Claws of Pelazin is a really nice supplement regardless of your campaign setting or game system. Others have already summarized the content and commented on the artwork, so I'll keep it short. The module is really rich with detail and material for side-quests, as my players tend to go off on (fun) tangents. I really enjoyed the druid dromite and his creepy monsters. The section on the fungus garden, where PCs can puzzle out (and try out) various mushrooms to experience their effects is particularly cool. I recommend Claws of Pelazin!
"If you liked Secrets of Pact Magic, BUY THIS BOOK!
It contains some really great material for DMs and Players alike.
For Players, VoPM contains tons of new spirits, base classes, prestige classes, feats, spells, and magic items to drool over.
For DMs, VoPM contains everything you could possibly want to make your player characters cry for mercy. NAAAAASTY traps are accompanied by loads of interesting challenges for binder characters, monsters, settings, and some great campaign material to boot. I have gotten a lot of mileage out of VoPM.
I would recommend this and SoPM to any fan of Dungeons and Dragons."
Dan S is not me, either! Just sharing what other folks are saying about this meaty follow up to Secrets of Pact Magic.