Ean has faced Jedi in combat before. In fact, a Jedi deflected a blaster bolt from a stormtrooper’s rifle into Ean’s face, resulting in Ean having a blaster scar on his right side and in the loss of an eye. Ean has a cybernetic eye that appears mostly biological but that sometimes glows faintly red.