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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() "That locket must be what we were sent for. Let's grab all this stuff and head back?" Dragomir says, after surveying the loot. Wow, this is a lot of stuff. Being a Pathfinder is so cool. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() "Scales hurt his foot. It's not bad, but it's slowing him down quite a bit," Dragomir reports. "I'm glad everyone is okay. That darkness was terrible." Crap, I can't remember what the message said. Better keep my mouth shut. Scales hisses and gnaws at his injured foot. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir urges scales closer to the gremlin and they attack it once again. 5' to F3
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir moves closer to the gremlin and attacks it again. 5' down.
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir and scales continue to attack the seemingly invincible little creature. Unarmed: 1d20 + 5 ⇒ (16) + 5 = 211d6 + 4 ⇒ (4) + 4 = 81d100 ⇒ 7 Miss Bite: 1d20 + 5 ⇒ (3) + 5 = 81d6 + 4 ⇒ (5) + 4 = 91d100 ⇒ 81 Miss
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir urges scales towards the Gremlin and lashes out at it with his heel while Scales bites and claws at it. 5' step/ride toward it. Ending in C2.
Bite: 1d20 + 5 ⇒ (10) + 5 = 151d6 + 4 ⇒ (6) + 4 = 101d100 ⇒ 84 Hit?
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() So DMPC them. At a convention if someone walked away in the middle of a 4 hour slot and didn't come back, they wouldn't even get credit for playing. Dragomir urges scales towards the Gremlin and lashes out at it with his heel while Scales bites and claws at it. Unarmed: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 4 ⇒ (3) + 4 = 71d100 ⇒ 22 Miss Bite: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 4 ⇒ (1) + 4 = 51d100 ⇒ 40 Miss
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Fort save: 1d20 + 2 ⇒ (15) + 2 = 17
Dragomir grunts in pain as the spider bites him. "Die invisible fiend!" he shouts at the darkness, kicking at it wildly. Scales roars and joins his master, swiping with both claws and snapping at the dark with his teeth. Ow, ow, ow, ow! It burnsssssss. What just bit me!? This sucks... ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir continues to follow his companions' instructions moving up to the remaining enemies. He then lashes out in the darkness and commands Scales to do the same. Move to B3
Kick damage: 1d6 + 4 ⇒ (4) + 4 = 8 ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Drogmori rides slowly into the darkness, guided by Dalangi's instructions. This inky shite is horrible. Poop pipes, and now octopus juice filling my eye parts. Cities are disgusting, why does anyone like them? The wild child readies to kick out at their unseen assailants when his more perceptive companions instruct him to. Double move me to B5, please. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dalangi wrote:
This is how I normally run it. If Taicho can see someone pointing out which square the creature is in, he can attack the square and just have the 50% miss chance from total concealment. Otherwise he can guess which square randomly and attack it. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Well....poop. Can't see. "Can anyone make the dark go away? My torch isn't working," Dragomir says stupidly, while staring uneasily into the darkness. Ready to attack any enemy who comes out of the darkness within my reach. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Perception: 1d20 + 6 ⇒ (9) + 6 = 15 "The thing hanging in the corner is come kind of creature! Watch your step in here, move too fast and you'll have a bloody foot," Dragomir says, following his habit of stating everything he observes. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() "That Sascha's I'd guess," Dragomir offers. He shrugs, unsure of how helpful his tidbit is. Scales looks at him unblinkingly. What the f+!$ do you want, you overgrown lizard. Quit looking at me like I should know everything. Dragomir snarls at the lizard, and it hunches its neck down averting his gaze from him. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() My bad, didn't realize I was up. Dragomir rides up to the ooze and kicks at it, while commanding Scales to bite it. Move to J6 since the drawing out plan doesn't appear to be working.
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragomir follows the others, with one finger stuck up his nose. He alternates nostrils and hands every minute or so, using the other hand to hold Scale's reigns. "Hope we get there soon. This is the shittiest mission the Society's ever given me," he complains. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Dragmoir's position is also fine. Take 10 on perception for a 16 "Well then, we should be careful. Anything that eats primarily mushrooms probably can't be trusted...." Dragomir muses. He then glances suspisciously at Brother Bear. Yeah, you think I don't know dwarves eat mushrooms like it's their job? I'm watching you bear boy... Scales shifts and stamps back and forth under Dragomir, impatiently now that they've stopped. "Should we continue on?" ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Well if that guy is gone, move to P3. Dragomir spurs Scales forward to attack the gremlin. He kicks at it while Scales seeks to bite it. Is it any kind of special movement over the pipe? If not we'll both attack. Dragomir kick: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 4 ⇒ (4) + 4 = 8
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HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Perception: 1d20 + 6 ⇒ (14) + 6 = 20 "There's a..goblin? gremlin!? A F++%ING MONSTER BEHIND THE STATUE!" Dragomir roars. He kicks the poo pipe man in the face, hoping to put him down without killing him. Attack on Pellius: 1d20 + 5 ⇒ (18) + 5 = 23
If that puts him down... After Dragomir knocks out Pellius with a single blow, he commands Scales to advance on the statue. "We don't need to fight Maxtertrite! Just step aside and let me slay yon monster!" He cries at the other man. What a stupid name. What kind of mother calls her son Maxratit? Move forward 20' to O3 on Scales. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() Urdu doesn't sound very elvish to me. Gaelic or something would be closer in my opinion. I speak German and decent Chinese. It's funny when German comes up in games, run through a translator. It's always wrong. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() "Why are you so scared, poo-pipe people?" Dragomir asks, continuing to stare at them suspiciously. What are you hiding? The dinosaur, sensing his master's unease, lowers his head into an aggressive posture and hisses softly at the two men. The little kellid lays one hand on Scale's neck to calm him. "Hush now," he whispers. ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() This Grym fellow must be speaking some elven dialect of Common, can't understand a word he says... Dragomir thinks to himself as he waits for the others to cross. Then he keeps pushing down the passageway with Grym keeping his eyes peeled for any danger. Perception: 1d20 + 6 ⇒ (8) + 6 = 14 ![]()
HP 10/10, Martial Flex 4/4
Stats:
AC 16, T 13, FF 13 // Fort +2, Ref +5, Will +1 // CMD 16 // Init +3 // Perception +6 ![]() “A stone rat sounds like a nasty beast. Mean people are never nice...we must be cautious,” Dragomir says, stating the obvious. He urges Scales further on down the tunnel with a gentle nudge from his heel. What in the nine hells is a stone rat?
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