Tarrasque

Dungeon Maxter's page

Organized Play Member. 17 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


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I don't have any advice for you but I really want to sit on a campaign like this. I never seem to have these kinds of problems. I want someone to come to one of my campaigns and be a dick. I would like to see how I would handle it. I'm kind of sad this stuff never happens to me :(

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shallowsoul wrote:

Here are a few areas that I see a problem with.

1: Magic Item Creation system.

2: Certain spells in the game such as Simulacrum.

3: Traits (Some are just too damn good).

4: Ways some things are written so they are not clear in their intent.

5: WBL.

I don't see a problem with any of these really. I really think you need to explain what's wrong with these areas instead of just throwing them out there and expecting everyone to agree with you.

1: Magic Item Creation is simple and it works and if you don't like it then just ban it in your campaign.

2: Simulacrum seems fine to me. You make a weak copy of something and it costs a bunch of money. I don't see how that's a game breaker.

3: Ban the traits you don't like from your campaign.

4: They give you a pretty good rough outline and you DM will decide the specifics. That's why you have a DM.

5: Don't see a problem here. You're suppose to have more money as you level up.

I kind of feel like this might belong in the homebrew area