Karzoug the Claimer

David Jarvis 54's page

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Wolfx wrote:

If you like good cyberpunk head on over and help this project be amazing.

http://www.kickstarter.com/projects/821979583/interface-zero-20-full-metal- cyberpunk

It uses the Savage Worlds system, but the world is the part that is worth the price.

The kickstarter is getting close to unlocking a stretch goal at 46k for a novel by Lou Agresta!


Gun metal games is pleased to release Class Options, Volume 4: Brutal Barbarians!

The Pathfinder Role-playing Game greatly expands the options for barbarian PCs over earlier iterations of the game. Rather than a simple boost to hit points and melee damage, the new barbarian also gains special abilities when he releases his inner fury. Brutal Barbarians expands the class even further.

More than just a list of additional rage powers, this supplement presents a new type of rage, an alternate class, and new class abilities suitable for wilderness survival. The new barbarian bloodline option allows a barbarian to acquire specific rage powers inherited from a monstrous ancestor. Several new rage powers and 25 feats are also included, including a few designed for barbarians who fight from horseback.

Written by Stefen Styrsky, this 12 page E-book is layered for easy printing.

Grab your copy today!


We are pleased to announce the release of our first Pathfinder adventure; The Stones, written by Stefen Styrsky.

A newly-built dam unearths an ancient evil that threatens the countryside. Will you journey into the depths to defeat this nameless evil before it's too late?

The Stones is a Pathfinder RPG scenario designed for 7th level characters. Set in a generic border kingdom and wilderness area near a medium or large city, it is suitable for use with any campaign setting. The adventure combines “sandbox” wilderness exploration with a short dungeon crawl.

The Stones is a 12 page, fully bookmarked, layered PDF for easy printing.

Grab your copy here at Paizo's storefront today!

The Stones


Hi everyone!

I just thought I hop in and let you guys know that Interface Zero is on sale here at Paizo!

Check it out!

Interface Zero


joela wrote:
Already on order from my FLGS.

Thanks!


Welcome to the Future!

Interface-Zero, is the first book in the Interface-Zero Cyberpunk Setting by Gun Metal games. IZ brings your Savage Worlds game up to speed with the dark, frenetic world of 2088.

Didja Bring Your Gun?

Within the pages of Interface-Zero, you can match wits with ancient triad lodge masters, anarchist hackers and digitalized corporate moguls. Thwart the machinations of the New Chinese Mandarinate, or the Theocratic North American Coalition. Stare down the end of your gauss rifle at or match nano-woven steel with ganglanders, gene-spliced hybrids and borg shock troopers.

Are ya Wired?

Life is fast in 2088. If ya wanna survive, you need to be faster. Don't worry Ami, we got ya covered. Fast Furious and Fun cybernetic rules enable you to create any type of cybernetic implant or bioware modification you can imagine!

Wanna crash a corp Domain?

Interface Zero hooks you up with everything you need to hack a computer network or derezz an enemy hacker in 2088. But watch out, omae; ghost into the wrong system and you'll get fried faster than your food vat can spit out NUTRIpaste!

Interface Zero is a game without barriers; a setting where you can be artificially intelligent robots, vat-grown simulacrum, transgenic hybrids or just plain old flesh and blood humans. You can jack into the world around you and program it to suit your needs. You can implant cyberware in your body, interface with machines, fly hover craft, golemmechs, jump bikes and even hover tanks and Low Altitude Vehicles complete with the latest weapons and cutting edge VTOL or anti-gravity propulsion systems.

You can assume the roles of shadow operatives who rage against the corporate machine, private detectives cut from a noir-inspired cloth, fearless, larger than life heroes piloting mecha in a futuristic, transhumanist Japan- even survivors gutting it out in a post-apocalyptic wasteland filled with mutant horrors or AI-spawned mechanical nightmares are viable concepts in Interface Zero. Interface Zero is more than just a game setting, it is a toolbox you can use, adding or dropping whichever elements you wish to create the sci-fi game world that you and your friends want to play in.

Interface Zero is a 300 page, fully bookmarked E-book with layers for easy printing!

Grab your copy today here at Paizo!


I don't want to jinx anything, but I do want to get a steady release schedule and branch out into some other kinds of products for Pathfinder.

I might also do a conversion of my Scarrport book for Pathfinder.


Greetings everyone,

I just wanted to stop by and clue you in to the next installment in our Class options line of Pathfinder-compatible products: Barbarians!

The work is underway and I'm hoping to get this puppy out by mid-June!

I don't know exactly is in it yet, but I'm sure we might be able to get Stefen Styrsky - the author of all of these supplements - to come in and give as a little sneak peak.


Gun Metal Games is also entertaining proposals from prospective writers for small 5 to 6k word products.

To submit, you should send a 1 page summary of your idea to myself at the following email address:

mdavidjarvis@yahoo.com

If I like what I see, we can certainly discuss things in greater detail.


Xpltvdeleted wrote:

Besides good ideas?

Just curious as to what all went into it.

Is it something that can be done part time, or does it require full attention?

How much does it cost to get started (software, artwork, etc.)?

Is it "worth" it (outside of the intangibles)? Does the time you invest have a decent payoff?

You can certainly publish in your spare time. In fact, that might be the best way to go in the beginning. Focus on making quality products, one product at a time, one day at a time.

Don't overwhelm yourself with a heavy production schedule that is both unrealistic and potentially expensive. You'll burn yourself out, possibly go broke and alienate your customer base in the process.

Many people have said this in past discussions with others who wanted to jump into the industry, and I'm repeating it here for your benefit.

Don't quit your day job.

You are not going to get filthy rich doing this. That said, you can make yourself a nice, steady revenue stream that will supplement your existing income, if you don't go nuts on spending( Art, writing, editing, etc.).

Will it happen overnight? Nope. But keep at it, be good to the people who are supporting your work with their hard-earned money, and in time you'll see benefits.

Finally,publishing is a labor of love. Don't do it for the money. Do it because you are passionate about the industry.

Just my .02 cents.


Dark_Mistress wrote:


PS: I will do a full review of it this week or next. But for now this looks like your best product so far.

Thank you!

It's always great when someone reviews our products, and it's even better when they like them! :)


Dark_Mistress wrote:
Ok something I found odd. Not bad but not sure the point. There is two files with slightly different names but both files is the exact same thing as far as I can tell. Was one of them suppose to be B&W for printing?

That's really strange.

It was probable an error of some sort on the back end. I had to upload twice, because the first time It took forever and I finally ended up getting a message saying the upload server was down for maintenance.

It may simply be that the file was duplicated.

Sorry for any confusion.


Gun Metal games is pleased to release the third installment in our Class Options game line by Stefen Styrsky: Rangers Renewed!

Rangers are a dynamic class, competent and resourceful in various situations and environments. This supplement adds to the class's inherent versatility and presents options that instead make a ranger more specialized.

Rangers Renewed contains several new combat styles, options for favored terrain bonuses, and ways to make rangers deadlier against their favored enemies. Also included are over a dozen new feats for ranger PCs and animal companions, and expanded combat styles going to 16th level.

Grab your copy today!

Rangers Renewed!


I'm pleased to annoucne that Paladins prevail is now on sale here at Paizo!

Paladins Prevail


Paladins Prevail!

Stalwart knight. Bringer of justice. Defender of the weak. The paladin fulfills many roles. This Pathfinder compatible supplement allows a player to individualize a paladin based on how he imagines his character's faith manifests as abilities and powers. New class abilities are presented in a modular format, encouraging a mix-and-match approach to character construction, enabling greater variety, and allowing paladins of any level to benefit from Paladins Prevail. You will also find suggested combinations of these abilities and a series of new feats all paladins can use.

On sale now at RPGNOW!


Paladins Prevail is the next installment from Gun Metal Games (formerly Reality Deviant Publications) for the Pathfinder RPG.

The new class abilities presented in this supplement allow you to individualize your paladin based on how you imagine her faith manifests as powers and abilities. You can grant your paladin a more martial bent with the new options of boons and sword rites, choose to take on the role of the defender with sacrifices, or become the avenger of evil with justices.

Also included are new auras, options for non-spellcasting paladins, a new divine bond, new 20th-level capstone abilities, and new feats.

Keep an eye out for more information regarding this great E-book, written by Stefen Styrsky!


Science fiction the way you love it!

Reign of Discordia is the core setting book in line of the same name by the celebrated game designer Darrin Drader and Reality Deviant Publications. RoD gives you what you need to know about the galactic civilization following the fall of the Stellar Imperium. Future sourcebooks and adventures will further add to the dynamic space opera setting presented in this core setting book.

Within the pages of Reign of Discordia, you can fight against the R'Tillek and their crusade of extermination against the known species, fight to protect the independence of dozens of worlds, participate in the cold war between Earth and Lamog, haul cargo to the Frontier Systems, involve yourself in the various crime syndicates, work for one of the interplanetary conglomerates and engage in corporate sabotage, play a role in the advancement of one of the interplanetary organizations, salvage starships, and engage in a number of other activities that will bring danger and adventure.

The traveller version of reign of Discordia includes deck plans for the starships and also a full length adventure!

Reign of Discordia


Greetings everyone,

This might not be the right forum to post, but I couldn't find another one.

I'm looking for an editor with solid knowledge of the pathfinder system to do steady editing work for me.

Applicants should have superior knowledge of grammar, excellent knowledge of the Pathfinder/3.5 rules, and a head for design.

Pay is based on experience.

Interested parties should email me directly at:

mdavidjarvis AT yahoo DOT com

Thanks for your time.


RDP will be making print versions of our Class Options line, once we have enough products out to make a decent sized book.


I'm pleased to announce this product is now on sale here at Paizo!

Class options Volume 1: Sorcerer Bloodlines


Class options, Vol.1 is a new line of E-books designed to enhance existing classes in your 3.5 or Pathfinder game! Each issue will provide new options including sorcerer bloodlines, prestige classes, new feats, spells, class abilities and much more! The first issue in this series provides you with ten new bloodlines and nine new feats you can use to add more flavor to your characters.

Grab your copy at RPGNOW Today!


Nothing yet.

It's still in development.

I just wanted to let everyone know about it.


Origins and ENnie-award winning designer Aaron Rosenberg brings you an exciting new Pathfinder setting, a world of anime-style fantasy filled with cinematic action, grandiose gestures, thrilling magic, personal change, and dangerous beauty. Welcome to Unveiled, where nothing is as it seems.

The kingdom of Chiryoki is a strange and beautiful place, but a dangerous one. Long ago, a race known only as the Elders ruled here. They vanished, but traces of their glorious kingdom still remain, including ancient ruins and mysterious artifacts. The sky itself plays tricks on perception and nature—during the times known as Bloodlight and Second Bloodlight, everything shifts and changes, becoming darker, sharper, and more dangerous. Including people. And for some people, those changes linger into day and night, even becoming permanent. The Emperor holds the land in an uneasy balance as nobles play vicious games to gain greater power for themselves, their families, and their clans. Temples and cults preach salvation, damnation, and everything in between. Scholars study old records, trying to piece together what happened in the past—and what it may mean for the future. And now the greatest of the magical Workers is claiming temporal power to augment his mystical might, taking control of villages and regions one by one.


I love RIFTS.

It was the second rpg I was ever introduced to. I think the system is pretty cool, but can be a problem if you have a party that runs the gamut from a rogue scholar to a dragon hatchling.

One thing I never really had an issue with though, was MDC vs SDC. I always figured that if you aren't wearing some MDC body armor and you try and go head to head with a Coalition SAMAS (coolest power armor ever!), you're asking to be turned into a bloody stain on the wall.

Oh, I want to marry Nightbane and have it's children.


I'm pleased to announce that RDP's first 4th edition supplement, Scarrport: City of secrets, is on sale now here at paizo's store!

Welcome to the infamous city of Scarrport, a seedy trade port on the banks of the mighty Torberyn River where it converges with the Wellspring River. Scarrport is widely known as the gateway to the Hellfury Peaks — a mysterious region where evil festers in every crag, it’s influence spreading across the region like a raging firestorm. Unholy hell spawn roam the rugged mountain range, preying on unwary travelers and adventurers who seek to make their fortunes exploring the countless ruins dotting the land. Dangerous cults who worship dark gods riddle Scarrport’s four boroughs, using the city as a base of operations from which they spread their influence to other kingdoms.

No place for the naïve, the thieves and grifters of Scarrport lurk around every corner of this bustling city, preying on newcomers like a school of night fang eels on deep water trout. The unwary are soon parted with their money and possessions in this dangerous city or on the myriad river boats that stop in Scarrport to offload goods and pick up passengers. Yet, despite its unsavory reputation, Scarrport is a magnet for heroes in search of adventure. From the brothels, drug houses and gambling dens of the Fens to the boats traveling the Torberyn and Wellspring Rivers, or beyond the city in the demon-infested Hellfury Peaks and the tangled Dark Wood, the possibilities for adventure are boundless.
Inside this Campaign Cutout you’ll find:
• A new 30 level character class: The Elementalist.
• Three new player races; Ghodon, Gremlins and Otterkin.
• New magic items, implements and equipment.
• Steampunk items and guns such as the Babel Springstep pistol.
• New hazards!
• New creatures!
• An introductory adventure; The Iron Lumberjack!
And much more!

You can grab your copy of this great 4th editon supplement Here!


James Jacobs wrote:
David Jarvis 54 wrote:
James Jacobs wrote:

I hope that we'll have that up and available at Gen Con, when we release the actual game. In fact, I believe the goal is to get that done before Gen Con.

Of course, since the whole thing's based on the SRD anyway, the OGL/SRD works fine too.

So, while we can't claim compatibility with Pathfinder yet, we can produce material for Pathfinder under the ogl...?

Cool.

You could... but we'd prefer you wait until you see the final rules. We don't want lots of confusion about whether something's Alpha version 3, beta, or what; waiting until the rules are finalized at Gen Con is the best bet if you don't want your Pathfinder RPG product to self-obsolete.

That makes perfect sense.

Thanks for the reply.


James Jacobs wrote:

I hope that we'll have that up and available at Gen Con, when we release the actual game. In fact, I believe the goal is to get that done before Gen Con.

Of course, since the whole thing's based on the SRD anyway, the OGL/SRD works fine too.

So, while we can't claim compatibility with Pathfinder yet, we can produce material for Pathfinder under the ogl...?

Cool.


Reality Deviant Publications makes it's first foray into 4th edition gaming with Scarrport: City of Secrets, the first in our line of Campaign Cutouts, gaming supplements you can drop into any campaign setting.

Like all gamers, you are either using a published game setting, or have created your own amazing “home brew” worlds to play in. So why bother with a new setting? That was the fundamental question I grappled with when designing the concept for Campaign Cutouts. Even the most intricate worlds have a few blank spaces on the map. Campaign Cutouts help you fill in those spaces, providing you with interesting locations for you to plug right into your game with little or no work on your part. Optimally, you can use each Campaign Cutout “right out of the box” for one-shot games or even a mini-campaign. Campaign Cutouts are designed to be setting neutral, providing you with just enough information about the region and its inhabitants to make the campaign cutout playable, but not so much that you feel like you would have to shoe horn the material to fit with your world. Since each element of this Campaign Cutout is presented in modular format, you can use any part of this product as a stand alone element, adding or dropping each individual component as you see fit.

Campaign Cutouts introduce new material for players and game masters to use in their 4th Edition Dungeons and Dragons™ games. In each Campaign Cutout, you will find detailed information about the location and its inhabitants, new races, paragon paths, new monsters, feats, magic items, region-specific hazards and much more!

The first Campaign Cutout introduces you to the infamous city of Scarrport, a seedy trade port on the banks of the mighty Torberyn River where it converges with the Wellspring River. Scarrport is widely known as the gateway to the Hellfury Peaks — a mysterious region where evil festers in every crag, it’s influence spreading across the region like a raging firestorm. Unholy hell spawn roam the rugged mountain range, preying on unwary travelers and adventurers who seek to make their fortunes exploring the countless ruins dotting the land. Dangerous cults who worship dark gods riddle Scarrport’s four boroughs, using the city as a base of operations from which they spread their influence to other kingdoms.

No place for the naïve, the thieves and grifters of Scarrport lurk around every corner of this bustling city, preying on newcomers like a school of night fang eels on deep water trout. The unwary are soon parted with their money and possessions in this dangerous city or on the myriad river boats that stop in Scarrport to offload goods and pick up passengers. Yet, despite its unsavory reputation, Scarrport is a magnet for heroes in search of adventure. From the brothels, drug houses and gambling dens of the Fens to the boats traveling the Torberyn and Wellspring Rivers, or beyond the city in the demon-infested Hellfury Peaks and the tangled Dark Wood, the possibilities for adventure are boundless.

Inside Scarrport, city of secrets you'll find a new 30 level character class (the Elemental Master), new feats for the class, five paragon paths, an epic destiny and 3 new races; the Ghodon, the Gremlin, and Otterfolk! You'll also find new monsters including the Fel giant and the Night Fang eel!

Look for this great supplement for 4th Edition Dungeons and Dragons™ from Reality Deviant Publications soon!


Just an update.

Shadows of Cthulhu has been released!

I'm just waiting on the great guys here at paizo to review the book and put it up for sale!


Steve Greer wrote:
Big Bucket wrote:

I saw Metallica with Metal Church on the Master of Puppets tour in 1986. It it still my favorite show. Only two hundred people turned up. It was like having them play at a bar.

It made up for driving six hours that spring to see Ozzy/Metallica and having Oz cancel because of voice problems.

It would have been nice to see Burton play though. He died between the two shows.

Ha! I went to that Ozzy/Metallica concert around the time I was graduating from High School. Bragging rights for getting to see old Cliff pound on the bass before the bus accident [RIP]. Great concert!

I was lucky enough to see Cliff play in june '86 on the tour in support of Ozzy. The show was amazing. They completely rocked the house. The sister of an old friend actually gave Cliff a massage after the show.


Well,

I've been listening to Metallica's "Death Magnetic" pretty much non-stop since I got it yesterday. This album blows me away.

I've been a fan since '84. I followed them through their low period with Load and Reload, and I saw signs of their returning to the edginess they once had with St. Anger, but I never, never thought in a million years they would release something like this.

Death Magnetic has all the rage and speed of albums like Ride the Lightning and Master of Puppets. In fact, I submit that Death magnetic is the best thing they've put out since Puppets.

Totally amazing album.


Daigle wrote:
=384"]Linkified!

Yeah I fixed the above link.. sheesh.. those extra [] tags hurt my url pimpage.


Just a little heads up...

Shadows of Cthulhu for the True20 system is in the approval process, and I'm hoping to release it within the next 36 hours. All I need is for Chaosium to give me the nod and this baby is ready to rock and roll. :)

So, if you are new to the Cthulhu mythos, and you're someone who likes D20-based systems, You just might want to give this incredibly well-written book a peek.

You can download a preview on the website.

reality deviant publications

Thanks for your time.


Sinister games isn't dying though, is it?

I mean, that's his company. Boy, man I'd hate to see that company go away. Nick was putting out brilliant stuff!!

Congrats though, on your new gig!

I hope it works out well for you!


Russell Brown wrote:

I really liked the way True20 works with Cthulhu.

I tried d20 Cthulhu years ago, but I had some issues with it. First, d20 assumes heroic development (a 5th level character is WAY more powerful than a 1st level) which is a little overpowering for my Cthulhu style. Second, the spells and Mythos knowledge mechanics seemed to be at odds with the basic d20 mechanics (learning spells without leveling, mythos knowledge working different than other skills). It was like they took d20 Modern and stuck half of the Chaosium rules on the outside.

For Shadows of Cthulhu, we tried to stay within the spirit of the True20 system, and I love what happened. It's clean and it feels right.

You did a great job on it. Troy Taylor and Ed Healy, likewise, did outstanding work with the editing.

You guys should pat youselves on the backs for a job well done.

I can't wait until this puppy pops. people are going to love it.


Mad Elf wrote:

David, Russel,

It looks like a great work, but it leads me to a very practical question. I know that some of Reality Deviant works are available in print already, like Reign of Discordia, and as many True20 fans, I would like to have a look at them beyond the previews available on the net.

But, where I live (Central London), it is just impossible to find your books in any gaming store. When I ask about them, the answer I get is "Reality who ?". Is it because you have reserved your print works for the US only ?

Mad Elf, thanks so much for your questions.

Promoting products elsewhere on Paizo boards is justifiably frowned on, and since I don't have my print books for sale here, I can't do anyhting other than point you to my website:

www.realitydeviants.net

There you can find links to places to buy my printed products.

Beyond that, I'm happy to announce I've signed with Mongoose publishing to become a member of the Flaming Cobra print family, so you should be able to grab all of my print products in 2009.

Thank you so much for your interest, and I'm sorry I can't be a greater help to you.

If you have further questions, please don't hesitate to email me at:

mdavidjarvis@yahoo.com


And the nightmares continue!

These were just plain weird. I was at some summer camp where all the kids were beating each other with baseball bats. I think I was some counselor.. but my quarters were in a mental ward section of the camp, and everyone only came out at night. I had to sneak food, too. Nobody was feeding me anything.

There were others, but I can't quite recall them. I just know they were freaky.