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Firewarrior44 wrote:
link

thank you!


Firewarrior44 wrote:
** spoiler omitted **...

Could you tell me where you found this? Thank you


Chromantic Durgon <3 wrote:

For a Sarenrea worshiper if your player was open to it and the dagger was in play then I think there is something interesting you could do (I would not do this personally as I think it could be seen as a DM laying a trap for a player, which is bad form)

Present the player with an evil creature they can kill and save themselves with the dagger.

If they do this they're saved, their is not alignment change, I maintain this is not an evil act (and even if it were one evil act does not evil make) but Sarenrea finds some means to communicate her disappointment. This does not require the atonement spell, let this be resolved purely within the narrative as their is nothing they have done wrong within the rules.

If they spare the evil thing they followed Sarenrea rule #1 forgive and redeem and for doing so Sarerea cures the player.

With other more militaristic good gods (Ragathiel and Vildeis) I believe they would expect the character to kill the evil (as they would themselves) and the fact that in doing so they spared themselves is of no consequence.

Again only if the player is open to this.

seems like a good idea, thanks :)


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Chromantic Durgon <3 wrote:
Weirdo wrote:

Chromantic Durgon, I can understand why you are frustrated but you are no longer adding anything to the discussion.

We've already agreed that the knife doesn't explicitly say it's evil or that it requires a sentient sacrifice. We are currently arguing about the intent. If you want to add to that discussion - or argue that the RAW matters more than the intent - go ahead. Don't just repeat that the knife doesn't say it's evil.

by saying the knife doesn't say its evil, nor does the magic used to make it, nor does the language describing it I thought it was obvious I was suggesting I prioritized a RAW argument. Thats why I said that the RAI argument is baseless.

Quote:


Also, your analogies are not identifying the real issues involved in this situation. In particular:

The general assumption in PF is that animals are not sentient beings, with a few fringe exceptions (eg animal companions with an Int increase). Even awakened animals change type to "magical beast." The game and indeed the majority of real-world moral thinking does value human(oid) lives more than animals. I don't think that you can productively argue against that assumption in this forum.

I don't see why we would follow the general assumptions of pathfinder when we're actively ignoring the alignment influencing spell rule.

WormysQueue wrote:
I'm a bit averse to the idea that nothing in the game can happen that might change the character as you envisioned it before the start, but that's a matter of preference so so if you don't like it, I won't do it.

this isn't about what the player is happy to change in their character though, this is the DM forcing them to change or die.

Quote:
He follows Sarenrae

this changes things.

I'm not suggesting that I'm forcing him to change or die. I am certainly open to other creative resolutions, I just couldn't see any. People have shown in this thread that there are other options and I appreciate that. I think I am going to leave it in the players hands, majority are also LG so I'm interested to see how they will respond to the situation. Either way I am actually really happy that this player got in this scenario, it has made the entire party super engaged in the game, our message thread has exploded and everyone is very excited for the next session, especially the new players. as a new Gm I'm really encouraged by this!

Thanks for all the help and suggestions I really appreciate everyone's opinions, I love this community!


Chromantic Durgon <3 wrote:
Rysky wrote:
Chromantic Durgon <3 wrote:

Heck

can't he just cast protection from evil 3 times after he uses it

bring in all the weird alignment rules

Just because you can meta the f+*% out of your character's alignment doesn't mean your character's deity will forgive them.

Well like I already said I'm pretty sure there are some dietyies out their who would rather you sacrifice someone evil than let yourself die soooo

Would be good to know which god the PC likes.

He follows Sarenrae


BigNorseWolf wrote:
Can you not get to town or get a cure disease spell in the morning?

They still have a lot of the dungeon left and he only has 18 hours. The dungeon is more than a day from the village


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Thanks for the replies. I think I agree with you Chromantic Durgon. I don't want my encounters to be meaningless by offering easy solutions. I want the players to feel the consequences of their actions.

I've had a discussion with the player in question and he thinks that having to atone if it comes to that would be fine and make sense and actually think that would be a really cool plot point for his character development or depending on what happens have his character killed by another player so I think I will go down that path

thanks so much for all your help!


Hey guys

so my players are slowly working through Crown of the Kobold King. My LG War Priest has succumbed to the kiss of a Vargouille.

Now the only solution I can see out of this situation is the Heartripper Blade at the end of the dungeon. But using he has to sacrifice a creature which I would consider an evil act

do you think that using it should have ramifications on his alignment/spells/abilities in some way?


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thanks guys!

Apologies for posting in the wrong place but you've both been really helpful so thank you!!!


Hi all

I'm a brand new GM and am preparing for my first session next Friday.

I'm planning on taking my players through the Crown of the Kobold King, my players are going to start at level two.

I just have a couple of questions

1. How should I bring the party together at Falcon's Hollow?

2. The book says for every 4 hours there is a 15% chance for a random encounter, but it doesn't say how long it takes to get to Droskar's Crag or how to determine if they do in fact get an encounter, it just gives you a list of encounters that could occur determined by a D20, So I'm unsure how to run this entire section so any help would be great

Any other generic advice for me would great, I'm really nervous and want to make it as enjoyable as possible for my players

thanks in advance