Friendly Fighter

Domitian Olavsgaard's page

1,112 posts. Alias of Tazo.


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Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom seems invigorated by his killing blow! Recover 1 panache--the one spent to parry.

He does not hesitate--seeing Wapiti charge another foe, he attempts a pincer action to catch the Svathurim from a different angle!

Sorry, I missed that I needed to repost. Using the house rules, Dom maneuvers north of the Svathurim (25' away) and then charges. With Haste, there's just enough movement to do this.

Falcata, Rage, Good Hope, Haste, Inspired, Power Attack, Charge: 1d20 + 18 + 2 + 2 + 1 - 3 + 2 ⇒ (13) + 18 + 2 + 2 + 1 - 3 + 2 = 35. Damage, Rage, Good Hope, Inspired, Power Attack: 1d8 + 13 + 3 + 2 + 2 + 9 ⇒ (6) + 13 + 3 + 2 + 2 + 9 = 35

He is ready to parry if struck.

Parry/Riposte:
Parry, Size Penalty: 1d20 + 18 ⇒ (4) + 18 = 22
Riposte: 1d20 + 20 ⇒ (8) + 20 = 28
Damage: 1d8 + 29 ⇒ (7) + 29 = 36


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom joins Wapiti in bringing all of his fury upon Vesvolod the centaur priest!

Falcata, Rage, Good Hope, Haste, Inspired, Power Attack: 1d20 + 18 + 2 + 2 + 1 - 3 ⇒ (1) + 18 + 2 + 2 + 1 - 3 = 21. Auto-miss
Damage, Rage, Good Hope, Inspired, Power Attack: 1d8 + 13 + 3 + 2 + 2 + 9 ⇒ (8) + 13 + 3 + 2 + 2 + 9 = 37

Hasted Attack: 1d20 + 20 ⇒ (16) + 20 = 36
Damage: 1d8 + 29 ⇒ (6) + 29 = 35

Iterative Attack: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 1d8 + 29 ⇒ (3) + 29 = 32

He is ready to parry again if it comes up.

Parry/Riposte:

Parry, Size Penalty: 1d20 + 18 ⇒ (2) + 18 = 20
Riposte: 1d20 + 20 ⇒ (14) + 20 = 34
Damage: 1d8 + 29 ⇒ (1) + 29 = 30


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Okay, if I understand right, the two green circles are dead frost giants. So, Dom can take the exact same action charging a centaur instead? If so, that's what he does! I believe your house charging rules means he can find a charging lane around the menhir. Add +2 to hit and damage due to Crasius's Inspire Courage--will delay behind Crasius to ensure Dom gets the benefit of that.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry, I'm a bit lost as to Dom's status. I think Dom busted open a door, and we rolled initiative. Are people posting their actions describing what they did at the same time Dom did his door bashing? If so, I guess I'll revise after allies and enemies act.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry, I know I haven't posted in forever. I hope to up the pace.

Seeing foes in the distance, Dom lets out a shout and begins his charge!

Rage, Charge
Falcata, Rage, Charge, Good Hope, Haste, Power Attack.: 1d20 + 18 + 2 + 2 + 2 + 1 - 3 ⇒ (5) + 18 + 2 + 2 + 2 + 1 - 3 = 27;
Damage, Rage, Good Hope, Power Attack: 1d8 + 13 + 3 + 2 + 9 ⇒ (1) + 13 + 3 + 2 + 9 = 28

If that hits, swift action to demoralize via Menacing Swordplay.
Intimidate: 1d20 + 15 ⇒ (6) + 15 = 21

Glaring at his foe, he's ready to retaliate if anyone or anything attacks him.

Parry / Riposte:

Parry, size penalty: 1d20 + 20 - 2 ⇒ (14) + 20 - 2 = 32
Riposte: 1d20 + 20 ⇒ (15) + 20 = 35; Damage: 1d8 + 27 ⇒ (2) + 27 = 29


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Been mostly out for the holidays. Will post in the new year!


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom is about to swing at the giants when Ingrit's massive volley of arrows takes them down! "Nice shooting. As always."

He goes to the next door, finding it jammed. As soon as it's clear that the doors are shut without locks, Dom will try to break them down! Could try to do this the same round, if allowed--but I understand if it takes more time to figure out the door needs to be busted down.

Str DC25, Rage, Good Hope: 1d20 + 5 + 2 + 2 ⇒ (19) + 5 + 2 + 2 = 28 Booyah!


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Thankful that the fearsome frost giants are blinded, Dom focuses on the foe that Ingrit has peppered with arrows! Full attack on Frost Giant 2, redirect to Frost Giant 1 if FG2 is down.

Falcata, Haste, Rage, IC, GH, PA: 1d20 + 17 + 1 + 2 + 2 + 2 - 3 ⇒ (12) + 17 + 1 + 2 + 2 + 2 - 3 = 33; Damage, Rage, IC, GH, PA: 1d8 + 10 + 3 + 2 + 2 + 9 ⇒ (3) + 10 + 3 + 2 + 2 + 9 = 29
Falcata, Haste, Rage, IC, GH, PA: 1d20 + 17 + 1 + 2 + 2 + 2 - 3 ⇒ (8) + 17 + 1 + 2 + 2 + 2 - 3 = 29; Damage, Rage, IC, GH, PA: 1d8 + 10 + 3 + 2 + 2 + 9 ⇒ (3) + 10 + 3 + 2 + 2 + 9 = 29
Falcata Iterative, Haste Rage, IC, GH, PA: 1d20 + 12 + 1 + 2 + 2 + 2 - 3 ⇒ (6) + 12 + 1 + 2 + 2 + 2 - 3 = 22; Damage, Rage, IC, GH, PA: 1d8 + 10 + 3 + 2 + 2 + 9 ⇒ (2) + 10 + 3 + 2 + 2 + 9 = 28


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom has no spells for this battle, but plenty of rage! Hastened by his ally, he charges at the nearest giant.

Rage, Charge!
Charge, Rage, Haste, Power Attack: 1d20 + 18 + 2 + 2 + 1 - 3 ⇒ (1) + 18 + 2 + 2 + 1 - 3 = 21. Natural 1 miss

Regrettably, he stumbles, unable to control its fury to good purpose, his falcata swinging wide of the mark!

He stands ready to deflect any blow directed at him.

Parry/Riposte, if triggered:

Parry, Rage, Haste, Power Attack, Size Penalty: 1d20 + 18 + 2 + 1 - 3 - 2 ⇒ (10) + 18 + 2 + 1 - 3 - 2 = 26
Riposte, Rage, Haste, Power Attack, Size Penalty: 1d20 + 18 + 2 + 1 - 3 - 2 ⇒ (9) + 18 + 2 + 1 - 3 - 2 = 25
Damage, Rage, Power Attack: 1d8 + 10 + 3 + 12 ⇒ (3) + 10 + 3 + 12 = 28


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

As you recognize, Hadda's player has been gone for quite some time. In one game where they're the GM, they asked for a break, with the hope and expectation of returning. Hope they'll return, but botting makes sense.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Hey folks, I'm here. But I've been coming to the conclusion that I want to wind down my PbP games. I've done PbPs for a long time and enjoyed them, but I've been struggling with checking in regularly. I'd like to finish out our mission here and then treat that as an ending point.

So not goodbye yet, but it'll come.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I forgot we take higher of PFS default or die roll.
HP: 1d10 ⇒ 5
PFS default remains what I get.


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Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

The first and most important point is you should play what you want! I think we'll be fine with anything.

I would probably be an Option 3 adherent. My take is that Hadda is our party arcane trickster--skill monkey and caster rolled up into one! We really need that role, as Crasius leans martial. Hadda contributes amazingly with her spells and is our fearless leader of lore!

If you're looking to deal damage, one option would be to add a more damage-focused bard archetype. One idea would be Sound Striker--you literally talk an enemy to death! (I kind of think that fits Hadda.) Functionally, the Weird Words power is like Scorching Ray with bonus damage. And spending Bardic Performance rounds is less problematic when the party has 2 bards. I think you'd have to give up the Studious Librarian archetype, but you would keep the more crucial Chronicler of Worlds archetype that is the foundation of your character.

If you're looking for something more martial, I think there are many other archetypes, and you might consider that alone or in combination with one of the 1-level dips you mention. My concern is that just a single-level dip is not quite enough to make Hadda a martial character, because Hadda's feats are heavily invested in being awesome at skills.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sweet! Level 9 is much appreciated, as is the opportunity to rest.

I've been wanting to harmonize Dom's Swashbuckler abilities with his Rage abilities, and I figured out how to do it. My plan is to take a single level of Urban Bloodrager. This will give Dom Controlled Rage, which means that he can Rage and Panache at the same time! Thematically, it's Dom figuring out how to balance his split heritage (just in time for an epic fight). I'll figure out the further implications and then level up.

****

Here's the level-up:

Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1
+10HP
+1 BAB
+2 Fort
Controlled Rage
Fast Movement
Bloodline: Martyred
Bloodline Power: Ancestral Strikes
Feat: Power Attack (I know, way overdue)
Skills: Acrobatics x2, Intimidate, Perception, K. Nobility, Sleight of Hand


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Initiative: 1d20 + 4 ⇒ (4) + 4 = 8.

Dom has his sword, his armor, and some fine wine--enough to face giants with the allies at his side.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Ingrit and Dom have Cold Resist 2, I think we'll be fine.

Dom watches the skulls and shadows warily--one never knew when they might come alive. "Thanks for the light, Hadda. Whoever lives here sure likes it dark and grim." He waits close to Hadda as she works on the tricky lock.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

For a moment, Dom looks to make sure that there was no baby still within the womb of this creature. "Oh, and I had trusted that woman--nay, hag. Such foolishness. I know Jadrenka said we should try to spare the life of this hag--but I was not ready for half measures against a dangerous foe!"

He wipes his sword clean, then readies it once more. "To the Eon Pit. Let us find this key, and earn Jadrenka's trust."


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom will delay momentarily until after Crasius, then begin striking at Grishelmuk!

Falcata, IC: 1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37; Damage, IC: 1d8 + 7 + 5 + 2 ⇒ (8) + 7 + 5 + 2 = 22
Crit?: 1d20 + 17 + 2 ⇒ (19) + 17 + 2 = 38; Damage: 2d8 + 18 ⇒ (2, 6) + 18 = 26
Falcata Iterative: 1d20 + 12 + 2 ⇒ (8) + 12 + 2 = 22; Damage, IC: 1d8 + 7 + 5 + 2 ⇒ (2) + 7 + 5 + 2 = 16


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Happy anniversary! Sounds like a busy period for sure. Hope you were able to avoid the worst of the storm.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom knew nothing about night hags, so he to Vala--searching for signs of whether Vala kew this hag and saw her as a threat.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom is still not done worrying, but at least Hadda seemed to have figured something out. "Hm, I guess is there anything on the mountain that might meet us on our way back?"


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Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom becomes more and more concern at Hadda's failed strategies. "Are you sure you know what you're doing?"


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"We're fortunate to have your knowledge and insight," says Dom as the Upasunda allows them through.

Sword still drawn, he approaches the menhirs but doesn't yet enter the area they define. "Can you also tell what this circle is? Feels like a place of ritual, for sure."


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I also already know the answer to this riddle, and will give some time for anyone who doesn't to give it a try.

"Anyone have some idea about the riddle? Or do we just get our magics ready and prepare to fight?"


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry to see you go Seke. Thanks for gaming with us, and hope we can play again in the future.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Clebsch RoW wrote:


"My name is Vala, but I haven't been called that for so long, I may hear that name and fail to respond."

Dom finds this statement troubling for a moment, but shakes it off. He could not imagine what horrors this woman might have gone through. "I'll walk beside you, Vala. And my sword will protect you."


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom nods assuredly. "Thank you for your bravery, miss. We have defeated many a foe in this heinous place, and we can take on the centaur and the hag, if you can help show us the way. They surely deserve death for their crimes!"


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom nods. "And when will Grishelmuk return?" adds Dom, desiring to face this hag in combat.

Sense Motive: 1d20 + 8 ⇒ (17) + 8 = 25


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom moves in front of Hadda and Rurik, watching carefully as they descend. "The way is clear," he assures them. He would offer a hand but decides that Hadda is better off keeping one hand to feel around her.

He is most certainly startled to find a very pregnant woman at the bottom of the stairs. "I am so sorry for your plight. We are here to slay these hags, including the one that keeps you captive. I fear there is no easy escape from this place unless we defeat her first."


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Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Hello! I am on the other side of my busy period a month sooner than I expected! I am going to catch up on life and get back into things. Thanks for keeping me botted during my time away.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Hi folks, my theory that things would be better in a week was too optimistic. I suspect work is going to keep me from posting for the next couple of months, with late September being the time where I can jump back in. I have a September 21 deadline I'm facing, and there may be spillover / I'll need to recover. I'm really sorry for the trouble.

I will roll with whatever solution makes sense to you. Happy to have my character botted or have my character or just step away from the action temporarily. If you prefer to move on entirely, I'm okay with that too; I don't want to sap the momentum of any of my games.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry for the prolonged absence. I need another week or so to power through a busy and stressful time. Please bot me as needed.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

GM:
You bet he wants to attack.

Dom tries to do better this time with his attack.
+1 Falcata, IC, GH, Haste: 1d20 + 17 + 2 + 2 + 1 ⇒ (17) + 17 + 2 + 2 + 1 = 39; Damage, IC, GH: 1d8 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20
Crit? (if crits are possible): 1d20 + 17 + 2 + 2 + 1 ⇒ (4) + 17 + 2 + 2 + 1 = 26; Crit Damage, IC, GH: 2d8 + 20 + 4 + 4 ⇒ (3, 4) + 20 + 4 + 4 = 35


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom swipes at the witchflame as it dashes by him!
AOO with +1 Falcata, IC, GH, Haste: 1d20 + 17 + 2 + 2 + 1 ⇒ (1) + 17 + 2 + 2 + 1 = 23; Damage, IC, GH: 1d8 + 10 + 2 + 2 ⇒ (8) + 10 + 2 + 2 = 22. Miss.

He then continues his pursuit. Moved 40' on the map, still have a move or standard left but can't see the map.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I think Dom is waiting for readied actions to go off, and then would qualify to take a turn.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

It's definitely a challenge to GM, and we've had a long ride. I appreciate all you've done for us!

Agree it makes sense to float a GM recruitment on the board.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom doesn't know where the foe is, so he's stuck with a ready action. Would like to use the same roll if allowed.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Sorry to hear about the challenges, especially with health. Hope you're able to use the break to recover.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I don't know where the witchflame is on the map, but I am assuming I saw where Seke fired. If that spot get marked, I can update Dom's position.

Seeing Seke fire a lethal snowball at her foe, Dom quickly moves and swings at the very same spot!

Falcata +1, IC, Prayer: 1d20 + 17 + 2 + 1 ⇒ (17) + 17 + 2 + 1 = 37; Damage, Precise Strike, IC, Prayer: 1d8 + 7 + 5 + 2 + 1 ⇒ (8) + 7 + 5 + 2 + 1 = 23
Crit?: 1d20 + 20 ⇒ (1) + 20 = 21; Crit damage: 2d8 + 20 ⇒ (1, 2) + 20 = 23
Concealment: 1d100 ⇒ 39; Concealment blind fight reroll: 1d100 ⇒ 95


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Dom delays until after Seke's turn.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"Right!" Dom immediately goes in pursuit in the direction that Seke points!

Double moved on the map, which is 80' for a hasted Dom. I'm a couple squares off the visible map edge.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"Protect yourself, Rurik!" calls out Dom, as the badly burned priest chooses to nevertheless heal him. "Where'd that ghost go?" he asks, as it seems to vanish. He intended to chase her, but that would require knowing where to chase. Delay. Seke--can you share where it went (if you know)? Dom would jump back into initiative and move if he knows.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"It burns, it burns!". Finding himself in poor health, Dom decides he ought to focus on shaping up before continuing the fight. So he pulls out and drinks a potion.

CMW potion: 2d8 + 3 ⇒ (5, 6) + 3 = 14


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

It's mostly a family visit so that my son can meet his great-grandfather. Japan and China have both relaxed Covid restrictions. Things in Japan felt surprisingly affordable, so I think the dollar must be comparatively strong? Shanghai is a mix of old and very modern, the subway system is fantastic.

Have a great time at the beach!


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I'm traveling to Asia for the next couple of weeks, so my posts might be delayed.

Dom is 100% moving out of the way next turn. Seems like Clebsch can post the enemy actions, and you should then assume Dom moves.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

I will definitely move forward next, didn’t know I could readily move through the Will-o-wisp before.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Yep, do what you need to do.


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"Will-o-wisps!" shouts Domitian as he sees the familiar foe. He angrily strikes at one of them.

Rage, attack!

Falcata +1, Rage: 1d20 + 17 + 2 ⇒ (14) + 17 + 2 = 33; Damage: 1d8 + 10 + 2 ⇒ (5) + 10 + 2 = 17
Falcata +1 iterative, Rage: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26; Damage: 1d8 + 10 + 2 ⇒ (6) + 10 + 2 = 18


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

Initiative: 1d20 + 4 ⇒ (19) + 4 = 23
Stealth: 1d20 - 1 ⇒ (20) - 1 = 19
Perception: 1d20 + 10 ⇒ (1) + 10 = 11


Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |

"As long as the dead don't rise up while we're coming through," says Dom warily. He found the history lesson rather ill-timed. It was enough to know that they were past wardens. And that they weren't immortal. That could prove to be important.

"Next door, then," he says, matter-of-factly. He takes a look as they prepare to go through.
Perception: 1d20 + 10 ⇒ (7) + 10 = 17

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