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![]() Curious wrote:
Read Garrett PI years ago, fun stuff. And definitely lighter than the Black Company books. Although I'm loving the subtle and not-so-subtle humor of the Black Company! Will pick up Dread Empire. Just depends on how fast I get through Black Company. Just started Shadow Games this week. Of course The Heroes (Joe Abercrombie) comes out next month, the new Malazan is due in March, and the new Dresden is coming out in April. Lots to read!! Oh, my. How could I forget The Republic of Thieves?!? ![]()
![]() Beercifer wrote: I'm re-reading Storm Front while the library orders the rest of his book series. Jim Butcher-awesome. Just started the Codex Alera. Enjoyable read for sure. Maybe biased for being happy that butcher gets to tell his fantasy story after years of Dresden. But yes, I love Dresden. One of the few series (along with Discworld) that actually gets better as the series goes along! ![]()
![]() MaverickWolf wrote: I'm not sure the skill thing is a size-related issue so much as it is an inherent design issue. As written, all eidolons start with combat-focused stats, and this shouldn't be the case. There needs to be mwchanics for creating a creature that isn't predisposed to be a combat monster, making other roles difficult to obtain. Agreed! ![]()
![]() I had Elven Bard/Ranger, Dallabnikcufecin, who had the worst time keeping his animal companions alive. He had a series of them in order; Esprocdoogaeb - Dog "Espy"
Brian P.S. Read them Backwards
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![]() Dennis da Ogre wrote:
Thanks Dennis. I can see how it could have been abused. ![]()
![]() Quote:
Um... maybe I wasn't clear. The quoted passage is NOT in the PFRPG. Was wondering why that aspect of the power was deleted. Thanks, ![]()
![]() Sometimes I'm slow, I mean really slow. But I just noticed this change to Familiars and I was just curious as to the reasoning behind it. "At the master’s option, he may have any spell (but not any spell-like ability) he casts on himself also affect his familiar. The familiar must be within 5 feet at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away and will not affect the familiar again even if it returns to the master before the duration expires." This entire aspect of a Familiar's Share Spells ability has been changed out. Was buffing a familiar by extension deemed too powerful?/ plain unnecessary?/ everyone is getting a bonded item or sword anyway? Heh, Thanks in Advance, ![]()
![]() Shisumo wrote:
I never said "all my standard feats". The fighter is giving up exactly ONE feat. I'd give up my starting feat as a cleric in a heartbeat! And the fighter isn't losing ALL of his class abilities. Just one feat at first level. He still gets another 10 bonus feats. I'm saying the trade out of one feat for 40+ skill points strikes me as a bit much. Not that the fighter does or does not need to be improved as a class. Not that it would be overly game breaking in most campaigns. Not that being that first level fighter with two extra skills and no super fancy extra combat feat is for everyone. But 1 feat for 40+ skill points and extra class skills is not balanced. Indago ![]()
![]() Shisumo wrote:
I see your point. But that's a problem with the class itself. Doesn't mean it's not broken in and of itself. Basically, is allowing any class to give up one feat for an extra 40+ skill points balanced? I'm not sure. It seems this is an attempt at a fix for the fighter(which it needs), but that doesn't make the substitution balanced. Like the OP says, "why WOULDN'T you take this as a fighter?" Hell, I'd take it as a cleric who only gets what, 7 feats thru 20 - as opposed to the 18 a fighter gets. If you need to fix the fighter, fix the fighter(and I think pfrpg is doing a good job of re-balancing the classes against each other). Or as the one poster suggested, make this the class feature, and allow the player to swap it out for a feat if they want. But like I said, I'm leaning towards making the min skill points/level 4 anyway. Indago edit: This is equivalent to 13 skill focus feats that have bonuses that stack. All for one feat. That's balanced? ![]()
![]() Karui Kage wrote: The premise is that it's meant to be available for a Fighter who goes to a military academy of sorts...but even adding that as a requirement doesn't help much, as anyone can write that into their backgrounds. Yeah, so the player spends an extra 3 seconds writing "graduated from A'xic'ont'in Acadamy for Academic Warfare" and gets an enormous amount of skill points. Maybe if it had a hefty INT requirement? That kinda impairs a fighter from its main attributes. Say INT 15 or 16. Then the fighters who really want to play the academic can, but not the fighter with the 8 INT. Still think the bonus is too much. There was a feat in Eberron, I think, called Education. Made all skills class skills and gave +1 skill point/level. We house ruled it out. Yeah, this one gives ALL skills as class skills vs some skills. But half the skill points. I think it's a bit much. Then again, I wouldn't mind seeing the min skill points/level be bumped to 4 in pathfinder. So I might allow it, and maybe make a variation for clerics/sorcs,wizards... Indago ![]()
![]() Karui Kage wrote:
I'd be willing to trade a feat for +2 skill points/level for any class. That's a feat for 40 skill points (more with the X4 at first) And it's not like fighter's don't have feats to spare(especially in pfrpg). Then again, generally speaking,it seems quite a lot more weight is placed on combat feats over skill feats. But compared to skill focus +3 bonus or the group of +2/+2 feats, +40 seems a bit much. Indago ![]()
![]() YULDM wrote:
But two bastard swords would be at -4/-4 to attack and cost a feat to use them as one handed. Unless I'm mistaken, then move along. ![]()
![]() In one of the supplemental books (complete champion?) they have some very nice substitutes for the Ranger class. One being remove spellcasting and gain a feat at 4th, 8th, 12th, and 16th from a list of ranger feats. I may have the specifics off. But I did play one that way and took the loner flaw (never gain an animal companion) and the Item Familiar feat from Unearthed Arcana to get an Inherited Sword. There are a lot of Ranger variant Ideas that are 3.5 compatible if not OGL. Though I can understand the desire to have things spelled out "in core rules". Brian |