Full Name |
Drostan Brunspar |
Race |
Dwarf |
Classes/Levels |
Fighter 2 HP 20/20; AC 18; TCH 13; FF 15; F +6; R +3; W +2; CMB+5; CMD 18; Speed 20FT; Init +2; Perception +3 |
About Drostan Brunspar
Drostan Brunspar
Male dwarf fighter 2
CG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 18, touch 13, flat-footed 15 (+3 armor, +2 Dex, +1 dodge, +2 shield)
hp 20 (2d10+4)
Fort +6, Ref +3, Will +2 (+1 vs. fear); +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee dwarven waraxe +5 (1d10+3/×3) or
. . warhammer +5 (1d8+3/×3)
Ranged light crossbow +4 (1d8/19-20)
Special Attacks hatred
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Statistics
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Str 16, Dex 14, Con 14, Int 13, Wis 12, Cha 8
Base Atk +2; CMB +5; CMD 18 (22 vs. bull rush, 22 vs. trip)
Feats Combat Reflexes, Dodge, Shield Focus
Traits dirty fighter, sacred touch
Skills Acrobatics +0 (-4 to jump), Appraise +1 (+3 to assess nonmagical metals or gemstones), Craft (weapons) +7, Handle Animal +3, Intimidate +3, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +3 (+5 to notice unusual stonework), Survival +5 (+7 to avoid becoming lost); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Goblin
Combat Gear wand of cure light wounds; Other Gear studded leather, light steel shield, crossbow bolts (20), dwarven waraxe, light crossbow, warhammer, cloak of resistance +1, wayfinder[ISWG], masterwork tool, 878 gp
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Special Abilities
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Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Dirty Fighter +1 damage when flanking.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Shield Focus +1 Shield AC
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).