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![]() It's kinda hard to describe them without using one thing as a staple. Warpstone. Basically, chaos manifested in a material form and as u can guess it effects on anything you use it for are completely random. To get straight to the point, the class im looking for utilizes this material in all of its technological inventions to produce powerful, albeit unstable inventions. ![]()
![]() I'm wondering if there's some way to increase damage based on how fast I'm going. I already have wall running and I'm wondering if I would be able to get some damage boost for running up the wall then pushing off the ceiling down on to the enemy all while maintaining my momentum as that's kinda needed for wall running. ![]()
![]() Kaio ken: It is a technique that multiplies the user's ki for a "heart beat" - thus increasing their power and speed and enabling them to inflict serious damage to opponents who are considerably stronger than them with the use of the "godly ki". However, the downside of the Kaio-ken is that it takes a heavy toll on the user's body, making them more vulnerable to enemy attacks. 8 Gates: The Eight Gates are eight specific tenketsu on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. ![]()
![]() I was wondering if there were any feats, magic effects, or class abilities that would give me the high-risk high-reward sorta feel when it comes to a temporary boost in physical attributes? I've looked through most the classes and feats and none of them really feel like they're that powerful and risky, some examples would be kaio ken from dragon ball z or the 8 gates from Naruto. any help would be appreciated. ![]()
![]() The gist he gave me, was find a way to make an NPC and we'll go from there. now obviously here is the tricky part. making the darn thing. I'm just wondering if there is a way to create life like a sort of Frankenstein thing but to where i can adjust the creature depending on my materials, caster level, and gold amount. I basically wanna make a person in the campaign if we were disregarding the terms PC and NPC, an at least somewhat customizable person. Now from what people have been telling me i have a couple options A I make a construct
now obviously i did C, and my GM doesn't like class changes so that leaves me with A, but im looking for more options. I understand that there arent that many I'm just asking if there is an option i haven't heard about. ![]()
![]() No im looking for more of a create rather than an acquire. I'm playing a campaign where my goal is to take over the world and im looking to make a bodyguard sort. so what im trying to do is create npcs with unique traits. now obviously it sounds broken already, but its gonna be later game when i have the money and magic to create he/she/it. im asking if i can create life, but not really in a golem manner more like a frankenstein type. ![]()
![]() I'm not talking about small attacks like fists or club. I'm talking the big ones that would be hard not to see coming. like if an ogre uses his club on me, the club is so big it's not like its sneaking up on me and I find it hard to believe the only option to block such an attack would be to just dodge so wouldn't I be able to just hold it at bay. I mean what if i have to hold it at bay or risk my party dying. |