Mounted Paladin

Docora's page

Goblin Squad Member. 37 posts (46 including aliases). No reviews. No lists. No wishlists. 1 alias.



Goblin Squad Member

1 person marked this as a favorite.

Hi folks,

Call me a n00b, loser, whatever you may, but I see several times on these forums people speaking in terms of winning or losing.

How exactly does one "win" an open sandbox MMO? Is there some big boss battle at the end that I haven't heard about yet? :)

I thought the intent was to create this living/breathing world that persisted on its own?

As an example, I didn't join TEO thinking in terms of defending my settlement or military strategy. I joined what sounded like a group of like-minded individuals that I would enjoy playing with.

As I have mentioned before I am more interested in PvE, though not PvP averse. But how am I to enjoy exploring looking for some uncharted dungeon (or whatever) when I am constantly going to need to worry about the "strategy" of my decision or if some angry miscreant wants to attack our settlement just to prove himself right?

Am I in the wrong place here? :)