Talstran

Dr. Lazarus's page

113 posts. Alias of Professor Plum.


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Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

[Earlier when Marine offered him her gold for bidding...]
Lazarus smiles, but waves her off. "Thank you, my dear. However, I'm fairly certain we can work out finances if we end up as proud owners of a new piece."

Dr. Lazarus watches with mild curiosity as other works go up for bid. He studies the bidders carefully with his investigative eye. When Jayma's work is on the block, he considers and strategically jumps in.
Society +lead: 1d20 + 24 + 2 ⇒ (14) + 24 + 2 = 40

He also nudges Jayma and whispers, "Good luck, Jayma dear. Look sharp!"
Laz uses Clue-In to give Jayma a +2 circ bonus on her upcoming Crafting check.
Note: Clue-In resets every 10 mins, which is hopefully enough time since bidding on Opportunity Knocks.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Agreed, GM SuperZero. I believe our plan is to drive up the prices of our own works -- not purchase them.

Dr. Lazarus nods his approval as Jayma bids on The Dance of the Monarchs. As the price gets driven up, Lazarus shakes his head and mutters to the group. "Tis a pity, my colleagues. I was hoping a piece like that would grace our new theater. And make a tidy profit. Alas, it's not meant to be."

Just then, he realizes his piece is currently on the auction block.
Crafting +lead: 1d20 + 23 + 2 ⇒ (10) + 23 + 2 = 35
The good Doctor waits for the bidding to begin, and then jumps in to help drive up the price.

He then nods to the group to look alive with the bidding on his piece.
Lazarus will Clue-In the first of the party to make their check. Next person who bids can take a +2 circ bonus on their check.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus watches as the mischievous fey leaves the party. "That was a close one, my friends." Even though he believes the intruder didn't have a chance to poison the food, The Doctor is still a little cautious, but he eventually enjoys the meal.

When talk turns to the upcoming auction, Lazarus takes a sip of brandy and says, "Ahem. My fellow collectors, the unique disc, Opportunity Knocks, is quite exquisite, is it not? Representing gateways to the unknown, it evokes different meanings for each viewer. A one-of-a-kind price which would add value to any setting."

Brag About Art originally provided a +2 circ bonus to brag about your own art -- which presumably cancels the current -2 circ penalty.
Art Lore, DC 25: 1d20 + 23 ⇒ (11) + 23 = 34


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

When Dr. Lazarus leaves the servant, in good hands with Marine, to find a not-so-obvious place to cast his See the Unseen spell, he sidles up to both Jayma and Callistro individually. He fills them in, "I'm keeping an eye on that character by the kitchen door. He's wearing an illusory disguise and acting suspicious."

After indicating the suspect to his friends, the Doctor heads back to attempt to see through the illusion. {Again, secret Perception +27 check to disbelieve.)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

As the suspicious character is acting more and more nervous, Dr. Lazarus believes the "servant" is donning an illusory disguise.

In lieu of Mingling this first half hour...
While his plan was to spend more time mingling with the guests, the Doctor believes this investigation to be more interesting. He assures the imposter, "Of course, my good man. Of course." He raises an eyebrow and adds, "I can see you're very busy."

Is there enough activity/noise at this gala, such that Lazarus could cast See the Unseen without drawing too much attention? If so...
Dr. Lazarus feigns losing interest, backs away where he has a little privacy, and casts See the Unseen.
Duration: 10 mins. This spell provides a +2 status bonus to disbelieve illusions.

Still watching the figure closely, the investigator attempts to see through the illusory disguise.
Attempt to Seek (to disbelieve). Secret Perception check at +27 [+21 (base), +2 item (goggles), +2 circ (next check bonus), +2 status (See the Unseen)]. How often do you get to stack everything?


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

As he escorts Lady Delmonia Crape through the gallery, Dr. Lazarus keeps a watchful eye on the suspicious servant.

While mingling with the other guests ...
Perception (Mingle) +goggles +next check bonus: 1d20 + 21 + 2 + 2 ⇒ (13) + 21 + 2 + 2 = 38
... the investigator spots his suspect near the kitchen door and casually approaches him. In an understanding tone, he whispers to the servant, "My dear boy, I couldn't help but notice you skulking about. I'm The Doctor. As one of the honored artists here, may I inquire about your intentions?"
GM, can Lazarus make a Sense Motive check with Perception (goggles, lead) at +25?

Later, as the feast begins, the esteemed Doctor appreciates the pomp and circumstance involved in such a gathering. As an expert in polite society, he attempts to impress the other guests with his knowledge of the procedures during this elevated dining experience.
Society (Engage in Proper Etiquette) +lead, DC 30: 1d20 + 24 + 2 ⇒ (19) + 24 + 2 = 45

After Jayma's rousing toast, Dr. Lazarus finds himself applauding along with the other guests. With his pinky outstretched, he raises his glass and drinks to their host.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Hearing the commotion at the door, Dr. Lazarus moves to investigate.
Perception +goggles +lead: 1d20 + 21 + 2 + 2 ⇒ (16) + 21 + 2 + 2 = 41
(crit success)

Immediately recognizing Delmonia Crape, the Doctor pushes to the front. "Ahem. Let the lady through. This is renowned artist Delmonia Crape." Turning to the servants, "Tsk tsk. You should really be more aware of your VIPs." Offering his arm, he leads Lady Crape to the main area.

As he's making his way through the crowd, Lazarus notices a heavyset servant taking unusual notice of the festivities. He makes a mental note and continues on his way.

Leading the way with Delmonia toward the gallery, the Doctor gushes, "Dear lady, I noticed your fabulous work, Dance of the Monarchs. It was quite impressive. Your use of colored glass really brings life into the peacocks." The pompous doctor does his best to impress his fellow artist.
Activity 1: Attempt to Impress.
Diplomacy +lead: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35

Dr. Lazarus has many talents. Alas, dancing isn't one of them. When he sees everyone gathering to dance, Dr. Lazarus recalls what he knows of such entertainment.
Activity 2: Attempt to Identify the dance.
Theater Lore +brooch +lead, DC20: 1d20 + 23 + 2 + 2 ⇒ (13) + 23 + 2 + 2 = 40
He quickly starts spouting off the rules to anyone nearby. Whether they want to hear it or not.

If the Theater Lore didn't count as one of the 2 activities this hour, he'll try to watch and Mingle.
Activity 2: Attempt to Mingle.
Perception +goggles +lead, DC 28: 1d20 + 21 + 2 + 2 ⇒ (18) + 21 + 2 + 2 = 43


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Upon being introduced with his full name, the dapper Dr. Lazarus reminds the assembled audience, "Yes, yes, that is quite a mouthful. You may simply refer to me as The Doctor. It's a pleasure."

As he's wandering the gallery portion of the fete, the esteemed elf pauses in front of his own piece, Opportunity Knocks. "An impressive rendering of the goddess Alseta, goddess of doorways and the fabulous aiudara, the elven gates." He points out, "If you look closely, the two faces on the disk ... follow you as you move. Quite unusual, indeed. Tonight is indeed a night that will open many doors."

1) Attempt to Brag About Artwork.
Art Lore +brag bonus, DC 25: 1d20 + 23 + 2 ⇒ (4) + 23 + 2 = 29

2) Attempt to Examine Artwork.
After legitimately marveling at his own work a bit longer, he eventually makes his way to the rest of the gallery. The Doctor finds himself drawn to the other sculptures similarly depicting dual images: Abigail Tuttlescloff's entwined succubi (primary) and Delmonia Crape's dueling peacocks (secondary).

Activating his Greater Brooch of Inspiration, he makes 2 Recall Knowledge checks using a Lore skill and takes the higher result.
GM: Lazarus will use Art Lore +27 [+23 base, +2 item (brooch), +2 circ (lead)].


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus calls his finished piece, Opportunity Knocks.

The stuffy Doctor is very happy to let Callistro be his personal shopper. "The coat is exquisite my dear boy. Many thanks." He insists on accessorizing with a silk top hat.
Fine clothing paid for and listed in finance section of char sheet.

When the group comes back with names, Lazarus helps recall information about them.
If there's any info remaining to find, Lazarus has Art Lore at +27 (+23 +2 item from brooch and +2 circ from lead)

As the fine coach carries them to the gala, he admits to Jayma beside him, "While I miss my normal halfling driver, Chauncey Gladstone, his carriage can't compare to this mode of transportation." Turning to Callistro, "You've certainly outdone yourself, my boy. I'm ... impressed. Which is rare."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Sipping his brandy, Dr. Lazarus takes copious notes in his writing pad. Assessing his own clothing, he figures he should splurge and dress the part.
Lazarus spends a few hours shopping and spends 55 gold for a new wardrobe.
Upon his return, in a dark suit with tails and donning a top hat, he says, "Hopefully I look presentable."

For the rest of the week, the Doctor retrieves his superb crafting kit and starts working on a sculpture.

Crafting +kit, DC 30: 1d20 + 23 + 1 ⇒ (17) + 23 + 1 = 41
Crafting +kit, DC 30: 1d20 + 23 + 1 ⇒ (6) + 23 + 1 = 30
Crafting +kit, DC 30: 1d20 + 23 + 1 ⇒ (7) + 23 + 1 = 31
Crafting +kit, DC 30: 1d20 + 23 + 1 ⇒ (20) + 23 + 1 = 44
6 successes! With only 3 days remaining, odds are not good to hope for 4 successes. He'll stop here.

After 4 days of toiling away, he's satisfied with the result. It's a large clay disk depicting 2 faces in profile. He explains, "To represent our opening new doorways, this is the holy symbol of Alseta, the goddess of gateways, who watches over the fabulous aiudara, the elven gates."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus pours himself some brandy as he listens to Fallenta's instructions, taking careful notes about the Kintargo Opera House.
Lazarus Pursues a Lead: Securing the Kintargo Opera House.

He states, "I look forward to meeting other high-ranking, influential members of society ... like myself." Specifically, he's heard of high priest Zachrin Vhast and is confident (no doubt, over-confident) that they'll have much in common.
Can he make a +27 Society RK check [+23, +2 item (brooch), +2 circ (lead)] to learn more about either Zachrin or the Kintargo Opera House?

He asks Fallenta, "You mentioned we might impress with an art submission ..." He pauses to sip his brandy and continues, "...while I'm admittedly skilled in many areas, traditional paintings are not a forte. I am, however, a gifted craftsman. Would sculptures be valued in lieu of portraits, murals, etc?"
If/When the time comes, can Crafting be used instead of Performance?


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

When Fallenta asks about a solo, the Doctor winces, "An aria? As long as I'm not expected to sing ... I assure you that would be a tragedy."

He takes a sip of brandy and says, "As you know, it's important to be well-read. Knowledge is power, after all." He pats his book bag and continues, "To be honest, I did some of my best reading while on the Porcelain Throne."

The Doctor drones on, "As Calistro said, we had to reach the hydra. I remembered a rare journal, The Annals of Sir Tighe deBohl. This hero of long ago navigated similar basins in a small rowboat. Following his lead, we traveled clockwise until we saw the many-headed creature. Once again, my books proved invaluable. Lizards of the Lue told us about soothing the heady reptile with song."

Lazarus pours himself some more brandy. "With the proper information your disposal, there is no limit to what can be accomplished."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus agrees with the party about the The Feathered Fox. "It's quite comfortable. I particularly like the large reading room, with the oversized wingback leather chairs."

When Fallenta asks about recounting their adventures, Lazarus is happy to let the more theatrical members of the party handle that. He retrieves his jug and fills his brandy snifter, and nods appropriately as the stories unfold.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Already spelled out in the Finances section of char sheet, but since everyone's posting here ...

Sell: Armbands of Athleticism (+2 Ath)
Buy: Sash of Prowess (+2 Acro/Ath)
Buy: Wand of Tailwind (+10 speed)
Upgrade: Gr Obsidian Goggles (+2 Percep, all-day dv)
Upgrade: Gr Mage Hat (+2 Arc)
Upgrade: Gr Pendant of Occult (+2 Occ)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus is relieved as Fallenta seems to understand the situation of the Swan Shadow Theater.

Because he feels strongly that the Herald is simply practicing her faith and not looking for trouble, the Doctor suggests, "In addition to security, I'd be happy to lead a small group to repair the floors in the old theater." He continues, "Just in case any curiosity seekers slip past security."

Not sure how big a job that would be. Maybe just for flavor, or maybe an earn income option during downtime?

At the mention of co-producers, Lazarus is skeptical. He knows much about the theater (which is no surprise given his vast knowledge of ... well, everything). But he keeps quiet for now to see what Fallenta's idea of co-producing entails.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus nods to Madame Herald. "Your gifts are generous. We'll make sure to keep people away." He adds, "And if we have time, we'll repair the stage floor to limit any surprise visitors."

The Doctor helps release the actors from their bonds. When they complain about the fire ghost, Dr. Lazarus nods solemnly. "Do you mean the Hellshadow? Yes, yes, very different from a ghost, dear boy." He lectures, "You see, when a devil worshipper comes to an ignominious end, it's soul ..." Seeing the glassy look over the actor's eyes, he instead says, "As my colleague said, we dispatched your fire ghost. It shan't bother anyone again."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus rubs his chin with his long elven fingers. "To be clear, Madame Herald, you wish to remain here, for the end of days as prophesized by the Ashen Man?" He considers, "And you believe this day to soon be upon us?" After she responds, he thinks to ask, "If this doomsday event takes longer than you expect, how would you sustain yourself?"

Turning to his friends, "Who are we to infringe upon her faith?" After further thought, "Toward that end, perhaps we could show our our good faith and repair the stage floor -- to prevent any further mishaps..." glancing at the actors "...and unwanted visitors."

Returning his gaze to the Herald, "Repairing the stage? Would that be satisfactory?" If she agrees, he asks, "Understand such a burden requires time and expensive materials. We would need to be appropriate compensated."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

I figure it's been an hour since we were sent in the theater, so the merciful balm and insight coffee have worn off.

Seeing more of the strange messages, Dr. Lazarus retrieves a tome "E: The End of Time"
Occultism, DC 32: 1d20 + 24 ⇒ (17) + 24 = 41

He finds the right page and explains, "Ah yes, the Ashen Man. In occult circles, he's a mysterious figure worshipped by doomsayers. His followers lean toward malevolence." He adds, "In contrast, as you well know, to the more neutral, Groetus, God of the End Times."

Upon seeing their hostess, Dr. Lazarus briefly says, "Greetings madam. I shall let my colleagues speak for me..." he continues, "...as I'm told I have a personality that some find ... off-putting."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus takes in the clues as he looks around the hallway. He reads aloud the message above the NE alcove, "Have you seen him?" He points out, "No doubt you all recall the previous message: Can you hear him?" He studies the trail of blood.

Survival +lead, DC 25: 1d20 + 17 + 2 ⇒ (13) + 17 + 2 = 32

The old elf rubs his chin. "It appears six people, presumably our actors, were dragged thru the wall , in this alcove with the odd message, not thru the door." He searches for a hidden entrance in the NE alcove.

Search with Perception +24 (+21, +1 goggles, +2 lead)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

As he's tending to Marine, the Doctor listens as Callistro describes the magic items. Glancing at everyone's footwear, he says, "It's quite elementary. Three of us already wear Boots of Bounding." Indicating Marine, "And a charm to resist fire, like Marine has, is more economical."

Well aware of the rings the party is wearing, he continues, "The two of us who could use a Ventriloquist Ring, already own one." Not seeing Callistro's ring at the moment, he blinks. "If I'm not mistaken, ...I so rarely am..., you normally wear such a ring."

Upon hearing about the rapier, he dismisses it. "Marine and I already have Astral runes." Finally, assessing the armor, "I'm quite fond of the comfort that leather provides, and the electrical resistance is tempting..." He looks around. "I might be interested if no one else is..." He ponders a bit more.

Moving to the door, "Shall we continue?"


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

With the geists dispatched, Dr. Lazarus retrieves his healers tools and sets up near Marine. "This should be quick." It's not. It takes him twice as long as he would have thought. (40 minutes. Details in spoiler.)

Healing:

Cont Recovery and Ward Medic to treat 4 at a time, every 10 mins.
Treat Wounds (master) DC 30: 1d20 + 23 ⇒ (6) + 23 = 29
Damage Healed +medic: 2d8 + 30 + 10 ⇒ (3, 6) + 30 + 10 = 49
Fail.

Treat Wounds (master) DC 30: 1d20 + 23 ⇒ (12) + 23 = 35
Damage Healed +medic: 2d8 + 30 + 10 ⇒ (8, 2) + 30 + 10 = 50

Treat Wounds (master) DC 30: 1d20 + 23 ⇒ (2) + 23 = 25
Damage Healed +medic: 2d8 + 30 + 10 ⇒ (4, 3) + 30 + 10 = 47
Fail.

Treat Wounds (master) DC 30: 1d20 + 23 ⇒ (18) + 23 = 41
Damage Healed +medic: 2d8 + 30 + 10 ⇒ (8, 4) + 30 + 10 = 52
Crit Damage Healed: 2d8 ⇒ (6, 1) = 7

After 20 mins => Laz and Marine healed 50hp. Laz is full.
After 40 mins => Marine is healed a total of 109. Marine is full.

While the Doctor is treating wounds, he asks Jayma and Callistro, "Have you been able to identify any of the magic items?" (Was there a ring, armor (?), anything else?)

Forty minutes later, the Doctor grumbles, "...damn unholy wounds are often quite stubborn...", and he stows his tools. Moving to the door, he asks, "Shall we continue the investigation?"

If we only wanna spend 20min healing, barring magic, Marine would still be down 58 hp.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

With Marine getting eaten alive, Dr. Lazarus considers coming to her aid. "We could both use some healing, but maybe it's prudent to rid ourselves of these ghostly pests, first?" With Marine pounding on the far one, Lazarus focuses on the (green) one beside him.
Devise a Stratagem vs Green: 1d20 ⇒ 2

He can't see an gaping hole, but maybe? With Calistro still providing inspiration, Lazarus swings his astral hammer three times at the badly injured green geist hoping one of the swings strikes true.

+2 Striking Returning Astral Cold Iron Grabthar's Hammer (w/ Stratagem) +CA: 1d20 + 23 + 1⇒ (2) + 23 + 1 = 26
Bludgeoning Damage +Spirit +EnhancedStratStrike (precision) +CA: 2d6 + 6 + 1d6 + 3d8 + 1 ⇒ (4, 4) + 6 + (5) + (2, 2, 8) + 1 = 32

+2 Striking Astral Cold Iron Grabthar's Hammer +CA +MAP: 1d20 + 22 + 1 - 4 ⇒ (20) + 22 + 1 - 4 = 39
Bludgeoning Damage +Spirit +Ongoing (precision) +CA: 2d6 + 6 + 1d6 + 3 + 1 ⇒ (5, 1) + 6 + (3) + 3 + 1 = 19

+2 Striking Astral Cold Iron Grabthar's Hammer +CA +MAP: 1d20 + 22 + 1 - 8 ⇒ (10) + 22 + 1 - 8 = 25
Bludgeoning Damage +Spirit +Ongoing (precision) +CA: 2d6 + 6 + 1d6 + 3 + 1 ⇒ (3, 4) + 6 + (1) + 3 + 1 = 18

◇ Devise, ◆◆◆ Strike x3


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

While being bitten by the ghostly teeth, Dr. Lazarus sees that Jayma is having it worse. He calls out, "Have no fear, dear Lady. Don't move. Yet." As he's planning his approach, the Doctor feels a wave of healing pass over the room. "Why, thank you indeed, Callistro my boy."

Using Doctor's Visitation, Lazarus rushes over to Jayma to do some in-battle healing.
Battle Medicine (master) DC 30: 1d20 + 23 ⇒ (10) + 23 = 33
Damage Healed +medic +lvl: 2d8 + 30 + 10 + 12 ⇒ (4, 3) + 30 + 10 + 12 = 59

Dr. Lazarus calls out to Marine, "Care to take a flanking position in the corner with Callistro, so we can focus our fire?" Lazarus devises an attack strategy on the red geist.
Devise a Stratagem vs Red: 1d20 ⇒ 15
Seeing a gaping hole it its defenses, he swings his hammer twice.

+2 Striking Returning Astral Cold Iron Grabthar's Hammer (w/ Stratagem) +CA, vs Red: 1d20 + 23 + 1 ⇒ (15) + 23 +1 = 39
Bludgeoning Damage +Spirit +EnhancedStratStrike (precision) +CA: 2d6 + 6 + 1d6 + 3d8 + 1 ⇒ (5, 1) + 6 + (4) + (8, 7, 8) + 1 = 40

+2 Striking Astral Cold Iron Grabthar's Hammer +CA +MAP, vs Red: 1d20 + 22 + 1 - 4 ⇒ (19) + 22 + 1 - 4 = 38
Bludgeoning Damage +Spirit +Ongoing (precision) +CA: 2d6 + 6 + 1d6 + 3 + 1 ⇒ (5, 6) + 6 + (1) + 3 + 1 = 22

◆ Doctor's Visitation (stride/battle med) ◇ Devise, ◆◆ Strike x2


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus nods his approval to Calistro and Jayma for their performances. He says knowingly, "As I suspected, with the haunts destroyed, the geists have lost some of their vigor." With that, he studies the one that just bit him.
Devise a Stratagem vs Blue: 1d20 ⇒ 7 (Roll is used for subsequent attack roll.)

With the enemies hopefully in a weakened condition, Dr. Lazarus swings his hammer three times in succession at the blue geist beside him.

+2 Striking Returning Astral Cold Iron Grabthar's Hammer (w/ Stratagem) +CA: 1d20 + 23 ⇒ (7) + 23 = 30
Bludgeoning Damage +Spirit +EnhancedStratStrike (precision) +CA: 2d6 + 6 + 1d6 + 3d8 + 1 ⇒ (4, 5) + 6 + (3) + (5, 2, 4) + 1 = 30

+2 Striking Astral Cold Iron Grabthar's Hammer +CA +MAP: 1d20 + 22 + 1 - 4 ⇒ (7) + 22 + 1 - 4 = 26
Bludgeoning Damage +Spirit +Ongoing +CA (precision) +CA: 2d6 + 6 + 1d6 + 3 + 1 ⇒ (2, 1) + 6 + (3) + 3 + 1 = 16

+2 Striking Astral Cold Iron Grabthar's Hammer +CA +MAP: 1d20 + 22 + 1 - 8 ⇒ (11) + 22 + 1 - 8 = 26
Bludgeoning Damage +Spirit +Ongoing +CA(precision) +CA: 2d6 + 6 + 1d6 + 3 + 1 ⇒ (4, 4) + 6 + (2) + 3 + 1 = 20

All attacks vs Blue. Note: Because of the Merciful Balm applied earlier, all attacks are non-lethal. Hopefully not a problem.

◇ Devise, ◆◆◆ Strike x 3


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

As the creepy puppets begin animating, Dr. Lazarus rolls his eyes and ignores their jeers. "Quite frankly, it would have been surprising if they did not come to life." At Jayma's urging, the Doctor studies them (successful RK) and lectures to the group, "The puppets are indeed haunted." He adds, "They can only be destroyed if they are exorcised or entertained."

He then focuses on the blue ghost-like creature beside him to devise an attack strategy.
Devise a Stratagem w/ Known Weakness: 1d20 ⇒ 10 (Roll is used for subsequent attack roll.)
Known Weakness provides a free Recall Knowledge check. (success)

He continues his lecture, "Next on the syllabus, you'll notice a few ghosts called Geists. They feed off haunts, so disabling the puppets may help with the ghosts." He adds, "While they're quite obviously incorporeal, if I recall, they're oddly vulnerable to the precision of my attacks."

Even though he believes he has a reasonable chance at hitting the geist, he knows the importance of exorcising the haunts. He focuses on the animated puppets and mutters some religious incantations.

Religion to Disable/Exorcise +coffee +lead: 1d20 + 21 + 3 + 2 ⇒ (4) + 21 + 3 + 2 = 30
If failure, use Halfling Luck.
Religion to Disable/Exorcise +coffee +lead: 1d20 + 21 + 3 + 2 ⇒ (17) + 21 + 3 + 2 = 43

Lazarus takes 18hp damage from the creepy puppets.

◆ RK haunt, ◇ Devise, ◇ RK monster (free with Devise), ◆◆ Disable


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

After pointing out something highly magical lies beneath the old puppets, and seeing Marine start sifting through them, Dr. Lazarus warns, "Be wary friends. The magic here could take the form of an animated object who means us harm."

Lazarus grips his hammer and moves closer to the center of the room. "If it's something dangerous, logic dictates we should deal with it now, so we don't risk being surrounded later." Poking around with his staff, he helps Marine search.

Search with Perception +24 (+21, +1 goggles, +2 lead)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

After climbing over the rubble, Dr. Lazarus greets Calistro (and Jayma?) who have no doubt already made it inside through the door. Following the blood spatter, he once again eagerly notes the obvious, "The trail leads to that eastern door."

Making his way, the Doctor sees the creepy puppets about the room and casts Detect Magic. He describes anything interesting and continues.

Waiting at the door for the group, Lazarus sees something written in paint. He reads it aloud.
(Known languages are near the top of his char sheet.)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Stating the obvious, Dr. Lazarus says, "Our skeletal friend here, who died years ago, was not one of the actors." He continues, "Although, that hellshadow we destroyed has clearly been terrorizing actors for a while."

When Jayma and Calistro both make it clear they prefer a civilized entrance, the Doctor holds up his hand. "You're probably right about the door leading to the same chamber beyond. However, I prefer to let the clues lead me, and follow in the actor's footsteps." He adds, "By all means, feel free to use the door and I'll meet you on the other side."

When everyone is ready, Lazarus climbs over the rubble in the southeast.
If needed...
Athletics to Climb: 1d20 + 20 ⇒ (13) + 20 = 33


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Looking around, Dr. Lazarus focuses on the skeleton. He asks, "If you'll allow me a few minutes to study the corpse..." While Jayma studies the armor, the forensics professor studies the body.
With Forensics Acumen, Lazarus can examine the body in half the normal time (5 mins).
Medicine +lead: 1d20 + 23 + 2 ⇒ (11) + 23 + 2 = 36
If successful, he gets an immediate RK check at +3 to determine either the cause of death or info about the type of creature (whatever you wanna share, GM).

The Doctor then studies the blood spatter.
Survival +lead, DC 15: 1d20 + 17 + 2 ⇒ (7) + 17 + 2 = 26
When Jayma suggests going through the door, Lazarus corrects her, "Jayma dear, if you look carefully, the trail leads toward this gap here in the southeast."

He heads in that direction and waits for the group.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus grins at Jayma, "Ah yes, leave it to you to find an elegant way down." However, as the group gathers round, Lazarus continues securing his ropes. "While I would love the lift, I must, occasionally, practice mundane skills like climbing. One never knows ..." He begins his climb and meets the group below.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

The Doctor was so focused on properly organizing his healer's tools, he almost missed Jayma falling through the stage floor. "Jayma dear, are you alright?" After helping the little gnome to her feet, he carefully walks to the edge and peers down.
Search with Perception +24 (+21, +1 goggles, +2 lead)

With the group intent on exploring below, Lazarus rubs his chin and asks dubiously, "Are we really looking for illusory actors?" He shrugs. "No matter. We go where the investigation takes us." He retrieves his climbing kit. secures it atop, and prepares to lead the way down.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Seeing through the illusions, Dr. Lazarus nods knowingly. "You were right, Lady Fallenta ... this fake stairwell is indeed a health hazard." As he's retrieving his healer's tools, Lazarus points out, "The hellshadow we defeated was quite the terror. I do hope your illusory actors are okay." He grins.

To the group, the Doctor says, "Yes, yes, gather around. I only make house calls in emergencies."

Treat Wounds (expert) DC 20: 1d20 + 23 ⇒ (12) + 23 = 35
Damage Healed +medic: 2d8 + 10 + 5 ⇒ (2, 6) + 10 + 5 = 23
Crit Damage Healed: 2d8 ⇒ (4, 5) = 9
Everyone is healed 32hp ... which should exactly do it.

After bandaging everyone up, he packs up and asks, "That was most interesting. What's next on the agenda?"


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Turning to Jayma, Dr. Lazarus nods. "Thanks for the haste, dear Jayma. I shall endeavor to put it to good use." He immeidately devises an attack plan.
Devise a Stratagem: 1d20 ⇒ 14 (Roll is used for subsequent attack roll.)

He laments, "Alas, while striking with precision isn't proving especially effective, at least I can provide Marine the advantage of flanking." Risking the creature's aura, Lazarus moves onto the stage into a flanking position with Marine. He then strikes thrice in succession.
Due to the creature's immunity, I've removed Strategic Strike and Ongoing Strategy precision damage from all damage rolls.

+2 Striking Astral Cold Iron Grabthar's Hammer (w/ Stratagem): 1d20 + 23 ⇒ (14) + 23 = 37
Bludgeoning Damage (non-lethal) +Spirit: 2d6 + 6 + 1d6 ⇒ (1, 4) + 6 + (3) = 14

+2 Striking Astral Cold Iron Grabthar's Hammer +MAP: 1d20 + 22 - 4 ⇒ (12) + 22 - 4 = 30
Bludgeoning Damage (non-lethal) +Spirit: 2d6 + 6 + 1d6 ⇒ (3, 4) + 6 + (6) = 19

+2 Striking Astral Cold Iron Grabthar's Hammer +MAP: 1d20 + 22 - 8 ⇒ (17) + 22 - 8 = 31
Bludgeoning Damage (non-lethal) +Spirit: 2d6 + 6 + 1d6 ⇒ (6, 2) + 6 + (2) = 16

◇ Devise, ◆ Stride, ◆ Strike, ◆ Strike, ◆ Strike (hasted)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Like the rest of the "cast", Dr. Lazarus is surprised by our non-illusory foe. He studies the shadow for information and for an opening.

Devise a Stratagem w/ Known Weakness: 1d20 ⇒ 11 (Roll is used for subsequent attack roll.)
This is the point where The Doctor typically shares his immense knowledge about the enemy, but alas, he comes up empty. "It's undead. Obviously."

If the RK check failed (with the +2 from lead and +3 from coffee), can he try again with a different (specific) Lore? If the GM allows it ...
The Doctor taps his Greater Brooch of Inspiration and tries to recall other books he's read on such creatures.
Investigator's Keen Recollection feature allows RK on any specific Lore at +21 (including lead/brooch bonuses) and with advantage (taking the best of 2 rolls).

If he gets any new info, Lazarus lectures to the group. And then, seeing a reasonable opening, Lazarus flings his hammer at the creature.

+2 Striking Returning Astral Cold Iron Grabthar's Hammer (w/ Stratagem): 1d20 + 23 ⇒ (11) + 23 = 34
Bludgeoning Damage +Spirit +EnhancedStrategicStrike (Precision): 2d6 + 6 + 1d6 + 3d8 ⇒ (3, 2) + 6 + (6) + (8, 5, 6) = 36
Non-lethal damage due to Merciful Balm.

◇ Devise, ◇ RK, ◆◆ Activate Brooch, ◆ Strike


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Amidst the fanfare and display of lights, Dr. Lazarus stows his brandy snifter and stands ready at the gate. He reminds everyone, "Recall that Lady Fallenta warned us the final challenge would be a mock battle ..." he continues, "...that would require non-lethal attacks. Or we fail."

Note: Lazarus applied Merciful Balm to his hammer prior to entering the playhouse. Duration: 1 hr.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Alas, Dr. Lazarus is just not as charming as the rest of his colleagues. While well-known as an esteemed forensics professor, he's occasionally made aware of the rough edges to his personality.

Instead of continuing a futile effort, he takes a seat and pours himself some brandy. "You're all much better at this. I'll watch the show from here."

With all 4 options being Cha-based, Laz will sit this one out.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Sensing the tormented spirits, Dr. Lazarus tries to reason with them, "Oh powerful spirits! Heed my sage advice..." The learned Doctor continues, "Is it your desire to remain here and repeat the same painful events over and over again? Who benefits from that? Certainly not you. I sense you have more important business to attend, once you move on to the afterlife."

Diplomacy +lead: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus approves of the work by Jayma and Marine. "Well done, my colleagues."

As he's stowing his books, he nods to Marine and excitedly says, "Of course, my dear. You can always borrow my books. Knowledge is power, and all that." He mentions, "If you're interested in economy..." he mutters, "...and who isn't...", he continues, "...there's a fascinating book, well, more of a ledger, describing the tax system of Osirion." It's difficult to tell if he's being serious.

Ready to continue, the Doctor moves up to door #4 to listen and check for traps, while waiting for Marine to open it.
Perception +21+2 (to listen, +lead) and +22+2 (to check for traps, +lead)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus shows more excitement than normal as Marine makes good progress. "Well done, dear Marine. Keep it up!"

Seeing that Marine had trouble with Pry and Pry Again, Lazarus rummages in his bag to find another choice. -- this one much smaller than the last, called Crowbars: The Long Sordid History. The Doctor suggests, "Marine dear, Figure 2 shows very plainly that ...." He drones un attempting to guide the centaur.

Aid attempt
Athletics (Force Open) to Aid, +lead: 1d20 + 20 + 2 ⇒ (4) + 20 + 2 = 26


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus rubs his chin in thought. "While I'm sure dear Marine is skilled in disabling, it might be easier to carefully pry it open."

The Doctor retrieves a rather heavy book from his bag, 'Pry and Pry Again'. He quickly finds the chapter involving tortoise shells. He reads out relevant information to Aid Marine.

Athletics (Force Open) to Aid, +lead: 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 40
Thanks for allowing the lead to apply, GM SuperZero.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

After the pirate challenge, Dr. Lazarus smiles, "Well done, my colleagues. We were most efficient." When Jayma approaches door number 3, the Doctor moves past her to take the lead. He decides to listen at the door and check for traps.

Perception +21+2 (to listen, +lead) and +22+2 (to check for traps, +lead)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus raises his eyebrow at the burning ship illusion. "Fascinating." He reaches into his book bag. He finds a useful tome, 'Chemical Disbursement: A History.' He flips to the page on carboys. "Looks straightforward enough..."

The Doctor retrieves his Superb Repair Kit and works with Marine to continue crafting the dispenser.

Crafting +kit +lead: 1d20 + 23 + 1 + 2 ⇒ (16) + 23 + 1 + 2 = 42

If dispenser is complete, maybe Jayma can work on mixing chemicals?

Dr. Lazarus turns to Jayma and Callistro, "This larger volume, 'The Periodic Table: It's Elementary!', may help with mixing the right chemicals."
Lazarus can use Clue-In to help one of you for a +2 circ bonus. (once every 10 minutes)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus thanks Marine for the non-lethal balm, and he repays her for the cost.

As the group approaches the Swan's Shadow Theater, the Doctor sips from his brandy snifter and asks Fallenta, "How long do you expect these challenges will take? For instance, will we be here most of the day? Or maybe the challenges are timed?"

When they arrive, Dr. Lazarus grips his Grabthar's Hammer in one hand and his Staff of Air in the other.

Exploration Mode is Search (by default and listed in tagline). He'll always be gripping his Staff. When appropriate (like entering the theater), he'll also be wielding his throwing hammer.

Upon entering the theater, Dr. Lazarus looks around, "Before we head through door number 2, I would expect there to be a challenge here, in room number 1." Dr. Lazarus moves to inspect the theatrical displays.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none
Marine Masquerade Marinelle wrote:
I'll also spend 2 gp on the Theatrical mutagen formula and 4 gp to buy two Merciful Oils which I can apply to my Sword and the Doctor's hammer to give them Non-lethal.

While Dr. Lazarus appreciates the coffees that Marine has been crafting, he should spend his own money for paid consumables.

Like this Merciful Balm which I never knew existed. After Sigourney shows him the item, Lazarus spends his own 3 gp to get the balm for himself.

(As always, finance details are on his character sheet.)


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus joins the group on a morning shopping spree. He upgrades his Brooch of Inspiration and finds a mortarboard to wear on his head (Mage's Hat).

Dr. Lazarus already is sipping from his brandy snifter when Fallenta gathers the group for the briefing. The Doctor retrieves his writing pad and takes copious notes. He says, "Excellent. Excellent. So these challenges will take place at this historic Swan's Shadow Theater." He muses aloud, "If I recall, it fell into ruin during the reign of Barzillai Thrune ...." He stops muttering when he realizes either everyone already knows or they they don't find it interesting. This happens a lot.

With the Mystery of the Opera already one of his leads, Lazarus pursues a new lead: Challenges at the Swan Shadow Theater.


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

At the mention of tomorrow's challenges, the Doctor asks, "If combat is involved, should we strive for non-lethal attacks, or will there be medics standing by?" He quickly adds, "I of course would be willing to assist with my considerable medical background."

Looking at the recent loot, Lazarus suggests, "Perhaps we can upgrade some of our gear in town before tomorrow's festivities?"
I assume there's time for a quick shopping trip, since most of us prob already have purchased the runes.

When the group arrives at The Feathered Fox, the old elf looks around at the makeup of the group, then settles in on the bard, "Callistro, my boy. Care to share a room?"


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

After taking a sip of the very pedestrian coffee, Dr. Lazarus adds a splash of brandy. He offers his jug, "Would anyone care to enhance their ..." he sniffs his mug and continues, "...are we calling this 'coffee'?" At some point, he gives up, sets his coffee mug aside and just sips from his brandy snifter. He quickly recovers his manners, "The rest of the meal, dear Fallenta, was superb. We appreciate your hospitality."

When their host mentions puzzle games, Lazarus' long elven ears perk up. "Among my many talents, puzzle solving is at the top." He can't help but mutter, "Admittedly tied with several others." He confidently states, "I look forward to the challenge."

As the conversation turns to the opera, Dr. Lazarus thoughtfully rubs his chin, "I'm skeptical regarding the profitability of such an endeavor." He laughs and continues, "However, as long as no one's expecting this old elf to sing or dance, it may prove to be an interesting diversion."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

The pompous Doctor appreciates fine dining and enjoys the jellied whole eel. "Compliments to the chef, my dear Fallenta. It's not often I find perfectly prepared eel. Such a dish takes great finesse." He tries the sommelier's wine selection. "Ahh .. robust with a delicate nose. Less pretentious than most local varietals." As the group is well aware, Dr. Lazarus is an expert in 'pretentious'.

When their host brings up the topic of challenges, Lazarus smiles, "As a renowned forensics professor, I value the importance of testing the subjects' knowledge and application." He takes the last sip of wine, before returning to his brandy as a digestif, and adds, "I'm sure I speak for my esteemed colleagues when I assure you we welcome the challenge."


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

When Fallenta asks about previous adventures, Dr. Lazarus savors the tapenade and rubs his chin. Recalling their host's love of music, The Doctor answers, "Since you clearly appreciate the power of music, dear Lady, allow me to share a story." Turning to our sorceress, he continues, "Jayma, do you recall our adventures with the wondrous Dark Archive folio?"

Sipping his brandy, he explains, "They say reading can take you places. This special tome literally teleported us to a castle in Xopatl." He continues his lecture, "A bone from a demon lord was producing a 'song of unmaking' that was so powerful, it was causing physical harm to the locals." Taking a deep breath, he concludes, "Naturally, we dealt with the issue and made the area safe for all. It was a most rewarding experience. It's my belief that music should play an integral role in all theater productions."

Theater Lore +lead, to Influence: 1d20 + 24 + 2 ⇒ (3) + 24 + 2 = 29
Maybe this counts for the Music weakness? In any event, hopefully bad rolls aren't catching up to all of us this round...


Male Elf Investigator 12 | HP 126/126 | AC 31 (32 w/ shield) | F+18, R+20, W+22 (resolve) (+2 vs lead)| Perc +21 (+2 involving sight) | Exploration: Search | Spd: 55' | Active Leads: Opera & Kintargo Opera House, Solid Lead: xxx | Spell DC 31. Wizard Spells: 1 □□, 2 □□, 3 □, 4 □ | Staff of Air □□□□ | Halfling Luck □ | Hero: 1 | Cond: none

Dr. Lazarus accompanies the delicious appetizer course with his personal stash, which he carefully pours from his jug into his snifter. "If you'd care for some fine brandy, Madam, I'm happy to share."

With Marine's information, the Doctor rubs his chin in thought. "While not a thespian myself, I've reviewed plenty of productions." He sips and continues, "As you well know, set design is crucial. Some of the finest stages involve trap doors to allow the actors unique entrances and exits."

Theater Lore +lead, to Influence: 1d20 + 24 + 2 ⇒ (19) + 24 + 2 = 45
Note that if stage design is a "weakness" that provides a circumstance bonus, it would not stack with Pursue a Lead (already included).

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