Lizardfolk Sorcerer

Dskani Ilyana's page

75 posts. Alias of PorterMacShack.


Full Name

Dskani Ilyana

Race

Nagaji Cleric (Crusader) 4

Classes/Levels

Init +1 | Per +3 | AC 17, T 11, F 16 | CMD 18 | HP 31/31 | Fort +6, Ref +2, Will +6

Gender

Male

Size

Medium

Age

30

Special Abilities

Channel Energy, Domain, Hypnotic Gaze, Low-Light Vision, Serpent affinity, Spontaneous Casting, Venomous Stare

Alignment

Lawful Neutral

Deity

Nalinivati

Languages

Common, Draconic

Occupation

Sailor

Strength 18
Dexterity 12
Constitution 14
Intelligence 11
Wisdom 14
Charisma 13

About Dskani Ilyana

Dskani Ilyana
Nagaji cleric (crusader) 4
LN Medium Humanoid (reptilian)
Initiative +1
Perception: +2, Low-Light Vision
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Defence
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AC 17 = 10 +1 natural, +1 DEX, +4 armour, +1 shield
Touch 11
Flat-Footed 16

Saves:
FORT +6
REF +3
WILL +6
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Offence
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Speed 30 ft.
mwk light crossbow +4 80' (1d8 P 19/20 crit) 80'
mwk sansetsukon +7 (1d10+4 B 19/20 crit)
mwk urumi +7 (1d8+4 S 18/20 crit)
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Statistics
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STR 18 +4
DEX 12 +1
CON 14 +2
INT 11 +0
WIS 14 +2
CHA 13 +1
BAB +3
CMB +4
CMD 18
Skills:
Bold=Class Skill
Acrobatics +1
Appraise +0
Bluff +1
Climb +4
Craft (alchemy) +0
Diplomacy +1
Disable Device +1
Disguise +1
Escape Artist +1
Fly +1
Handle Animal +1
Heal +2
Intimidate +2 [1]
Knowledge (arcana) +0
Knowledge (dungeoneering) +0
Knowledge (engineering) +0
Knowledge (geography) +1 [1]
Knowledge (history) +0
Knowledge (local) +0
Knowledge (nature) +0
Knowledge (nobility) +0
Knowledge (planes) +0
Knowledge (religion) +4 [1]
Linguistics +0
Perception +3 [1]
Profession (sailor) +5 [2]
Ride +1
Sense Motive +2
Spellcraft +0
Stealth +1
Survival +3 [1]
Swim +5 [1]
Use Magic Device +1

Feats:
Improved Shield Bash
Martial Weapon Proficiency (Sansetsukon)
Shield Focus

Traits:
Magical Talent (Jolt): Cast jolt as a spell-like ability once per day
Deft Dodger: +1 REF
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Gear
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1.4 GP
alchemist's fire (4)
bedroll
bottled lightning (2)
explorer's outfit
holy symbol (platinum)
light crossbow (mwk)
-Ammo:
>bolts (100)
>shock bolts (5)
light steel shield (mwk)
sansetsukon (mwk)
mithral chain shirt (mwk)
silk rope (50 ft.)
tangleburn bag
trail rations (10 days)
urumi (mwk)
waterskin
wand, CLW (50 charges)
Total Weight: 65 lbs. (light load)
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Spells
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0- detect magic, light, read magic
1- cure light wounds, magic weapon, sun metal, (Domain) magic fang
2- weapon of awe, (Domain) animal trance
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Special Abilities
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Channel Energy (Su) As a standard action, Dskani can channel a 30-foot burst of positive energy, either to heal the living, or damage the undead. This causes or heals 2d6 damage, depending on which creature type is targeted. Undead recieve a DC 10+1/2 cleric level+CHA (DC 12) Will save to reduce the damage they take by half. Dskani must be able to present his holy symbol to channel energy, and can do so 3+CHA (4) times per day.
Domain Dskani gains only one domain due to his archetype, and this grants him bonus spells and abilities. His domain is Scalykind.
Hypnotic Gaze (Sp) As per the spell hypnotism, CL=Dskani's Hit Dice, DC 10+CHA (DC 11), and it lasts a single round.
Serpent Affinity Dskani's domain spells and abilities function as if 1 CL higher.
Spontaneous Casting Dskani can cast a "cure ___ wounds" spell by giving up a prepared spell of the same level or higher.
Venomous Stare 30 foot range gaze attack (standard action) that deals 1d6+1/2 cleric level nonlethal damage, and they are fascinated until the beginning of his next turn. Will DC 10 +1/2 cleric level + WIS (DC 14) negates.