Shae

Dimitsi's page

46 posts. Alias of Sedoriku.


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Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gingerly picks his way across the ice, moving across the snow island for a few feet and getting adjacent to the bear. He raises his scythe as the sounds of war drums seems to get closer and louder. It cresendos with the down swing of the scythe before building up again, this time with a violin weaving into the melody as well.

Scythe: 1d20 + 10 ⇒ (17) + 10 = 27
Damage, Slashing: 2d6 + 4 + 4 ⇒ (1, 3) + 4 + 4 = 12

Deadly melody, Agile: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21
Damage, sonic: 2d6 + 4 + 4 ⇒ (4, 4) + 4 + 4 = 16

◆ Act Together: Stride, ◆ Strike, ◆ Strike. I'll reroll that second attack if it misses.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi lightly rolling his shoulders as the straps of the sled fall away, slides across the slippery ice as the violin/scythe like weapon forms in his hands, a worried energy emanating off him as the sounds of far far off war drums pound faintly across the ice.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi takes up the reigns of the sled and stretches out his neck and back, a movement that might actually do something or might just be an affectation and the sound of rapid bells chiming like neck pops doesn't clear that up. His expression stays flat as does his words,/inflection, but there's an almost giddy sound of wordless choir singing that accompany them. "Shalll we then?"

As they try to weave among the trees of the woods, there's the faint sounds of jubalent laughter as if just over the hill. Clearly someone is enjoying himself.

Acrobatics, if I may?: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Honzak has a focus spell that can give (among other things) Dimitsi a swim speed equal to land speed, so for he should be able to get across with no problem (or one check if it's rough enough to warrent one.

Dimitsi lays down in the water, his spider webs molding and forming into a small boat with plush cushions for Honzak as the eidolon swims his master across the river.

Athletics if turbulent, Swim speed bonus: 1d20 + 4 + 4 ⇒ (16) + 4 + 4 = 24
Fort save: 1d20 + 10 ⇒ (19) + 10 = 29
Reflex save, w/ Guidance: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11

On the other side of the river there's a moment where the eidolon might not grab the edge but otherwise seems just fine with swimming across.

Reflex take 2 if needed: 1d20 + 7 ⇒ (3) + 7 = 10
Reflex take 3, Bloody threes!: 1d20 + 7 ⇒ (11) + 7 = 18

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi leans into the 'reins' of the sled and tries his best to pull it as fast as he can.

Athletics, Untrained: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Honzak gives a wave and sends the strong and yet surprisingly flexible Dimitsi up the pole.

Acrobatics w/Guidance: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16

Grabbing ahold of the egg, the eidolon slowly decends to the ground with one hand on the pole.

He hands the egg off to the race official and then helps Honzak take off about five layers of jackets so the gnome cna actually move his limbs freely.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gives a solemn nod, though you're not entirely sure if it's in response to climbing the pole first or the comment about needing to wash... but the butler eidolon is standing conspicuously further away than normal.

Also a +7 from Dimitsi

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, standing behind his master nods at the words, the usually impassive psychopomp seemingly subduedly excited about this as the faint sounds of handbells reaching a small crescendo echo out from somewhere far off.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, in stark contrast to his summoner, is still dressed in his cobweb-woven butler suit and blank white mask. The only concession he seems to have made for the cold and snow is to add a small conical rice hat from Minkai to keep the snow from piling up.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Reflex Save: 1d20 + 6 ⇒ (19) + 6 = 25
Dimitsi is able to avoid the battering from the tree boar and slips away from the melee with a step.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gives a nod and opens his mouth. No words come out but a sound of bells ringing in the distance grows to join and intertwine with the song Honzak's orchestra is playing. He then lashes out with the scythe once and starts to play the violin on it afterwards.

Scythe vs. Tree, IC: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Slashing damage, boosted, IC, w/1 Negative: 1d6 + 4 + 2 + 1 + 1 ⇒ (4) + 4 + 2 + 1 + 1 = 12

Deadly melody,Agile, IC: 1d20 + 9 + 1 - 4 ⇒ (16) + 9 + 1 - 4 = 22
Damage, sonic, boosted, IC, w/1 Negative: 1d6 + 4 + 2 + 1 + 1 ⇒ (2) + 4 + 2 + 1 + 1 = 10

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi moves up to the three creatures, risking himself, but backed up with his summoner's music slashes out with his scythe.

Violin Scythe: 1d20 + 9 ⇒ (19) + 9 = 28
Damage, Slashing w/1 negative (assuming it ain't undead): 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gets up behind the rest of the front-line fighters and readies his weapons "These should not be living."

Act together: Stride

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi takes a slash at the red boar, trying to cut it down with his scythe.

Scythe, IC: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damage, Slashing, boosted: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

He then turns in time with some unheard music that Honzak seems to be conducting to, and gives it life with his violin, but it seems to resonate oddly around the red boar especially.

Deadly melody, IC, Agile: 1d20 + 9 + 1 - 4 ⇒ (11) + 9 + 1 - 4 = 17
Damage, sonic, boosted: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10

He then moves back a few paces, hoping to avoid another catastrophe of a hit like that again.

Act together: Strike, strike, stride

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi strides forwards twice, his oddly shaped scythe with a violin shaped bulge in it forming from the webs around his body. He gets up to the boar like things and takes a swing at the mint green one. He comments about them, flat voice backed with the sound of a single bell ringing, as if shaming the beasts. "You seem... Unnatural, like a perversion of the order of life and death."

Scythe: 1d20 + 8 ⇒ (14) + 8 = 22
Damage, Slashing: 1d6 + 4 ⇒ (5) + 4 = 9

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, covered in snow from being pelted by the kids, drops the ball he had in hand as he slowly forms his scythe. He speaks again, the sounds of a distant crowd bursting into laughter sounding in the back ground. "I could help him with his condition of livi-"

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gently imposes himself between Loka and his master, He speaks, again voice flat and emotionless, but this time accompanied by the sounds of war drums resounding as if beyond the walls, "I must ask that you not bring pickles near my master. He considers them 'biological weapons' and a 'real threat to his life.' I will take any and all such foodstuffs if you muct get rid of them."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

A tall, almost wiry looking, man stands a respectful distance behind Honzak, dressed from head to toe in all black, including what looks like a black on black suit and tie. The only points of color are a white face mask and a similar faintly glowing ruby in his forehead. At first glance he might just look like a butler with odd fashion sense, but a closer look reveals that he is still, perfectly, unnaturally still standing there. His clothes, up close are actually multitudes of spider silk laid out to look like clothes and, finally, anyone with familiarity with psychopomps would recognize that his mask seems to resemble that of a Morrigna.

He snaps into motion each time Honzak seems to give him an unspoken command, bringing tea, handing over sweets, and producing a notepad from somewhere on command. When asked if the group has any questions, Dimitsi takes a moment, as if asking permission, before turning to Amara and asking a question. His voice is flat and completely emotionless, but as he speaks there's the sound of funeral bells lazily pealing in the distance. "Are these kami or oni some sort of undead or trapped soul? Should we try forcing them back into the cycle or life and death."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Working the hymn into his melody, Dimitsi tries to free the soul trapped in the skeleton in front of him.

Deadly melody (unarmed strike): 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Damage, sonic, Boost Eidolon: 1d6 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9

Deadly melody (unarmed strike): 1d20 + 7 - 4 + 1 ⇒ (4) + 7 - 4 + 1 = 8
Damage, sonic, Boost Eidolon: 1d6 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10

Deadly melody (unarmed strike): 1d20 + 7 - 8 + 1 ⇒ (15) + 7 - 8 + 1 = 15
Damage, sonic, Boost Eidolon: 1d6 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9

If any of those kill 5, Dimitsi will just step back and stay defensive for a round.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi Reflex save: 1d20 + 5 ⇒ (13) + 5 = 18
Only 1 damage

Dimitsi avoids the worst of the shards and slashing skeleton hands that fly his way.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

MORE slashing? If only I could get resistance to it: 1d20 + 5 ⇒ (16) + 5 = 21

Honzak and Dimitsi's health= 10/20

Dimitsi raises their scythe to their chin again and shortly fiddles out two different melodies. The first one the psychopomp directs at the horse by trying to tap the end of the scythe to the horse's body.

And then as Honzak starts to cast a spell, Dimitsi takes another swing with the vibrating handle of his scythe.

Deadly melody: 1d20 + 7 ⇒ (9) + 7 = 16
Damage, sonic: 1d6 + 4 ⇒ (2) + 4 = 6 +1 positive

Deadly melody: 1d20 + 7 - 4 ⇒ (10) + 7 - 4 = 13
Damage, sonic: 1d6 + 4 ⇒ (6) + 4 = 10 +1 positive

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Save vs. bone shards: 1d20 + 5 ⇒ (2) + 5 = 7
NOPE, Hero point
Save vs. bone shards, Take 2: 1d20 + 5 ⇒ (11) + 5 = 16

Dimitsi avoids the worst of the shards after a long second of hesitation. He glances up at Daraj, "Good Sir l'Bayal, feel free to include me in your bombing. Taking these out is more important than avoiding some damage."

I'm okay with a minimal amount of splash, Honzak still has a potion and Heal.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

It's technically an unarmed attack. The summoner gets one free evolution feat at level one and Honzak took Elemental Heart that replaces the normal damage of his attack with a non-force energy type. It's why I use sounds to describe Dimitsi. The name deadly melody was just a way to describe it.

Technically Dimitsi isn't even using a scythe, it looks like a scythe but is an extention of his body and an unarmed strike.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, empowered by his summoner, tries to give the skeleton captain a performance to die for.

He dips head of his scythe beneath his chin and starts to play a haunting tune on the strings that extend down some of the length of the weapon. It reverberates oddly down the long shaft and seems to focus extra energy on the captain of the squad.

Deadly melody: 1d20 + 7 ⇒ (9) + 7 = 16
Damage, sonic, Boost Eidolon: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12 +1 Positive damage

Deadly melody, Agile: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Damage, sonic, Boost Eidolon: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9 +1 Positive damage

AC is 18 for the turn.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gets to work purifying souls and the undead they are tied to. The psychopomp moves forward a step and slashes at the 5th walker.

Scythe: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Damage, Slashing: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Sighing something dark, the sounds of a concert hitting the low point of some ethereal piece of music sounding along with it, Dimitsi raises their scythe and with a bow that appears in their hand instead plays a single long reverberating note at the undead near him.
Deadly melody, agile: 1d20 + 7 + 1 - 4 ⇒ (8) + 7 + 1 - 4 = 12
Damage, sonic: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10 +1 positive

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

As he is covered in a slight shield of divine force, Dimitsi raises his scythe. His normally trim and well kept spiderweb made clothing has splaid out behind him some, and there's a faint sound of a rhythmic, almost accusatory, gavel pummeling going on near him.

Scythe: 1d20 + 7 ⇒ (20) + 7 = 27
Damage, Slashing: 1d6 + 4 ⇒ (6) + 4 = 10
Slashing, crit Fatal d10: 1d10 + 4 ⇒ (2) + 4 = 6 Additional d10 not doubled: 1d10 ⇒ 9
1 additional point of positive damage

He steps forward and takes a a second swing at the new zombie. As I'm assuming that 32 damage kills

Scythe: 1d20 + 7 - 5 ⇒ (19) + 7 - 5 = 21
Damage, Slashing: 1d6 + 4 ⇒ (4) + 4 = 8
+1 positive damage

Actions:

◆: Act together: Honzak= Protect Companion cantrip, Dimitsi= Strike
◆: Stride
◆: Strike

AC is 18 for the round

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

I think Dimitsi might be a little too suited for killing zombies. He can do both slashing and positive with his scythe...

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

I'm just a bit worried about the undead moving past the front lines. Dimitsi is actually pretty good at handling skeletons, with an agile sonic damage attack that also deals 1 point of positive damage.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

As Honzak eats the second pickled radish, Dimitsi gives a small shudder, almost as he didn't enjoy the taste. With a ruffle of Honzak's hair, he moves down the stairs, the faint hint of a war chant following his movements. Until he stands next to Makai. "Would it be in imposistion to stand at your side, Lady Makai? Also thank-you for holding down Honzakqed while Loko patched him up."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Three actions! Just a second.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Honzak and Dimitsi don't have any feats or abilities yet to protect against damage.

Dimitsi gets taken down by a lucky blow from one of his mortal enemies. His form fades with a screech of pain and anger as his tether to this plane and the life forces animating him dissipate with Honzak starting to die.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Quick question about the construction of this place, does it have murder holes? If there was ever an appropriate time to be using one of those for its namesake, this would be it.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi starts seeming to sound like a choir group in full song as Honzak gives the go ahead for his more reckless plan. He giddily jumps off the crenelations of the walls and aims directly for the undead corporal below him.
10' falling means 5 damage to Dimitsi and him landing prone, but falling on top of the skeleton needs it to make a DC 15 Reflex save against the damage as well

The eidolon then stands up.

Actions: ◆ Act Together (Interact to draw a potion/Move off the walls) ◆ Stand up (Dimitsi) ◆ Drink potion (Honzak)

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Since hearing about the large number of undead coming up the path, the staid and smooth motioned Dimitsi seems to take on a slightly jittery energy. Lecturing with Honzak, the psychopomp's form starts to fray at the edges as the spider webs that make up his outfit flay out. His low voice with no emotional inflection never changes, but the sounds behind it is a muted version of one of the joyous songs the Razmirians sang the day he and Honzak observed their services.

"Try and aim for the head. Most necromancers tie the core of their foul magics, and the soul of their victim, in there." At first the eidolon is a bit too zealous and likely to turn people off and scare them away from the fight but Honzak steps in and explains it a bit more calmly.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gives a look at the rat and holding Honzak, does calmly look at the goblin. In his deep eomtionless voice he comments. "Master Loko, I understand goblins can eat a variety of things and not get sick, however not all peoples can enjoy raw meat without risking their lives. It's nice of you to share, however."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

With Makai's praise, Dimitsi gives a happy sound not unlike a symphony reaching a crescendo, but muffled as if it was a few rooms away. He turns back to the spiral and adds a few more details in a somewhat detailed etching.

The next day, Dimitsi gets his revenge for being ungloriously unsummoned without consent by Honzak a few days earlier and bundles the gnome up before deposting him in the same worksite as Loko. The goblin had been kind and friendly to everyone but it was the gnome who took offense at first. He needed to make amends or burn that bridge forever. Dimitsi makes sure that the gnome stays where he is for the rest of the day. Catching Honzak when he'd try to run away, and dragging him out of any hiding spot he found.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi straightens to an unreasonable height at the mention that there is a necromancy aura in the room that had been found. He only leaves the area at the mental insistence of Honzak threatening to leave him behind and make him lose his tether to this plane.

Dimitsi is antsy through the barbeque and visibly shaking and pacing around. Even after Honzak goes to sleep, when Dimitsi usually has some time to clean a few things and then spend time in silent meditation, composing music, he just paces the room over and over restless and the closest thing to worried he can get.

The next morning, he's glad that Honzak wanted to get up early hoping to get an early start on the room, but has to suffer through the ceremony and waiting for Honzak to gather the workers. When he finally gets up to the fort, Dimitsi looks over at Makai, his voice tinged by bells the next hill over pealing in alarm, "I there anything I can do to help, or should I work on my own? I can read and write Requian if needed."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, as soon as he hears something threatening to attack them, reaches out a hand as a scythe made of webs appears in them. The scythe has an unusual body, with a section of the main body bulging out into what looks like a violin, with the strings of it reaching up to the head of the scythe.

He starts humming a counterpoint to Honzak's tune as he get up next to the gecko that is threatening Loko. In his emotionless sonorous tone, but this time with the bells sounding much closer and much more aggressive, the eidolon asks, "Master Loko, is this gecko being a problem? Shall I kill it for you?"

Quick note, despite them having an HP tracker on both profiles, Dimitsi and Honzak share a Hit Point pool. Only really Honzak's HP needs to be tracked at any one time.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None
Makai Goldenoak wrote:
Do we know that [Dimitsi] is psychopomp or not?

I actually don't know if there's a specific rule to this or not. If it's player's decision, then I would say anyone with training in Religion or an appropriate Lore would probably know that. He doesn't try to hide it and bears a not so small similarity to a Morrigna, just male presenting, without wings and a different kind of mask.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi gets to work picking up stones and rocks and even moreso, getting the waste left by the geckos out of the area.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

As soon as the group is outside of the sight and hearing range of everyone else he can see, Dimitsi pulls the group aside. "It seems that the serving girl at the inn is being mistreated. We should keep an eye out for her." The bells ringing in the distance when he speaks have a more aggressive clashing sound, though his words themselves never change pitch from his usual sonorous tones.

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

GM:
Dimitsi spreads his hands and fingers showing off his slightly too long fingers but also that he doesn't have a weapon to hurt them with. "I didn't mean to scare you, sorry. Is there really nothing I could do to help? Maybe help Bessama with her scrubbing while keeping an eye on her so you don't have to?" He pauses for a moment before adding, "Please, I hate doing nothing and hearing the sounds of the world passing me by..."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi, with a mission and request, moves out of the room after the innkeep and tries to catch her in the hallway. In his slightly booming voice he asks, "I have no need for breakfast. Is there anything I can help you with? As a manservant, I understand that you did a lot to prepare that breakfast and would be honored to help you with any tidying you might have, or daily tasks that got disrupted due to us being here."

Envoy's Alliance

N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Dimitsi extends a hand to the goblin, and without bending over somehow reaches it down to the level the where Lokoloko could take it without having to reach up more than he'd need to reach for a fellow goblin his own size. "Dimitsi. It's a pleasure to meet you. Now, if you'll excuse me, I need to go clean some 'vinegar cucumber horror juice' out of someone's 'third best traveling pants' before they're 'ruined forever.' Have a good day and try not to die." With this he bows and then gracefully walks to the room that Honzak disappeared into.

Envoy's Alliance

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N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

It is considered rude to eat something without sitting down to enjoy it. The idea of walking and eating (like a snack you bought at a street vendor) is becoming a little popular among the younger crowds but for the most part, people don't.

Also I was trying to think of a polite way of saying be careful without it sounding condescending (which Dimitsi is not)

Envoy's Alliance

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N Male-presenting Psychopomp Eidolon 3 | Honzaqed HP 32/32 | AC: 19 | F +10 R +7 W +8 | Perc +8 | 25 feet | 1 Sonic resistance | Exploration Activity: Scout | Active Conditions: None

Holding onto the half-eaten pickle, with a slightly tanned hand, Dimitsi slowly walks over to the goblin. There's just the slightest hint of something being off about the way he moves, almost as if he'd learned how to move by watching people and not by having to do it himself. He moves up next to Lokoloko and extends the lost pickle. With a tenor voice that faintly rings as if funeral bells were ringing far off in the distance, he comments, "Young sir, I believe you dropped this earlier. It hasn't been on the floor, so it should be safe to eat. Please be careful about eating and walking in the future. The amount of deaths caused by choking in such circumstances is surprisingly high."