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Today's session was interesting.
I want to tell more, but am going to request that my DM bring comment and summary of this recent session's experience - as I believe he may be most suited for this. Hopefully, this thread may one day benefit someone else in a similar situation. Again, I thank you all for your input, interest, time, and patience.
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I would love to. However, my time and resources are scarce (I usually get a lift from a member of the group to the kind of nearby gaming location), and I the likelyhood that you are in the same region of Indiana - if in the state at all. But yes, finals week for GM, I have obtained the PFARG, PFRPGBestiary, Adventurer's armory, and the pathfinder cronicles gods and magic book in the meantime. Additionally, the "x feat is good for y" would be what I'm looking for. As I'm open for perspectives and ideas in general. (side question: how do I know which books with "Pathfinder" in the title are from 3.5? As I have yet to figure that out...) Also, should I create a separate thread for crowd-sourcing cleric ideas? Please and thank you, as always. ![]()
Yeah... I've spent most of this weekend pouring over feat descriptions and spells and forums and such trying to figure out what to do for lvl 9 class and feat (figured out one last lvl in cleric will work. But I have no idea for feats). But every time I get momentum on an idea, I question whether it would be worth pursuing since I don't know if it'll pass.
At this point in the thread and in time, most (all?) of my questions have been resolved. But I'm wondering if it would or wouldn't be bad to crowdsource some good ideas now. ( I can come up with some nice ones on my own
...I should email my DM a request for specifics and limits. (he keeps saying any paizo but run it by me first, and I am having trouble working like that). In the meantime, would it be useful to list my character specifics for some character workshop?
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I want to play my character AND get along well with the group. I like them and we work well together. But my concern is that if I challenge too much (challenge everything is my nature), it will result in problems. But for now, the battle is on hold, the party is resting, and there's a great big swarm of trouble waiting just outside the gates [spioler= in game and out] a large number of Shocky Lizards in game, and discussion with DM out of game. [/spioler] ![]()
Update and clarifications: Last session went over well. Though I didn't bring up or push any of my concerns, because we were in the middle of a large scale conflict Rise of Rune Lords: . This last session, we wrapped up the last of the enemies.
ogre fort siege, in which my cleric called a Giant Bane scimitar +1 - thus causing some conflict It was the session before that that my character Dice was spawned un-game and used spells like Barkskin and Shield to increase AC and Ancestral Gift to get a Bane(enemy that killed my brother) weapon that would be more suitable to avenge with than my trusty Silver Morningstar +1 (worships Milani, and essentially used to fighting devils. DM & I chose the weapon because it would be appropriate.). Earlier, via email, I mentioned that I was planning on using Ancestral Gift to get that raping - he required I pick one weapon that will ever be called via the spell (because I was generalizing the spell that's usually dwarven), then later that I could "unlock" more weapons with level up. So the spell would function as a sort of weapon locker that, when used - calls a weapon that I've already "made" or a new weapon (up to the limit imposed by level growth). Then at the table (session before last) after buffing up my AC and getting the weapon and then lots of fighting, he said I could no longer use the spell. Which was disheartening, as my only other weapon is a +1 silver morningstar. (just to note, I got to keep the more useful Bane weapon for the duration of the spell, but would never again be able to use it.)
RotRL Big Bad: and was downed.
A great big Ogre with levels in Barbarian and Ranger with favored enemy:humans, hit me with a decent roll against my 35 AC and knocked me unconscious from full health of 67 clarification : I used a borrowed cleric for a couple sessions, then he was phased out and replaced by my first character Dace - who then died from a crit that took me from full health to most definitely dead dead.
My DM has seen this thread, and we will talk about it sometime soon (finals are this week, so... Yeah). My biggest concern is that one then both of us will get in a heated argument which won't lead anywhere good for me.
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@marshmallow: master marshmallow wrote: But it happens, I've had DMs who just plain say no as soon as they hear something, or see something that they don't want to look up, then they just say no to everything else you try and bring up from then on. This is not my DM. He's not as well read as I (since I spent several contiguous days reading material and figuring out mechanics, not normal - I know - but thats ok to me), but he is experienced and willing for the most part. Elsewhere, I started this thread to acquire different perspectives and find a better understanding myself. Maybe I'll be a little more able to competently conversate with the DM on my goals and ideas now. Thank you all for your contributions, it has been quite helpful thus far. ![]()
Now on a computer (rather than cruddy mobile). One thing I've noticed (and the party members who's computer I am using has also observed) is that conversations between the DM and I are at this point... kinda difficult now.
I'm inviting him to the conversation now, though I don't know when he'll see it. I realized just now that I was kinda banking on Ancestral Gift for my character's in combat strategy. I had previously learned about the Guided weapon property, a +1 enhancement. And was (before getting the spell nerfed) planning on casting it each day to get a guided weapon for general use.
So I was banking on Cleric spells as a stopgap between entrance and finding/buying real equipment. I still don't know what is appropriate for starting in as an 8th lvl char and I don't want push with equipment requests at start, so I figured this was a good solution. @ciretose: I attempted to fit my characters into the story, but the info provided was either limited or slipped past my understanding. What I'm working with now is that Dice was essentially off in his own campaign elsewhere (Inner Sea relm i think... VS the EVIL Chelish empire and such)and arrived to retrieve and revive brother who died at the hands of an Ogre. My character's motivations and back story are better than the first one. As far as I understand, my party finds back story or more so motivation is important. ![]()
I should probably add a few things. I joined this group in January, they meet once a week for 7hr sessions.
I started with a cleric (also of milani) who was not mechanically min/maxed, but I thought had high enough AC to make a difference (it didn't), but it was a 90hp crit that killed him anyway. My character was backstory weak, as all of my characters will be (i just don't understand it yet). That sucked, but made an opportunity for me to have a real hook to my next character - Dice (also cleric), previous character's brother.
Yes, my new char is more min/maxed. But what else can I do, when 24AC (last char) didn't matter during the encounters I saw.
I'm a mathematician (in college studying to teach). I don't think it is unreasonable to read up and try to make a character that will survive the harsh environment we are playing in, and as I see it - anything less than "really strong" is going to die. I'm not trying to beat the DM, or outshine the party. I'm trying to participate in a game I've never gotten to play, have fun, and be useful to the group. I lost my train of thought... Also, ciritose - you're kinda being a butt now. I don't appreciate the attitude, and I think you're making some unfair assumptions about me.
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I have a 7cleric/1vindicator. I'd reccomend not spending other levels on fighter or other classes besides the two you already have, as it would lower your caster level further.
There is a cleric guide out there that recommends Stalwart Defender levels to become an AC god (at which point you're still as much a caster as a paladin).
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Question: would it be wise to invite my GM to this thread?
@ciritose: I believe I understand your perspective and generally agree. But I am not the player that you describe. The group has welcomed me (i made friends, yay!) and are pleased with my character (I'm pretty sure) even though I'm not a band-aid despenser, which was their earlier expectation of the cleric's role. ...though occasionally I still occasionally hear the "why don't you stand back and heal the tank (the barbarian who *always* gets hit)"... @various responses: the DM and I agree that Ancestral Gift is (may be in my hands) over-powered (as is, I would have it prepared daily) . Read the description.
I want it known that being "required" to be a cleric (is true, but) is not an issue now, as I've come to enjoy it.
I must get to a computer so I can respond further. Thank you all again! ![]()
Woo!
BBTroll:
The party contains: Pel - a halfling bard6/pfCronicler1/ranger1 (he performs a lot and is the party's skill monkey when not wandering off on his own), Cy - human rogue6/fighter2 (sneak attack with occasional poison), Dron - Sward rural barbarian8 (high HP low AC cannon), there was a wizard but the player left and the character wandered off into oblivion.
The players of Dron and Pel are my age (late 80's kids) who are console&computer gamers and are playing their own Exalted game elsewhere (that I joined but has not begun yet). The DM is a a seasoned tabletop gamer with experience playing and DMing in DnD before 3rd (i don't recall exactly how far, but has shown understanding of the original game ) The player of Cy is a long time tabletop (war) gamer who has certainly played the earliest versions of D&D. A list of homerules is not currently available, but will be (re) requested. S2412: there was reasonable (possibly more than) face time with the DM spent before creation of my char (which happened late in game) . He has been helpful and supportive and seems to be a generally good human. Koloko: I had walked into a game store for the first time and charisma'd my way into the Pathfinder group. (So I was a complete stranger who walked in and asked about play, circumstance was in my favor. But they weren't going to let just anyone in.)
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He's not all bad btw. Runs the game pretty well as far as I understand (first pen&paper rpg I've ever gotten to play). Powers up monsters though (may be bad, I'm on my second char as the first joined and quickly died to an Ogre general), but the enemies are fun (just really really dangerous... Like the party). It just feels like there are more arbitrations going against me more than others (though I am the only remaining spellcaster. Thanks in advance for reading, and the advice. ![]()
Questions first, then backstory. 1. Are non-core deities (namely - Milani) more powerful than core? 2. What is the impact of restricting a cleric to having (at most) one subdomain? 3. There are Dwarf only spells, and (fluff restricted) spells from race books... Are they over-powered? 3x. Summon Ancestral Guardian, Ancestral Gift, Blood Rage - are they too powerful for their level and need banned or adjusted? 4. I'm facing difficulties as a player interacting with my DM, what should I do to facilitate freedom and fun for me and peace with him? Backstory (or, "bs"):
I came in as the party's cleric (named "Doctor") was leaving, required to make a cleric. This was difficult at first as I personally believe the need for a deity is a crutch in a world where magic can simply be born, but I did the work - found faith and drank the coolaid. The rules for my creating a character were that it be a Cleric, must have deity, can use any Paizo source. So I studied and made spell cards from a generator creating all cleric spells from all books available ( but not 3rd party stuff). Apparently I'm what they call a min/maxer (a term I'm familiar with, as I'm a comp&console gamer). Though I disagree, it seems to be causing problems with the DM. Many of the ideas, combos, spells, various choices and whatnot that I've found from scouring the books (core, ult. Magic/combat/equip, race books, faiths of balance/purity/corruption) and the pfsrd have been knocked out on DM caveat.
Some rulings so far:
-Ancestral Gift is more powerful than any other 4th lvl spell and (was modified, now...) is disallowed because I'm not a dwarf. (from Dwarves of Golarion, says it is not a dwarf restricted spell) -no eastern weapons from ultimate combat (or was it equipment?) Because they're all over-powered. ...I'm having trouble dealing with having the rug pulled out from under me (there are other issues, but I plan or expect something to work within the rules - then he changes them), it is becoming less fun to play because of this. I don't know what to do (besides manipulating the DM to personally like me more, which I can do but find unethical), please help. |