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Dr. Mavrik "Drift" Drix's page

193 posts. Organized Play character for Agent Eclipse.


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Acquisitives

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CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

It was a total blast as always! Thanks everyone!

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"I understand the present and future is more important than the past. Yet, you must take this information as an important figure in the Veskarium and make sure it never happens again. Another incident would be even worse for relations and I believe you owe it to the Skittermanders. Right, Jomp and Mimzy? Accident or not, do something to remember Allsix." Drift asks as he works through the problem.

"If that sounds amicable I think we are on the same page, Brigadier."

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"What in the vast! It that one big enough Bridadier?" Drift exclaims seeing the new creature drop down from the other side of the doorway.

With his tracked target around the corner, he changes his aim to the new creature. With a few adjustments, the rail of his plasma fork glows red hot and begins to whistle. The heated charge bursts out with a mighty kick.

Move: Boost 1d4. Standard: Overcharge
9/20 Charges Remaining.

Plasma Fork, 12-Notch: 1d20 + 7 ⇒ (20) + 7 = 27
Damage (E&F): 1d8 + 3 + 1d6 + 1d4 ⇒ (8) + 3 + (1) + (4) = 16
Critical Damage (E&F): 1d8 + 3 + 1d6 + 1d4 ⇒ (4) + 3 + (5) + (3) = 15
Critical Effect: Knockdown.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Move Action: Combat Tracking Red.

"Tracking the alpha. Careful to not get surrounded in there." he warns as he attempts to fire past the brigadier and into the room.

Plasma Fork, 12-Notch: 1d20 + 8 ⇒ (9) + 8 = 17 Yay, soft cover.
Damage (E&F): 1d8 + 3 ⇒ (3) + 3 = 6

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Glad to help! Going to see if Compy will let me take her with us too...that system could throw people for a loop on security or just as an assistant." Drift says smiling at the spirit of Tipps.

He checks the room over before heading back out with the others.

"That was unexpected...at least they were more peaceful than the other kinds of spirits I have encountered."

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift also heads back out to help to gather belongings of the others. Fireworks seemed easy enough but, Bixby has him scratching his head.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Alright, awesome. I will put my name in the list.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Crash Down with Blinky.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

I would love to bring my new Skittermander but the two current scenarios I am in are the last two for the boon.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Scooping up his haul of toys, Drift heads back to the room. He checks on Ceolor as he passes.

"You alright? Let me put these down and I can check you over." he says concerned but also wanting to help with the haunt issue.

Entering the room he spots the ghostly image of Primascora...and slowly approaches the bone pile.

"Hey...Tipps? Brought some of your toys. Compy is still in working order too but I couldn't drag her in here. Maybe I can download her, so she can meet more...uhm...nufriends." he says while looking around nervously.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"This Tipps sounds like my kind of Skittermander. I will work on putting him to rest, not much of a cartoonist myself from what I remember." Drift says heading back to check the area around Compy for doodles.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"It has been a long time since the tragedy that happened here. The Vesk and Skittermanders are allies now, right Jomp and Mimzy?" Drift says hiding behind the brigadier.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"This is far outside my area of expertise, Croaker. Going to let you take the lead." Drift says but he doesn't let him deal with it alone, following him.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Help us get it open from the other side!" he calls out, trying to help pry it open.

Strength: 1d20 ⇒ 14

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift gulps. "Fair enough."

Should have taken the bathroom door.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

He gives a quick listen before attempting to push the door open.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"I keep expecting things to jump out of everywhere and it isn't happening. Where are all of these things..." Drift says with a deep sigh as he follows the others, seeing the two doorways he stays back for one of the stronger members to take point.

"Sound good, who wants to do the honors?" he asks looking around.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Will this do? Drift says holding up his plasma fork?" he shakes his head as he powers it up to fire on the nest.

Plasma-Fork, 12 Notch: 1d20 + 7 ⇒ (20) + 7 = 27
Damage (Fire and Electricity): 1d8 + 3 ⇒ (5) + 3 = 8

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Do not have to tell me twice. Let's get it surrounded in case more try to hide in the ventilation." Drift says with a disgusted look at the nest. He then moves to come around it from the hallway near the entrance.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift just smiles as the others defend the poor undead vesk.

"There is certainly a connection in the Starfinders to get you moving around with ease. I will call in my own favors and research on some cybernetics for your condition. First, we have a mission to complete here." Drift says with a nod as he looks over the room Adrvor was in.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift begins to look troubled, thinking about another mission.

My mission is to impress this brigadier but I can't leave this creature to suffer...

"He looks to be still standing, somehow, if barely. What have you thought about these years? Do you want that honorable death now or just peace?" Drift asks standing in the doorway, his memories overriding his nerves.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"No, I don't think we made it in time..." Drift whispers, his voice failing him. He grasps his weapon tighter.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"That is quite unfortunate, I never imagined this place was 2 centuries old...let me help you get it open Baur." Drift says assisting him in prying the door open if he can't find a panel to release it.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Its okay we are just getting bested by a skittermander computer.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Hearing the system allow them access, Drift turns around to address it.

"Hello, you can call me Drift, will you be able to help me as well?" he asks hoping to be added to the system.

"What functions can you accomplish. We are hunting the pests that have made a mess of this building, can you scan for them or unlock the double doors right there...nufriend Compy?" he asks politely.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Crap, I have no idea...maybe we can stall and look through the sleeping quarters of those Skittermanders that lived here more closely?" Drift whispers to Rattus.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"We are new, nice to meet you. It seems this place has fallen into disrepair and we are cleaning out the pests. Would you be able to provide assistance? Room scans, systems status, and the like would be quite appreciated." he attempts to talk the computer.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

None yet.

"Well, that thing isn't getting open without a little help anyways. I am on it, Baur. I am going to play around with these systems to see if that will help." Drift says heading back into the other closet.

He flicks the power switch up hoping it will provide some juice to the computer systems...he stares longingly at the ventilation switch as well.

They were crawling around in there...

"So...there is a ventilation switch in here, maybe I can flush out those whelps with it? Want me to give it a shot?" he calls out from inside.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift looks around and realizes it may be up to him to open the door again.

Well, here goes. Hopefully another closet...without striderwhelps.

Perception: 1d20 + 4 ⇒ (12) + 4 = 16

He repeats his same strategy of listening to the door before cracking it open, this time with the other door in the room.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Voting for NW.

"Let's clear out these two rooms here before we move deeper in. Feel free to take that breather Ceolor." Drift says before pushing up against one to listen.

Perception: 1d20 + 4 ⇒ (14) + 4 = 18 If this is another bathroom!

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift peeks up from behind the desk, forcing an embarrassed smile.

"I do forget where I am sometimes. Thank you Croaker." he says quickly putting away tools and dusting himself off.

He looks around, eyeing the various hallways and rooms attached to this lobby.

"Where to? We have no shortage of options. I see the entrance we entered at least...and the blood trail."

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Computers: 1d20 + 13 ⇒ (18) + 13 = 31

"Alright, computers inside...and outside the body is something of a specialty. Let me take a look!" Drift says sitting in the stool with a bit of excitement. As he works he tosses away the stuffed animals.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"This is interesting. After we snag our prey I will help you clean Mimzy...if you have more buns." Drift says looking through each of the alcoves with particular fondness to the paintings of Viverim.

Perception: 1d20 + 4 ⇒ (15) + 4 = 19

He doesn't waste too much time though as impressing Brigadier is part of the mission.

"I am certainly find of these rooms being dead-ends. Looks like this hallway heads deeper in. Going to be single file for a bit, be careful." he says position himself between the larger allies.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Oh...well, does anyone need to uh go before we move on?" he gives it one more glance over before closing it back.

Perception: 1d20 + 4 ⇒ (1) + 4 = 5

Then he waits for a more burly member to open the double doors.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift just nods alongside Croaker. As they move about the room, he eyes the misplaced bandages occasionally.

He looks around and notices what looks like a door behind Rattus.

"Can we get that open?" he asks.

The small room and then the double doors?

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Oh sure, let us see if we can patch up some of those real quick." Drift says opening a kit attached to his leg as well.

Medicine: 1d20 + 9 ⇒ (3) + 9 = 12 Gah. That 25 DC is still a pain.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift sets his cortex to track the orange stridermancer before firing again.

Plasma Fork, 12-Notch: 1d20 + 8 ⇒ (4) + 8 = 12
Damage (E&F): 1d8 + 3 ⇒ (3) + 3 = 6

However he still struggles with his vision clouding.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Drift moves to the side of the room for a clear shot, taking one at the orange striderwhelp.

Plasma Fork, 12-Notch: 1d20 + 7 ⇒ (10) + 7 = 17
Damage (E&F): 1d8 + 3 ⇒ (4) + 3 = 7

"Down you go!"

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Oh this is vile...certainly won't feel bad for hunting these things. " Drift exclaims when entering the room hiding his nose in the crook of his elbow.

He shakes his head as Ceolor focuses on a nicer train of thought.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Agreed, better we get the known threat out of the way."

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Well, that rifle looks like it may be all that is left of another adventurer down the west hall. Watch yourself near the vents...they could be anywhere, the little ones at least." Drift says a little grim looking at the blood smear. He keeps his weapon at the ready.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Resting...perfectly fine with me." Drift sighs, rubbing his bruises.

The bane of Starfinders: Athletics!

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Take 10 for 19 on Physical Science.

"That end of the tunnel has been collapsed for some time, settled in enough to have been at least a month." Drift adds as they prepare to head towards the metal opening.

Take 10 for 20 on Engineering.

"Over here, the rubble is impacted. Should be a bit safer."

Athletics: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Still, Drift proves athleticism isn't a strong suit as he still struggles up the incline.

Damage: 1d6 ⇒ 2

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Plasma Fork, 12-notch: 1d20 + 7 ⇒ (6) + 7 = 13
Damage (E&F): 1d8 + 3 + 1d6 ⇒ (4) + 3 + (3) = 10

Drift moves up while adjusting his plasma fork, it begins to glow dangerously hot before unleashing a large bolt of plasma.

Move and Overcharge.

"If this doesn't draw out the parents, I don't have much confidence in the species."

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Engineering: 1d20 + 10 ⇒ (14) + 10 = 24

"I agree, partially, give those stalactite and stalagmites a wide berth. They are all unstable like the one that just fell...one of those could do serious damage." Drift speaks up after examining the area.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Can I have one more bun real quick. I love bread." he asks Mimzy before they move out. With the bun still in his mouth, he pulls the plasma fork from his back.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Life Science: 1d20 + 4 ⇒ (5) + 4 = 9
Activating Memory Module/
Life Science: 1d20 + 4 ⇒ (19) + 4 = 23

Drift has some trouble seeing anything that stands out but he pauses for a moment, activating a few circuits in his cybernetic eye. The color flashes a few different colors.

"The blood and fecal matter is a lot thicker down the east tunnel. I can't say with confidence what is down that tunnel but there is something." he says to the others.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Survival (Aid): 1d20 ⇒ 6

Drift stays quiet during navigation, letting someone else take the lead.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Profession (Cybernetics Company): 1d20 + 13 ⇒ (2) + 13 = 15

"On the off chance someone loses a limb or gets hurt, I have the contacts to get that fixed...improved. Maybe even recommend some upgrades for further hunts. Otherwise, I am just going to be using this cybernetic eye to pin-point the weakspot." Drift says rather dryly...probably because his mouth was still on fire.

If that isn't relevant, it will be a 2 as Diplomacy has no modifier for me.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

Sense Motive: 1d20 ⇒ 3
Life Science: 1d20 + 4 ⇒ (5) + 4 = 9

"A mission deserves a good meal." says Drift before taking a few bites...

Fortitude: 1d20 + 3 ⇒ (4) + 3 = 7

...before the spice kicks in. His biological eye begins to water as he finishes chewing his last bite.

Acquisitives

CN Human Mechanic 3 | SP: 18/18 HP: 22/22 | RP: 4/4 | EAC: 18 KAC: 18 | F: 3 R: 7 W: 1 | Init: +4 | Perception: +4 | Speed 30ft | Active Conditions:
Resources:
| Computers/Knowledge Re-roll: 0/1 | Battery Charge: 20/20 |

"Definitely glad we have some cultural experts. I would have been in trouble." Drift says rather embarrassed he doesn't speak the local languages before mumbling a note to himself.

"Drift Note: Check inventory of Linguistic Capacitors when back at office."

---

As they enter the Hunt, Drift is a surprised by all the communal plates but eyes the untouched rolls before drooling a bit.

"Nice to meet you all! Mimzy, I will gladly partake in any rolls you make. Jomp, nice arsenal! Brigadier Teshgari, honor to meet you!" Drift makes his pleasantries before digging in to bread. He waves his assistant to sit down as well.

"Quillo...that...the one mission. With the Vesk, can you refresh my memory on that. The drift retrieval mission." he whispers to the ysoki dressed quite similar to himself.

Hireling: Intimidate: 1d20 + 5 ⇒ (9) + 5 = 14

"Oh yeah, Brigadier Teshgari, Dr. Mavrik Drix here is something else. An anomaly! Literally, he can't remember much at all. However, he does remember how to work with his hands whether that is upgrading something or someone...or blasting things that need blasting. You ever hear of the Honorbound?! Tough Vesk ship...well his crew blasted them during a duel...he isn't afraid of anything! Not sure if that is because he doesn't remember to be." the Ysoki prattles on about his boss, constantly slapping him on the arm till Drift pushes him.

Drift sighs and shakes his head.

"Thanks Quillo. Yeah, both ships got some nice scars during that duel. Now we get to see what the Vesk hunt outside of their ships!" he finishes.

Please don't challenge me to a duel...

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