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![]() The Pathfinder version of NeuroSpasta is completed. It is 305 Pages. Here's the rundown: Four new races based on the blend of flesh and technology. Fifteen new traits. Nine new core classes. Sixteen new prestige classes. Over a hundred new feats. Buy, modify, and control robots. Hundreds of new weapons, armor, and gear. Dozens of cybernetics from basic implants to total body replacements. Purchase and build programs to help yourself or cripple enemies. New adversaries including robots, cyborgs, and supercomputers. Including the adventure, Dreams of Man. Check the cover on our Facebook page at https://www.facebook.com/pages/Dias-Ex-Machina/416791821692560 ![]()
![]() We've finally finished our monsters save for servers, which are less monsters and more challenges to quickly overcome. We have four different types of monsters in NeuroSpasta. The first are aforementioned servers. The second are generic boiler-plate opponents carried over from Ultramodern and adapted to Pathfinder. You can apply several templates to these generalized opponents to customize them to your encounter. The third are normal creatures like cyborgs and drug-crazed pit fighters. The fourth are robots, which are different than normal creatures because s players can purchase and remote control them. As such we wanted player to purchase a robot and have its effectiveness increase as the player level increased (only when they are being remote controlled; if on their own, they use their base stats. There are feats one can take to make a player control his/her robot better. Here is one...if a player is controlling the robot, the character swaps his control bonus instead of the robot's. N Medium Construct XP 3,200
As for other more traditional monsters... HARM CR 13
We're still testing these things so any comments are welcome. ![]()
![]() From now until Boxing Day (for those aware of that holiday) DEM is dropping the price of ALL their games. Amethyst Renaissance: 6.99 (14.99)
Please show your support and share the news. http://www.rpgnow.com/index.php?manufacturers_id=2363 ![]()
![]() Someone posted this some time ago but we still update it. Our Great Game Quotes are real anecdotes from our personal game sessions. You can find the rest here... http://www.diasexmachina.com/ Desmond: "His eyes are fixed and pupilated."
Desmond: "I roll to attack Mike. What's your AC?"
GM: "You approach the carriage. You look inside and see people chained to the walls."
Brad: "Throw some grenades."
Conan: "Can you heal Desmond?"
GM: "Up ahead, you see a mountain that has no reason being there."
GM: "They pour wine. It’s white."
CONAN: "I let my hat hang behind me from the strap."
RENE: "Hey, Conan, there is molten silver down there to make silver bullets. Get a bag."
CONAN: "We can theoretically make this prisoner's death really slow and really painful. He might change his mind about talking."
GM: "The giant spider pounces on you, Lorne, and you fall back into the water."
Yannick Ziener has not participated in any online campaigns. |