Yzahnum

Diabhol's page

Organized Play Member. 193 posts. No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



Dark Archive

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Ok, assuming a 6th level Monk already has Improved Grapple and Deflect Arrows, what's left?

Catch Off-Guard, Scorpion Style, Gorgon's Fist and Throw Anything all suck. Improved Bull Rush, Improved Disarm, Improved Trip aren't the focus of this character, so they don't seem like great choices. Combat Reflexes and Mobility don't fit the character's combat style and Dodge doesn't really seem worth a feat.

Hamatulatsu seems to be the best choice, though it's only slightly better than a cestus when you crit.

Am I missing something?

Dark Archive

Ok, I think I'm a bit confused at how defensive casting works. Let me see if I have this right:

Mage threatened by Fighter: Must cast defensively or lose the spell.

Mage threatened by Fighter w/Spellbreaker: Must cast defensively or lose the spell & possibly get hit by attack of opportunity.

Is that correct?

Dark Archive

So, I'm playing an 11th level Fighter in a group with a Druid, a Wizard, and a Cleric/Doomguide with a Bard Cohort. I'm trying to decide on a cohort for my character and I need some advice on what to bring in to help the group (and myself). I've considered various divine casters, a Marshal, and a few other combat-only types, but none of them are really grabbing me.

Any suggestions?