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So im thinking of rolling a druid for a certain unnamed AP, not naming it to try to go in blind as possible besides the players guide. The party consists of:
Im thinking of rolling a druid as it looks like all the major roles are covered pretty well. Heres the hitch, I like the saurian shaman archtype but it seems that joining a game at 8th lvl there wouldnt be much benefit to that archtype and it would be better for me to go just normal druid. Many of the players in this game will probably have above average characters as far as competency I'm assuming. I'm not trying to trick out this toon but if Im gonna fill a jack of all trade kind of role it seems like a bad idea to be going in gimped. Should I be looking at a different class or just go straight druid or am I blowing this out of proportion. ![]()
Quote: Depending on the build, maybe the Summoner should be focusing on his summons. Do you mean like his summon monster spells? This is not really how hes RPing the character and I dont want to penalize him for being completely RP. So Im looking for a different method to make sure the combat portion of the game is not lacking for him. If thats not what you meant please explain? Quote: But by 9th level the Eidolon should be respectable. What kind of attack bonus should an avg 9th lvl eidolon be swinging with? That way I have something to gauge him against. Im a fairly new DM and between learning the modules Im running Im trying to grasp at the classes as well as I can to make things challenging as well as fun, but I only have so much time between sessions. So I hope the great paizo hivemind can help me fill in some gaps. Thanks to any suggestions and advice! ![]()
could use a little advice on an encounter build with a mob from this book more evil dm plots: So i want to use a "swarm" of claw bats particularly near the dread cyclops in the valley of the dead as I know that cyclops will not be a challenge for my party. I have a level 7 party of 4 damage dealers and no real healers, but Im wondering if even 16 of these will pose of much of a danger.
I figure if i do have them strike out on the stair perhaps they could be gaining cover from rocky out croppings ect, but other than that Im still uncertain. ![]()
evil DM plans: Im tempted to put a monster in the pool for my party to have to deal with at the same time as the wyverns. The rorkoun seems like it could be fun for that. Also I have a question, whatever happened to the original jade bracelet that started it all. I couldnt find it in any treasures ect. |