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This week UnderDiscussion is podcasting every day from The Best Four Days in Gaming! We kicked off everything Monday with our Tips and Advice for the con. Today we posted the annual GenCon Car-Cast. Fan favorite, fan demanded, always fun. This year we embark extra early on the magical quest to the Best Four Days of Gaming. This year the Car-cast includes an interview with Dave Hornak about Scotty’s Brewhouse and the special prep that goes into planning for an event like GenCon! We talk about his history of gaming, the special menus that Scotty’s always prepares for GenCon, and the new Dogslicer ale! This episode is a little noisy and a really clippy, but in our defense we did record it in a moving car with equipment we haven’t used in eight months. The rest of the will sound a lot better than this, and our regular episodes blow these away in terms of audio quality.
Post some links to your GenCon photos people! I'll start.
Given that there are now more arcane classes that prepare spells than just the wizard, does anyone see any reason that the prereq for the feat shouldn't read something like "1st level prepared arcane caster?" (There's no epic player v. GM backstory on this one, I was just surprised when I went to put together a Magus that the requirement was wiz 1 and not just "has a spellbook" or something similar.)
Hay folks, I just wanted to announce that today UnderDiscussion: the Undergopher podcast turns one year old and to celebrate we're having a contest to give away one of the basic sets of IronDie metal d6's! All of the info on how to enter is in the episode so give it a listen for your chance to win!
I co-host an RPG/tabletop podcast and I'm trying to decide which episode is the "must listen" RPG episode. I've narrowed it down to four episodes that I think really exemplify the podcast but I can't decide from there. I was hoping that you all could go here and give me your opinions of the four listed episodes. ==
We recently sat down with with Grey Endres who is currently working on a book about legendary game designer Sid Sackson to discuss Sid and his contributions to the board gaming world. Check it out here! ==
I'm going to start running an Eberron game under pathfinder at my FLGS starting on Feb 24th. I've got one seat open right now.
Here's the houserules and conversion document.
greatamericanfolkhero wrote:
I've been leaning toward eberron after thinking about it.
So I know that spell like abilities don't use components, but I can't for the life of me find where in the core book or Pathfinder SRD it says that. A google search brings it up in the old 3.5 SRD. Is the no component thing still the case in Pathfinder or am I mistaken?
I can't believe that I forgot to post this here of all places. At GenCon Jason Bulmahn was kind enough to grant UnderDiscussion an interview.
I understand that the spell list is intentionally narrow for the magus, but I still think that a few could be added without too many problems. What spells does everyone think should make it onto the list and at what level? I'll start with one:
I lookes for a thread on this topic, and couldn't find one, so here it goes: I was just wondering if I was the only one who thinks that most aligned spells should actually lose their alignment descriptor? Personally, I don’t like them because of the arguments that spring from them.
I was reading the glossary and came across the part about ability score bonuses specifically this part:
Am I correct in thinking that this is just a clearification on 3.5 and that this does not mean that a character can buy a +2 belt of strength and after a day take it off and forget about it? Or does this exactly mean that, and that the character does not need to fear that someone stealing his belt or walking into an anti-magic field will drop his ability score? |