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![]() Valda Simmons wrote: Maybe a scaled down, non-combative variation of the Furnace Golem would do the job? That does seem like something he'd build... but allas, don't think I should focus on making more constructs for this game. Limited money and time better spent on other magiks. Your suggestion sounds good too Rando, it'll certainly be awhile untill then though. But, at least we'll be based in the city at the start, so he can ask local smiths about using their forges. ![]()
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![]() Aww... Guess that's the end then. Suppose we were dawdling a bit to get to the end, sorry Rando. It should be noted that Dave more then likely beat the crap out of Agni during their reunion, and qould continue to try and hit him for weeks to come before his feelings of betrayl and abandonment mellowed. I'll try to finish up Hicklespurn later on, puclrfhase gear and what not... Rando, is there anything resembling the portable smelter in the concept picture I used for him? I doubt I could afford one, but if it exists then perhaps he can build it again later on, with the assumption he lost his old one recently. ![]()
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![]() "Be that as it may, Pharaoh, but as you already know I am a Lord and these people belong to my Royal Court. Wealth and power are things they possess in spades, and love is something earned rather then given. Besides," He says, taking a step back to observe his friends. "I've already made my wish." ![]()
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![]() Hmm... I'' admit, I didn't actually know about the half wealth thing until you pointed it put. I'm not sure how that is, perhaps from not having really used the system? I suppose I'll see how it works out in that case, it should even out in a way. Rando, regarding Background Skills, I'm curious as to what bit about them you're not quite sold on? As far as I know and am familiar, it just gives you 2 extra skillpoints which can be spent on skills classified as being "background". Well, that in two new skills, Lore and Artistry. Was there something more to it that you were reading? ![]()
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![]() Dave sheaths his blade, and looks upon the Pharoh. He dosn't waist much time considering the prospect of something other then what he set out to do. He does however contemplate the r8ght way to word his request, before finally declaring it. "I wish for you to, upon complete our third wish, to return us and our land back to where we belong, after which you will leave this world alone forever after." After making his wish, he steps back to allow the other four to decide how to split the last two. ![]()
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![]() Just wanna comment to Valda's earlier mention, that I might take the Trap Finder feat instead of Inquisitive Archaeologist, in order to give us that boon. Hicklespurn, my gnome, would pretty much have that skill maxed as is so it might be worth it. K: Engineering would be down to only +9, and he wouldn't get to roll +8 on spotting hidden Ancient Osiri things. Also, if push comes to shove, I might switch his construct, Shmick, to being a melee fighter. But I'll wait to see what's what first. Rando, would it be possible to craft items obtained at the start beforehand? I know folk like to do that when they come in with magic items at some higher level, but I've never had the chance to do so at this level. ![]()
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![]() Right now, I'm pretty slated for becoming our group's crafter when we advanced to that point, and if we have enough time for me to make things. Currently, I suppose he's pretty defent at being the party face. I took inquisitive Archaeologist, and have a staggering +11 there. Why? Because why not. Hmm... for combat rolls, where do people stand so far? I plan on my gnome and his construct being ranged. Crossbows ror now, guns for later. ![]()
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![]() Dave get's pretty burnt up, but Maria's quick to heal the worst of it. He turns slightly and gives a light nod, before turning back to the Pharoh and attacking again. His first two strikes are more shaky then before, but has last one as he spins about certainly hits true. Attack 1: 1d20 + 10 + 5 + 2 + 2 ⇒ (5) + 10 + 5 + 2 + 2 = 24
Attack 2, Haste: 1d20 + 10 + 5 + 2 + 2 ⇒ (5) + 10 + 5 + 2 + 2 = 24
Attack 3, Ki: 1d20 + 10 + 5 + 2 + 2 ⇒ (15) + 10 + 5 + 2 + 2 = 34
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![]() I'll wait for Pavel to go before me, it's cool. Dave twisted out of the way as it became clearer who the Pharaoh was starting to focus on. It seems his continued success on his secondary attacks have been doing a lot to keep him out of harms way, and now Pavel seems to have made things even better. He adjusts himself to be in flank with one of the various hounds. "One could start to think you didn't like me. If you didn't like me before, then you're really not goign to like this." Many attacks: Attack 1: 1d20 + 10 + 5 + 2 + 2 ⇒ (9) + 10 + 5 + 2 + 2 = 28 Base Damage: 1d4 + 5 ⇒ (3) + 5 = 8 Cold Damage: 2d6 ⇒ (1, 6) = 7 Sneak Damage: 4d6 ⇒ (4, 2, 6, 2) = 14 Attack 2, haste: 1d20 + 10 + 5 + 2 + 2 ⇒ (5) + 10 + 5 + 2 + 2 = 24
Attack 3, Ki: 1d20 + 10 + 5 + 2 + 2 ⇒ (3) + 10 + 5 + 2 + 2 = 22
Low rolls, but Dave's got some hella bonuses right now... Lemme know if that last one misses or not, since defensive spin. ![]()
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![]() Oh, naw naw, he'd merely be a church-goer. One of the longest, in fact... I've finally nailed down his backstory after Pavel provided the most recent date of Aleknstar's founding. He's one of the original inhabitants, having followed Alkenstar out into the wastes. He founded a small workshop in skyside which eventially grew into a four story hobled toguther tower of brass and steel, occupied almost soley by his children, grandchildren, and great grandchildren. The patriarch vanished out into the wastes twenty years ago following the death of his wife, who succumbed to the bleaching, after leaving the worktowershop to his family. He didn't tell anyone where he was going, because in truth he didn't know himself. But, eventually, he found himself in Osirian in pursuit of ancient mysteries... ![]()
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![]() >Insert grumble speech of a non-fan But I will say, that is a nife design. Quite good and cute. Yep, I'm a fan of the setting too, but I've never been terribly great at uh... reading all the required material. Remind me to talk to you later on discord about what an old timer like my guy would know. Anyhow, a preist of Brigh? It's still certainly possible then that he'd know of him if they attended the same church! ![]()
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![]() Dave, still in the spin of his last attack, expertly dodges out of the way while he observes the summoned creature get brutally ravaged. Now flanked with the efreeti however, he makes to try and take advantage of his brutality. Again, he makes his first strike before spinning around for a seccond. Attack: 1d20 + 10 + 5 ⇒ (10) + 10 + 5 = 25
Ki attack: 1d20 + 10 + 5 ⇒ (14) + 10 + 5 = 29
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![]() It is, actually, from my own cursary glance. Seems to be a few thousand years old in fact if you'd believe! Though I'm more surprized rhat after three thousand years, they havn't managed to acomplish more... Ahem; I imagine it was around twenty or so years ago that he decided to give in to his gnomish nature and start his wanderings. Her father seems old enough that he could've been a freind of his and he might thusly recognize the name. "Oh? Hah, I never imagine that he'd be the type to settle down? How is he these days, still sporting that Isenstein model 4000XR is he? Always was one for the classics!" And in regards to Pavel's sugesstion, I'd find the prospect of us all having been from the wastes to be pretty interesting! ![]()
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![]() Funny, I'm hoping to get guns too, but I can't afford it just yet. Later on I think I'll get the gunsmith feat to start producing things. If were gestalted, I'm pretty sure I'd be a gunslinger, but that's neither here nor there. So, another Alenstarite? Thats awesome! My gnome hasn't been there for awhile, he's almost two centuries. But, it is possible he could know of her family, or for to have heard of him. ![]()
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![]() rando1000 wrote:
Ah, perfect! I'd wanted him to be fairly old in order to match the reference picture, but I was worried about losing combat capability. ![]()
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![]() Reflex: 1d20 + 10 ⇒ (6) + 10 = 16
Feint, Bluff: 1d20 + 13 ⇒ (19) + 13 = 32
NOTE: All rolls here are made as if the dagger was non-magical Rando, apply bonuses wherever appropriate. Attack, Dispatchment: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
As soon as his first attack ends, he twists around the pharaoh as he goes for another!
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![]() Being sick aint fun, and it's even worse when it's your pet. Just hope you're taking care of yourselves. Also, I'm totaly down with linking some stories. My gnomish guy is from Alkenstar towards the south. He's travveled for many years before eventually finding his way to Osiron after hearing tales of it's ancient architecture. He also frequently rides on his construct's shoulders and uses a cloak to make it seem like he's very tall. ;p ![]()
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![]() Dave looked over towards Izzy, "You know dude, I'm the lord here. If anyone get's to accept on behalf of all men, it's totally me. And yeah Valda, on behalf of all woman is your duty." He turns to the Pharoh."As the esteemed wizard Most High and Lit has said, completely out of turn if I'll be honest, we accept this challenge." Unlike the other three, he does not reach for a weapon just yet. But even then, he still seems ready for the battle ahead.
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![]() Dave takes a look around at his friends and companions, and notices that Pavel might have something to say about this guy, before giving his attention back to the Pharaoh. "I'll be honest, I didn't actually expect to be getting anything other then a fight by coming here to see you in person. But at least we'll be pleasant about it. Do you want to fight right here in this room, or did you have somewhere specific in mind." ![]()
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![]() He glances at Izzy and Valda long enough to recognize their lack of insight on this being, before turning his attention back to the phaor in full. "If I may, your lordship, I'd like to first discuss what it is you require. Why would your kind desire our city to have been brought here? The usurpers claimed that this plane needed it as if it were kindling. But I'm curious as to if there are other, more involved reasons." Diplomacy: 1d20 + 7 ⇒ (12) + 7 = 19 ![]()
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![]() Dave steps up to a distance which seems tolerable and acceptable, and he makes no indication of even wearing weapons. He starts introducing himself and the others. His companions all seem to notice how exagerated his movemsnts are, almost as he's trying to tell them something. "I bring you greetings from my city of Arzata. These are my companions; High Wizard Snoop of Hounds, Valda the Weapons Mistress, The Secretive Man who Shan't be Named, and Senorita Maria of Frightful Fortunes. I understand it's been some time since beings such as yourselves have made themselves known to my world, so I'll do my race the honor of bringing you welcome. The leaders of my nation would greet eachother with a shaking of hands to prove their peaceful intent, but I'm afraid I'd much rather avoid heavy burns. Simply know that my intent is not to cause you harm." He glances at his companions from the corner of his eye, hopeful that they can display a similar amount of subtlety. Bluff, Cantor DC: 20: 1d20 + 13 ⇒ (12) + 13 = 25
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![]() Dave bows in a somewhat regal manner, "My Weapons Mistress is correct. As I had informed the men standing guard outside, I am Lord Dave, and I am in control of my city's Shadoworld. As such, I am most displeased with the knowledge that some saw fit to usurp my control by bringing the city to this plane. We are prepared to forge dealings anew." He silently thanks modern media for providing him with stuff like GOT so he could fake being royalty. 'Let's just hope this doesn't end up as messy for us as it does for them.' From under his sunglasses, he tries to measure the distance between him and the large elemental, as well as make a headcount of the various threats. Diplo aid: 1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13
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![]() Interesting stuff, Val- Or should I refer to you as Jon? -I'm interested in giving that system a go. It all sounds fairly interesting just from your brief description. Does it include traditional spells too, I assume? Also, in case you didn't notice Rando, I'm also in support of the Automatic Bonus Progression stuff. If I'd have to give any sort of good reasoning behind it, it'd be to encourage players to be more creative with magic item purchases! Pretty much the first things people will buy are either ability enhancers, cloaks of resistance, or giving their armor and weapons some +1s. ABP would grant those effects and allow for more versatility in purchases. Oh, and, er, what did you think of the class I linked? Is it fine for you? ![]()
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![]() Gotta love that Desna, she's always been my fav goddess. Also, I support ABP too. For characters... I've always wanted to play something in particular, but it's been hard comming up with a good way to replicate it.This, basically. There are a few ways it could be done, but one of the easiest I'd seen was a third party class known as the Vanguard, which was somewhat of a... mechanical summoner? That, or maybe simply a consruct rider alchemist. Edit: Ah, I see I'm not the only one asking for Rando to review a 3pp class. ;P |