Hello! I have a question. Is the Shadow Manse uncommon or rare? On AoN, it's shown as rare, but on Foundry, it's shown as uncommon, and I'm unsure if it got a remastered version or not (so I just can't tell if it turned uncommon with the remastered rules, or if it's a mistake on the Foundry version) Thank you!
Hey! I'm writing you to ask you if you know a place (if not in Paizo, but I didn't find it) where I can find the iconic characters in French for a one shot I plan to do. I found them on a place, but they were only level 1, and I'm seeking level 3 ones. So do you know where I could find them on other languages if there is a known place? Thanks!
Errenor wrote: Nothing because this can't happen. The standard for size increasing abilities is 'if you don't have space to enlarge, nothing happens'. Ah, of course, I knew about it but it got out of my mind in this situation... Heh ^^" Well, I guess this is covered. But I can have really stupid ideas... How about shrinking a creature who used Swallow Whole? Does the swallowed creature stay in place as if nothing happened, or we would apply the same rule for growing, as the creature can't shrink because of what's inside?
Hey! I wanted to ask something, a situation I just thought about (I know I have really weird ideas sometimes...) What happens, when a creature uses Swallow whole on someone and that person increases their size past the creature's usual ability?
Thanks for the replies!
Greetings! I have a cleric with the feats "Risky Surgery" and "Magic hands". I want to be sure, can I use Risky Surgery to get for sure 4d8 of healing thanks to Magic hands? I know there are some ambiguous situations with feats working together or not (I especially saw it with Assurance), and I wanted to be sure about this one. In both descriptions, it mentions doing the Treat Wounds action and doing a check to Treat Wounds, so I would say yes, but I just want to be sure. Thank you!
Greetings! I have a question about this combo noted on the subject. As it's stated in the thrown trait:
And in the Thief racket for rogues:
Let's say I attack with a thrown weapon under the melee category which has the finesse trait (like a dagger), can I add the dexterity modifier to damages? Thanks!
Sorry, I'm still rather new around and took this link for a simple bold line. I checked the topic inside, and I can see the problems with Bond Animal. I'm still surprised that this isn't an uncommon or restricted feat since I doubt there is a way in a game to befriend an animal you meet, unless you're a druid and critically success with wild empathy. Maybe I can buy an animal, but beside cosmetic (or the ability to hold a bulk for the lizard), can they be useful outside of battle? (Like spying for instance)
Oh, I thought I could approach any kind of animal (I suppose common) during downtime to try and bond with. Of course, not just *poof* like that, but after 7 days (or rather 8 in PFS), that wouldn't surprise me to manage to bond with a common animal. I even saw once someone who planned to bond with a Tyrannosaurus while being low level... I know it's not specified, but I would at least expect that the animal wouldn't be higher than your level. As of purchased animal, if you think I can "bond with an animal" with a purchased animal, is there a way to get stats? Because I might put them at risk (not fighting, but at most scouting in some potentially dangerous areas)
Greetings!
For you, is this creature a reptile? I know it looks like one with its scales and such, but I just want to be sure to avoid confusion with some games. In the context, I have an Iruxi druid reaching level 4. I wish to get the Bonded Animal feat (I'm not in the animal order, so I don't already have an animal companion) and my first ancestry feat was Reptile Speaker. So if the Blindheim is a reptile, thanks to Reptile Speaker, I would be able to speak and direct him far easier than any other animal. Thanks!
Oh, I'm sorry, I missed the forum. Thanks for the flag. Invoke True Name would require me to know the true name? I thought it was the effect of the spell. EDIT: Oh my, with some more researches, I noticed the target of the spell... "Targets 1 creature whose true name you know" I thought that the spell was giving you the name. I also saw about the downtime from your link, it's a rare downtime, so I doubt it's allowed. And thanks Errenor for puting a dot on it, didn't see this rule. I guess I can forget about what I initially planned here ^^" Thanks for your replies.
Greetings! I would like to ask if Invoke True Name can be obtained in a way or another? I made researches, but I didn't find an answer. Since it's a rare spell, I feel like I'm not supposed to be able to use it in PFS. I checked on the boons, I saw a boon that allow me to get an uncommon spell in my repertory, but as I previously said, Invoke True Name is rare, so I have no idea if it still can count. What's your thoughts about it? Thanks!
Hello, sorry if that's a bit necroposting, but I would like to point out something about the Handwraps of Mighty Blows with Wild Shape. It's noted in the Polymorph trait that "the constant abilities of your gear still function". Doesn't that count for Striking runes? If it doesn't, what kind of abilities can function from the gear? Thanks for your replies. |