Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Dom seems invigorated by his killing blow! Recover 1 panache--the one spent to parry.
He does not hesitate--seeing Wapiti charge another foe, he attempts a pincer action to catch the Svathurim from a different angle!
Sorry, I missed that I needed to repost. Using the house rules, Dom maneuvers north of the Svathurim (25' away) and then charges. With Haste, there's just enough movement to do this.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Okay, if I understand right, the two green circles are dead frost giants. So, Dom can take the exact same action charging a centaur instead? If so, that's what he does! I believe your house charging rules means he can find a charging lane around the menhir. Add +2 to hit and damage due to Crasius's Inspire Courage--will delay behind Crasius to ensure Dom gets the benefit of that.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Sorry, I'm a bit lost as to Dom's status. I think Dom busted open a door, and we rolled initiative. Are people posting their actions describing what they did at the same time Dom did his door bashing? If so, I guess I'll revise after allies and enemies act.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Dom is about to swing at the giants when Ingrit's massive volley of arrows takes them down! "Nice shooting. As always."
He goes to the next door, finding it jammed. As soon as it's clear that the doors are shut without locks, Dom will try to break them down! Could try to do this the same round, if allowed--but I understand if it takes more time to figure out the door needs to be busted down.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Thankful that the fearsome frost giants are blinded, Dom focuses on the foe that Ingrit has peppered with arrows! Full attack on Frost Giant 2, redirect to Frost Giant 1 if FG2 is down.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
As you recognize, Hadda's player has been gone for quite some time. In one game where they're the GM, they asked for a break, with the hope and expectation of returning. Hope they'll return, but botting makes sense.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Hey folks, I'm here. But I've been coming to the conclusion that I want to wind down my PbP games. I've done PbPs for a long time and enjoyed them, but I've been struggling with checking in regularly. I'd like to finish out our mission here and then treat that as an ending point.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
The first and most important point is you should play what you want! I think we'll be fine with anything.
I would probably be an Option 3 adherent. My take is that Hadda is our party arcane trickster--skill monkey and caster rolled up into one! We really need that role, as Crasius leans martial. Hadda contributes amazingly with her spells and is our fearless leader of lore!
If you're looking to deal damage, one option would be to add a more damage-focused bard archetype. One idea would be Sound Striker--you literally talk an enemy to death! (I kind of think that fits Hadda.) Functionally, the Weird Words power is like Scorching Ray with bonus damage. And spending Bardic Performance rounds is less problematic when the party has 2 bards. I think you'd have to give up the Studious Librarian archetype, but you would keep the more crucial Chronicler of Worlds archetype that is the foundation of your character.
If you're looking for something more martial, I think there are many other archetypes, and you might consider that alone or in combination with one of the 1-level dips you mention. My concern is that just a single-level dip is not quite enough to make Hadda a martial character, because Hadda's feats are heavily invested in being awesome at skills.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Sweet! Level 9 is much appreciated, as is the opportunity to rest.
I've been wanting to harmonize Dom's Swashbuckler abilities with his Rage abilities, and I figured out how to do it. My plan is to take a single level of Urban Bloodrager. This will give Dom Controlled Rage, which means that he can Rage and Panache at the same time! Thematically, it's Dom figuring out how to balance his split heritage (just in time for an epic fight). I'll figure out the further implications and then level up.
****
Here's the level-up:
Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1
+10HP
+1 BAB
+2 Fort
Controlled Rage
Fast Movement
Bloodline: Martyred
Bloodline Power: Ancestral Strikes
Feat: Power Attack (I know, way overdue)
Skills: Acrobatics x2, Intimidate, Perception, K. Nobility, Sleight of Hand
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Ingrit and Dom have Cold Resist 2, I think we'll be fine.
Dom watches the skulls and shadows warily--one never knew when they might come alive. "Thanks for the light, Hadda. Whoever lives here sure likes it dark and grim." He waits close to Hadda as she works on the tricky lock.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
For a moment, Dom looks to make sure that there was no baby still within the womb of this creature. "Oh, and I had trusted that woman--nay, hag. Such foolishness. I know Jadrenka said we should try to spare the life of this hag--but I was not ready for half measures against a dangerous foe!"
He wipes his sword clean, then readies it once more. "To the Eon Pit. Let us find this key, and earn Jadrenka's trust."
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Dom is still not done worrying, but at least Hadda seemed to have figured something out. "Hm, I guess is there anything on the mountain that might meet us on our way back?"
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
"We're fortunate to have your knowledge and insight," says Dom as the Upasunda allows them through.
Sword still drawn, he approaches the menhirs but doesn't yet enter the area they define. "Can you also tell what this circle is? Feels like a place of ritual, for sure."
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Clebsch RoW wrote:
"My name is Vala, but I haven't been called that for so long, I may hear that name and fail to respond."
Dom finds this statement troubling for a moment, but shakes it off. He could not imagine what horrors this woman might have gone through. "I'll walk beside you, Vala. And my sword will protect you."
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Dom nods assuredly. "Thank you for your bravery, miss. We have defeated many a foe in this heinous place, and we can take on the centaur and the hag, if you can help show us the way. They surely deserve death for their crimes!"
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Dom moves in front of Hadda and Rurik, watching carefully as they descend. "The way is clear," he assures them. He would offer a hand but decides that Hadda is better off keeping one hand to feel around her.
He is most certainly startled to find a very pregnant woman at the bottom of the stairs. "I am so sorry for your plight. We are here to slay these hags, including the one that keeps you captive. I fear there is no easy escape from this place unless we defeat her first."
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Hello! I am on the other side of my busy period a month sooner than I expected! I am going to catch up on life and get back into things. Thanks for keeping me botted during my time away.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
Hi folks, my theory that things would be better in a week was too optimistic. I suspect work is going to keep me from posting for the next couple of months, with late September being the time where I can jump back in. I have a September 21 deadline I'm facing, and there may be spillover / I'll need to recover. I'm really sorry for the trouble.
I will roll with whatever solution makes sense to you. Happy to have my character botted or have my character or just step away from the action temporarily. If you prefer to move on entirely, I'm okay with that too; I don't want to sap the momentum of any of my games.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
"Protect yourself, Rurik!" calls out Dom, as the badly burned priest chooses to nevertheless heal him. "Where'd that ghost go?" he asks, as it seems to vanish. He intended to chase her, but that would require knowing where to chase. Delay. Seke--can you share where it went (if you know)? Dom would jump back into initiative and move if he knows.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
"It burns, it burns!". Finding himself in poor health, Dom decides he ought to focus on shaping up before continuing the fight. So he pulls out and drinks a potion.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
It's mostly a family visit so that my son can meet his great-grandfather. Japan and China have both relaxed Covid restrictions. Things in Japan felt surprisingly affordable, so I think the dollar must be comparatively strong? Shanghai is a mix of old and very modern, the subway system is fantastic.
Loot Table Rondolero Swashbuckler 5 / Ulfen Guard 3 / Urban Bloodrager 1 Human | HP 86/98 | AC 21, T 14, FF 19, CMD 26, ACP -3 (excludes climb & jump) | F+9, R+9, W+7 (+2 bonus vs charm/compulsion, guarded thoughts) | Per+10 | Init+4 |
"As long as the dead don't rise up while we're coming through," says Dom warily. He found the history lesson rather ill-timed. It was enough to know that they were past wardens. And that they weren't immortal. That could prove to be important.
"Next door, then," he says, matter-of-factly. He takes a look as they prepare to go through.
Perception:1d20 + 10 ⇒ (7) + 10 = 17