Hellknight

Darius Blackfire's page

160 posts. Alias of Warsor.


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(I have no desire to complete this fight. Please announce Orion as the winner to bring the fights to a conclusion.)


(So I should have known better then to expect seeing the same thing twice and being duly noted by the other player when asking about threats. Congratulations, DM I no longer wish to participate against this opponent.)


Darius Blackfire wrote:
(Need to know if there are any more threats I can see, pits, aqueous orbs, etc. before I can perform my actions.)

(You intentionally misled me by not telling me about the clouds which were lightning elementals. I would have remembered them for the previous match up or at the least had a chance to realize they were creatures. I feel this was unfair and underhanded.)


Ok. Darius begins casting Summon Monster 3.


If Bat did bite you: 1d8 + 4 ⇒ (4) + 4 = 8 damage

Disjunction time
Sword1d20 + 28 ⇒ (14) + 28 = 42
Longbow1d20 + 28 ⇒ (8) + 28 = 36
Shield1d20 + 28 ⇒ (8) + 28 = 36
Armor1d20 + 28 ⇒ (12) + 28 = 40
Amulet1d20 + 28 ⇒ (1) + 28 = 29
Belt1d20 + 28 ⇒ (3) + 28 = 31
Boots1d20 + 28 ⇒ (5) + 28 = 33
Bracers1d20 + 28 ⇒ (5) + 28 = 33
Cloak1d20 + 28 ⇒ (1) + 28 = 29
Implant1d20 + 28 ⇒ (4) + 28 = 32
Quiver1d20 + 28 ⇒ (8) + 28 = 36
Gloves1d20 + 28 ⇒ (3) + 28 = 31
Hat1d20 + 28 ⇒ (13) + 28 = 41
Headband1d20 + 28 ⇒ (18) + 28 = 46
Ioun1d20 + 28 ⇒ (15) + 28 = 43
Potion #11d20 + 28 ⇒ (5) + 28 = 33
Potion #21d20 + 28 ⇒ (10) + 28 = 38
Ring #11d20 + 28 ⇒ (11) + 28 = 39
Ring #21d20 + 28 ⇒ (11) + 28 = 39
Robe1d20 + 28 ⇒ (18) + 28 = 46

(Oh well that was some bad luck rolls there.)

Round 2
Init 16

Darius knew the sorcerer was likely aiming for the same tricks as before once he felt his magical items assaulted. He looked about checking out the new environment with his keen senses, looking specifically for how the water was being contained from flowing away.

(Need to know if there are any more threats I can see, pits, aqueous orbs, etc. before I can perform my actions.)

Perception: 1d20 + 40 ⇒ (2) + 40 = 42


(Had to wait until I was off work.)

Round 1
Init 16

Darius stared at the place his opponent had no doubt just been, weaving fiendish signs in the air with his hands until suddenly with a burst of brimstone a Fiendish Dire Bat appears in the air 65 feet from him. "I look forward to your surrender mageling though you'll drag this out I have no doubt."

Dire bat moves and attacks the square he blindsenses Orion in, allowing Darius to pinpoint his location.

Dire Bat bite: 1d20 + 5 ⇒ (13) + 5 = 18

Darius moves through the trees pulling forth his sword as he moves. He whispers a command word to activate one of his items though it is not clear which one.

DM Only:
Boots of flying


Prep round: Cast Summon Monster IV to summon 1d3 ⇒ 1 Dire bats off Sum Mon III list.


(DM stand by for a updated spell list.)

Initiative: 1d20 + 7 ⇒ (9) + 7 = 16


Duncan has confirmed the kill. Ready to start this battle.


(Good fight man.)


What happened to Duncan?


Also, So a repeat of the first match only this time with all the tricks being known ahead of time. Well this should be a long one.


I haven't confirmed the results of my match with Duncan yet. Just want to give him the opportunity to make his last post.


Sorcerer do research? And here I thought you were just an idiot savant of the magical world.


(Sad. Oh well. Hopefully there will be a greater challenge to come.)


(You don't ignore my DR so I've taken a total of 58 damage so far this combat. The fire damage is negated by the potion drank earlier.)

"One last chance mortal! Kneel before me and beg for your life and I may spare you!"

Round 8
Init 20

If you accept Darius offer click here:
Darius showed no signs from behind his emotionless demon helm as Duncan knelt to him. "Forswear all good, and pledge yourself to evil and darkness. Spread chaos and death in your wake and hear the cries of your enemies as they are crushed to bloody pulp beneath your feet. I shall end this pitiful tournament and then with the power I have gained from the prize I shall cast a shadow of death and carnage across this land the likes the world has never seen. Stand beside me and revel in it. Oppose me...and be slaughtered like the cattle." He blade was held poised straight in front of him with a readied action based on Duncan's response.

If not click here and turn to page 278...j/k:
Darius let out a hollow laugh of pure evil as Duncan refused to submit and he stabbed his blade toward the reckless barbarian repeatedly accepting each blow as a final mark he would bear from the proud barbarian who would fall beneath his blade.

(One at a time full attack, also will use a swift action Touch of Corruption on self after all the attacks assuming you survive through it.)

Attack roll w/ PA 1: 1d20 + 25 ⇒ (18) + 25 = 43 Crit Threat
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (8) + 32 + (6) + (2, 5) + 5 = 58Conductive Touch of Corruption, Negative Energy damage: 10d6 ⇒ (4, 5, 4, 6, 2, 3, 1, 5, 3, 5) = 38
Viscious damage to self: 1d6 ⇒ 1
Extra Crit Damage: 1d10 + 32 + 5 ⇒ (6) + 32 + 5 = 43

Attack roll w/ PA 2: 1d20 + 20 ⇒ (2) + 20 = 22
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (9) + 32 + (1) + (1, 1) + 5 = 49
Viscious damage to self: 1d6 ⇒ 3

Attack roll w/ PA 3: 1d20 + 15 ⇒ (18) + 15 = 33 Crit Threat
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (3) + 32 + (6) + (2, 2) + 5 = 50
Viscious damage to self: 1d6 ⇒ 2
Extra Crit Damage: 1d10 + 32 + 5 ⇒ (7) + 32 + 5 = 44

Attack roll w/ PA 4: 1d20 + 10 ⇒ (15) + 10 = 25 Crit Threat
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (9) + 32 + (4) + (1, 6) + 5 = 57
Viscious damage to self: 1d6 ⇒ 4
Extra Crit Damage: 1d10 + 32 + 5 ⇒ (2) + 32 + 5 = 39

Crit confirm roll 1: 1d20 + 29 ⇒ (9) + 29 = 38
Crit confirm roll 2: 1d20 + 19 ⇒ (8) + 19 = 27
Crit confirm roll 3: 1d20 + 14 ⇒ (16) + 14 = 30


(Could you kindly tell me what DR overcoming your weapon counts for? Also totally a hit, I'll give my damage taken shortly. Also important, how much of that damage is fire damage if any from the flaming?)


Round 7
Init 20

The freedom of movement he enjoyed just a minute ago is nearly torn from his body as the primal energy from this barbarian slams into the magic. "Hmmm...how interesting. A warrior like you could be most useful to me in my coming battle with the sorcerer! Submit and give yourself to the dark gods so that they may remake you without the frailty of your weak flesh!"

Swift action: Litany of Vengeance (+5 Profane bonus to all damage against you from any source, the duration says instantaneous so I'm not certain if that is until the end of the battle or just the end of the round.)

Full round action: Full attack w/ Nodachi(Power attack) on Duncan

Attack roll power attack 1: 1d20 + 25 ⇒ (9) + 25 = 34
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (9) + 32 + (1) + (2, 5) + 5 = 54Conductive Touch of Corruption, Negative Energy damage: 10d6 ⇒ (6, 5, 3, 1, 3, 2, 6, 1, 5, 5) = 37
Viscious damage to self: 1d6 ⇒ 4

Attack roll power attack 2: 1d20 + 20 ⇒ (10) + 20 = 30
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (4) + 32 + (1) + (5, 3) + 5 = 50
Viscious damage to self: 1d6 ⇒ 2

Attack roll power attack 3: 1d20 + 15 ⇒ (5) + 15 = 20
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (6) + 32 + (6) + (6, 5) + 5 = 60
Viscious damage to self: 1d6 ⇒ 1

Attack roll power attack 4: 1d20 + 10 ⇒ (14) + 10 = 24
Weapon damage: 1d10 + 32 + 1d6 + 2d6 + 5 ⇒ (1) + 32 + (6) + (6, 5) + 5 = 55
Viscious damage to self: 1d6 ⇒ 2


Let me look up spell sunder and see if spell turning can bounce it back.

Edit: Cool looked it all up. Your spell sunder supressed Freedom of Movement for 2 rounds.


(What was the will save for? And yeah no save from Litany of Sloth. You made both saves which means your only Staggered for 4 rounds from stunning critical feat. The Brow Gasher automatically happens, there is no save for you vs that spell as the spell is actually cast on my weapon. Also let me know if you can see through greater invisibility and I'll update the map.)


(To Accelerate things a little I can tell you I plan to litany of eloquence while buffing a few rounds before this gets started.)

Round 3

"Have you given any thought toward your next opponent? No? Well I am sure everything will work itself out..."

Swift: Litany of Eloquence
Std: Drinks a potion

Spoiler:
Potion of Resist Fire 30

Move: Nada

Round 4

The words started to just hum in Duncan's head, there was no need to rush things. He couldn't remember exactly what he was here to do but he was sure it would come back to him in a moment.

Swift: Litany of Eloquence
Std: Activate Boots but remain on ground.
Move:Walk forward slowly 15 ft.

Round 5

Darius words and voice were just so fascinating...what had he just said exactly? Whatever it was just reminded him of something important he'd heard once...if only he could remember...

Swift: Litany of Eloquence(Last one I promise)
Std: Cast a spell and vanish

Spellcraft 19 base:
Greater Invisibility

Move:
DM:
Move forward to H7

Round 6
Init 20

Darius swiftly chanted a Litany of Sloth upon Duncan and charged him with a greater invisible slice of his Nodachi. Negative energy conducts down the blade as it slices deeply into the man who had been lulled into a fascinated state for over half a minute. "...now enough with the talking! Its time to spill blood!"

Swift: Litany of Sloth on Duncan(No AoOs or casting defensively for 1 rnd)

Full Round: Charge attack
Attack roll charging and power attack: 1d20 + 27 ⇒ (20) + 27 = 47
Crit Confirmation w/ crit focus feat: 1d20 + 31 ⇒ (13) + 31 = 44
Weapon damage: 1d10 + 32 + 1d6 + 2d6 ⇒ (9) + 32 + (2) + (6, 3) = 52Conductive Touch of Corruption, Negative Energy damage: 10d6 ⇒ (3, 5, 2, 2, 2, 5, 6, 3, 1, 1) = 30
Viscious damage to self: 1d6 ⇒ 2
Extra damage if Critical hit: 1d10 + 32 ⇒ (10) + 32 = 42

Stunning Crit duration, either stun or Staggered for: 1d4 ⇒ 4 rounds

If Critical hit I need two fort saves, the first against Resounding Blow, the second vs Stunning Critical Feat. In addition Darius discharges Brow Gasher on hit, doing 8 Bleed damage and the cumulative penalties of the spell each round.


Round 2
Init 20

Darius smiled. "Oh it is a simple thing...you see I'm sure a strong and ruthless opponent such as yourself will advance...and there is someone I want you to kill for me."

Swift: Litany of Eloquence
Std:

DM:
Activate Ring of Spell Turning

Move:Simply stand there non threateningly as he continued to converse in a almost nonchalant manner.


Round 1
Init 20

The iron bands fly through the air guided by the powerful magics despite the storm raging around them. However upon striking him they simply slide around him and fall uselessly to the ground, unable to restrain him. "It would seem that you lack any decorum...now stay your blade but a moment...there is something I would ask of you before we begin."

Swift action: Litany of Eloquence(No save) Duncan gains the fascinated condition for 1 round.
Standard action: Brow Gasher on Nodachi
Move Action: Detect Good on Duncan.


Round 0
Init 20

"Knight? Hell? You seem to have mistaken me for some warrior devoted to a cause in an orderly fashion. No...I will simply pull your insides out of you to amuse the dark gods and myself for the duration of this contest."

He gestured and spoke some words of power.
Std:

Spellcraft Base 19+ penalties for visibility and hearing:
Freedom of Movement cast

Move: Draw Nodachi or Detect Good on Duncan if allowed.
Swift:
Spellcraft Base 19 again:
Resounding Blow on Nodachi


Initiative: 1d20 + 7 ⇒ (13) + 7 = 20

As the screaming winds howled their fury around him Darius looked toward the funnel slowly forming in the sky. He had heard much about this opponent and was prepared to handle his raw fury. After having had his fill of spell casters he was more then ready to pit his strength against this brutes.

"Your soul shall be consumed as your corpse shall be by this vortex when I have finished with you."


Just waiting on the DM then.


I feel there is so much epic battle music that needs to be posted for this fight.


I currently can check about once per day at night and on sundays I can check through the day. Prep is underway.


Just a note I'm currently working long hours and I might need some time to respond if my match gets started up.


Wait if we are going to start on Monday I'll need to send you my character sheet on Sunday with a list of spell selection.


I'm glad I finally get a chance to kill you. I was beginning to think this entire contest was full of nothing but mages.


(Does it have improved disarm or does it provoke with its disarm attempt? Either way my readied action triggers but I may also get a AoO as well.)

Strike Back readied action attack: 1d20 + 31 ⇒ (10) + 31 = 41
Weapon Damage: 1d10 + 14 + 2d6 + 5 ⇒ (4) + 14 + (4, 1) + 5 = 28 Sonic Damage: 1d6 ⇒ 4
Vicious damage to self: 1d6 ⇒ 1

Round 10
Init 24

Darius barely dodged the Disarm attempt...the thing was running out of time. He 5 ft stepped forward and unleashed a full flurry of power attacks upon the creature.

Swift Action: Touch of Corruption self 10d6 + 20 ⇒ (1, 1, 4, 1, 5, 1, 4, 4, 4, 4) + 20 = 49
Full Round action:Full Attack with Nodachi w/ power attack
Attack 1: 1d20 + 25 ⇒ (18) + 25 = 43 Crit threat
Weapon Damage: 1d10 + 32 + 2d6 + 5 ⇒ (9) + 32 + (1, 2) + 5 = 49Sonic damage: 1d6 ⇒ 1
Attack 2: 1d20 + 20 ⇒ (17) + 20 = 37 Crit threat
Weapon Damage: 1d10 + 32 + 2d6 + 5 ⇒ (9) + 32 + (3, 1) + 5 = 50Sonic damage: 1d6 ⇒ 4
Attack 3: 1d20 + 15 ⇒ (13) + 15 = 28
Weapon Damage: 1d10 + 32 + 2d6 + 5 ⇒ (4) + 32 + (3, 4) + 5 = 48Sonic damage: 1d6 ⇒ 5
Attack 4: 1d20 + 10 ⇒ (2) + 10 = 12
Weapon Damage: 1d10 + 32 + 2d6 + 5 ⇒ (7) + 32 + (2, 5) + 5 = 51Sonic damage: 1d6 ⇒ 3

Crit Confirmation roll #1: 1d20 + 29 ⇒ (9) + 29 = 38
Crit extra damage: 1d10 + 32 + 5 ⇒ (6) + 32 + 5 = 43 DC 30 and DC 27 Fort save (Durations: 1d4 ⇒ 41d6 ⇒ 4)

Crit Confirmation roll #2: 1d20 + 24 ⇒ (11) + 24 = 35
Crit extra damage: 1d10 + 32 + 5 ⇒ (4) + 32 + 5 = 41 DC 30 and DC 27 Fort save (Durations: 1d4 ⇒ 31d6 ⇒ 2)

Conductive weapon damage on first hit: 10d6 ⇒ (5, 5, 4, 2, 4, 6, 5, 1, 6, 5) = 43 negative energy

Vicious damage to self: 4d6 ⇒ (6, 3, 4, 3) = 16


Round 9
Init 24

Darius stands up hitting himself with another Touch of Corruption, smiling to himself as he takes a slow step toward the creatures closing the gap quickly.

Swift Action:Touch of Corruption self: 10d6 + 20 ⇒ (4, 6, 5, 2, 1, 2, 6, 3, 6, 1) + 20 = 56
Move action: Stand from prone provoking AoO
Standard action: Ready action Strike Back feat(Allows him to attack any creature that melees him with reach even if they are beyond his reach at the time of the attack.)


(Note he is staggered for 2 rounds still due to the stunning crit feat. So at the end of round 9 he should be back to normal.)

Round 8
Init 24

Darius continues ripping through the creature as fast as it can heal itself ignoring the tendrils that desperately try to grasp him. He Unleashes another furious assault on the creature! "Feel the vengeance of the dark powers...you are but an insignificant worm compared to their might!"

Swift Action: Litany of Vengeance +5 profane damage added to weapon damages
Full Round action:Full Attack with Nodachi
Attack 1: 1d20 + 31 ⇒ (10) + 31 = 41
Weapon Damage: 1d10 + 14 + 2d6 + 5 ⇒ (4) + 14 + (2, 6) + 5 = 31Sonic damage: 1d6 ⇒ 1
Attack 2: 1d20 + 26 ⇒ (16) + 26 = 42 Crit threat
Weapon Damage: 1d10 + 14 + 2d6 + 5 ⇒ (8) + 14 + (2, 4) + 5 = 33Sonic damage: 1d6 ⇒ 1
Attack 3: 1d20 + 21 ⇒ (19) + 21 = 40 Crit threat
Weapon Damage: 1d10 + 14 + 2d6 + 5 ⇒ (3) + 14 + (5, 2) + 5 = 29Sonic damage: 1d6 ⇒ 3
Attack 4: 1d20 + 16 ⇒ (16) + 16 = 32 Crit threat
Weapon Damage: 1d10 + 14 + 2d6 + 5 ⇒ (8) + 14 + (4, 2) + 5 = 33Sonic damage: 1d6 ⇒ 4

Crit Confirmation roll #2: 1d20 + 30 ⇒ (1) + 30 = 31
Crit extra damage: 1d10 + 14 + 5 ⇒ (6) + 14 + 5 = 25 DC 30 and DC 27 Fort save (Durations: 1d4 ⇒ 11d6 ⇒ 2)

Crit Confirmation roll #3: 1d20 + 30 ⇒ (19) + 30 = 49
Crit extra damage: 1d10 + 14 + 5 ⇒ (6) + 14 + 5 = 25 DC 30 and DC 27 Fort save (Durations: 1d4 ⇒ 21d6 ⇒ 1)

Crit Confirmation roll #4: 1d20 + 30 ⇒ (5) + 30 = 35
Crit extra damage: 1d10 + 14 + 5 ⇒ (8) + 14 + 5 = 27 DC 30 and DC 27 Fort save (Durations: 1d4 ⇒ 31d6 ⇒ 2)

Conductive weapon damage applied to the first attack that hits this round: 10d6 ⇒ (6, 4, 3, 4, 4, 4, 3, 2, 4, 6) = 40 negative energy

Vicious damage to self: 4d6 ⇒ (2, 5, 6, 3) = 16


(Just note that the magic item doesn't have a variable roll. It just automatically does 9 levels per charge.)

Round 7
Init 24

Darius moves forward another 5 ft the ichor trying to wrap itself around him to no avail thanks to the freedom of movement he now possessed.With the endurance of one who has shed his mortality for power he stepped forward through the powerful blow and unleashed a furious counter attack.

Swift action: Litany of Defense on self. (Doubles armor enhancement bonus for 1 round)
Full round action: Full Attack with Nodachi
Attack 1: 1d20 + 31 ⇒ (2) + 31 = 33
Weapon Damage: 1d10 + 14 + 2d6 ⇒ (2) + 14 + (4, 6) = 26Sonic damage: 1d6 ⇒ 6
Attack 2: 1d20 + 26 ⇒ (15) + 26 = 41 Crit threat
Weapon Damage: 1d10 + 14 + 2d6 ⇒ (8) + 14 + (4, 5) = 31Sonic damage: 1d6 ⇒ 2
Attack 3: 1d20 + 21 ⇒ (3) + 21 = 24
Weapon Damage: 1d10 + 14 + 2d6 ⇒ (4) + 14 + (5, 2) = 25Sonic damage: 1d6 ⇒ 2
Attack 4: 1d20 + 16 ⇒ (7) + 16 = 23
Weapon Damage: 1d10 + 14 + 2d6 ⇒ (3) + 14 + (1, 1) = 19Sonic damage: 1d6 ⇒ 5

Confirmation roll: 1d20 + 30 ⇒ (9) + 30 = 39
Extra Weapon damage: 1d10 + 14 ⇒ (9) + 14 = 23
If Critical successful two fort save rolls required, one for the effect of Stunning critical feat, the other for the effect of Resounding Blow, DC 30 and DC 27 respectively. 1d4 ⇒ 2 rounds for Stunning critical and 1d6 ⇒ 2 rounds of deafness for Resounding blow.

Conductive weapon damage applied to any hit, Negative Energy ToC: 10d6 ⇒ (5, 6, 3, 6, 6, 5, 2, 5, 5, 5) = 48

Vicious damage to self: 4d6 ⇒ (4, 4, 6, 3) = 17


(Actually DM I think you may have forgotten about Spell turning? Going to hold off on posting my turn action until confirmed my sword is at full power.)


Reflex save vs tentacles: 1d20 + 25 ⇒ (20) + 25 = 45

Round 6
Init 24

Stupid of him to have ignored its reach...not a mistake he intended to make twice. He defensively cast a spell of Freedom of Movement before he slowly stood up guarding himself against the creatures attacks. After standing he would let his touch of corruption flow through him regenerating his own wounds.

Standard:Casting defensively: 1d20 + 30 ⇒ (20) + 30 = 50 vs DC 23 base
Move:Stand up provoking AoO.
Swift:Touch of Corruption: 10d6 + 20 ⇒ (6, 1, 1, 5, 6, 1, 3, 1, 1, 6) + 20 = 51 healed

If allowed to take 5 ft step do so toward the creature.(I've had DMs rule that standing up isn't movement just using your move action, I'll leave it as an if statement so you can decide.)


Fort save: 1d20 + 43 ⇒ (4) + 43 = 47

Round 5
Init 24

Darius charges at the beast once more, his blade humming suddenly with sonic energy.

Swift: Resounding Blow spell
Full: Charge

Charge attack with Nodachi and w/ Power attack: 1d20 + 27 ⇒ (10) + 27 = 37
Weapon Damage: 1d10 + 32 + 2d6 ⇒ (8) + 32 + (2, 4) = 46Sonic damage: 1d6 ⇒ 4Negative Energy from Conductive(YoC): 10d6 ⇒ (1, 3, 2, 2, 4, 6, 2, 3, 2, 6) = 31

Vicious damage to self: 1d6 ⇒ 5


AoO with Nodachi now that he can use both hands: 1d20 + 31 ⇒ (1) + 31 = 32
Damage: 1d10 + 14 ⇒ (5) + 14 = 19
(Missing unfortunately. How does it move back without exiting the arena? Not sure I've seen it move on the map so its hard to tell where its bulk lies...it has to be right up against the edge though I imagine.)

Round 4
Init 24

Darius lands on his back. Quickly activates his ring of spell turning expecting another magical assault from the creature now that it has released him. He stands up once more simply righting himself with his flying power and he looks down at his ichor covered armor. "Is that all you've got?"

Darius activates Spell Turning(std), Stands up(move)


Round 3
Init 24

Darius found himself being jostled and nestled within the folds of the beast while ooze and evil energies rippled over him tried to corrupt and mutate what he'd given up long ago. "Ah just like back in the womb...guess I'll just do what I did then." Claws suddenly shot out of his gauntlets and he droves them toward the creatures insides with shredding motions.

Full attack Demon Claws(-2 penalty included for grappled): 1d20 + 25 ⇒ (12) + 25 = 37
Damage: 1d10 + 7 ⇒ (1) + 7 = 8
Full attack Demon Claws(-2 penalty included for grappled): 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 1d10 + 7 ⇒ (9) + 7 = 16
Full attack Demon Claws(-2 penalty included for grappled): 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 1d10 + 7 ⇒ (10) + 7 = 17
Full attack Demon Claws(-2 penalty included for grappled): 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d10 + 7 ⇒ (6) + 7 = 13

Any hits require a fort save with a DC so low its basicly just to see if you fail on a 1. If so then contract the disease Shakes and takes 1d8 dex damage per the Contagion spell(It is a function of the claws in the demon armor).


(Edited- Looked something up and was my mistake. Worry not about this message.)

Reflex Save vs Entanglement: 1d20 + 25 ⇒ (20) + 25 = 45
Will save: 1d20 + 28 ⇒ (4) + 28 = 32
Reflex vs Engulfment: 1d20 + 25 ⇒ (6) + 25 = 31

Darius slashes through the grotesque hide of the creature laying it open even as black ichor spurts out in torrents. He doesn't stop moving, avoiding the black stains, even in his full plate demon armor he moves with speed and skill. At least up until it engulfed him in its flesh.

Round 2
Init 24

Darius now inside the monster reached out with a single hand and touched it to channel corruptive negative energy through it to rot it from within.

Touch of Corruption touch attack(No provoke): 1d20 + 26 ⇒ (2) + 26 = 28
ToC Damage (Negative energy, Bypasses DR): 10d6 ⇒ (6, 2, 3, 6, 1, 2, 1, 2, 5, 5) = 33


Round 1
Init 24

The gates open and Darius suddenly blurs with speed as he charges the monster dodging past its attempts to attack him as he closed the distance and swung his blade at it with a single powerful stroke. Negative energy flows through his blade as he strikes the creature a deadly stroke.

(Actions: Burst of Speed(Swift) to grant him extra movement speed and provoke no AoO for 1 round. Charge Action to make a power attack against the creature as well as using the conductive ability of the blade to channel his Touch of Corruption as a free action once per round on a hit. This uses two charges of the ability.)

Charge w/ Power attack: 1d20 + 27 ⇒ (18) + 27 = 45 Crit Threat
Crit Confirmation roll(note Critical Focus feat): 1d20 + 31 ⇒ (14) + 31 = 45

Weapon Damage: 1d10 + 32 + 2d6 ⇒ (8) + 32 + (1, 4) = 45 Negative Energy damage from ToC: 10d6 ⇒ (2, 4, 3, 3, 2, 4, 4, 2, 3, 4) = 31
Extra Crit damage to weapon damage: 1d10 + 32 ⇒ (8) + 32 = 40

Also DC 30 fort save if critically hit(Stunning Critical feat), Success means only staggered and failure means stunned, duration on both is 1d4 ⇒ 1 rounds.

Vicious damage to self: 1d6 ⇒ 1

Also for reference though I doubt it matters, the weapon is slashing, magic, evil, adamantine.


Round 0
Init 24

Darius felt the evil radiate through the arena even before the gate opened. Truly this would be an epic battle. He had been prepared to fight a paladin before the coward had fled rendering most of his spells and abilities he had prepared useless. He made a note to hunt down the coward and send his butchered corpse to the dragon's next of kin. Also to hunt down the organizer of this tourney and ensure they do not contaminant the future generations with their offspring.

He quickly prepared himself activating his boots(Std).


Initiative roll: 1d20 + 7 ⇒ (17) + 7 = 24


Gotcha. I'll be here ready to go.


And when will the matches be starting officially?


Just let me know when a thread is set up.


Everyone good and ready?


I'd rather the maps didn't get too large though.


Soryn...I'll see you on the battlefield. I assure you I'll be a great deal more difficult then that sorry excuse for an inbred dragon.

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