Full Name |
Scorpion |
Race |
Greensting Scorpion |
Size |
Tiny |
Alignment |
True Neutral |
Location |
Daratar |
Languages |
Common |
Occupation |
Sage |
Strength |
3 |
Dexterity |
16 |
Constitution |
10 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
2 |
About Daratar's Familiar
Greensting scorpion (sage)
N Tiny magical beast (vermin)
Init +3; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 20, touch 15, flat-footed 17 (+3 Dex, +5 natural, +2 size)
hp 24 (1d8)
Fort +2, Ref +5, Will +5
Defensive Abilities improved evasion; Immune mind-affecting effects
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Offense
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Speed 30 ft.
Melee sting +8 (1d2-4 plus poison)
Space 2½ ft.; Reach 0 ft.
Special Attacks deliver touch spells
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Statistics
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Str 3, Dex 16, Con 10, Int 12, Wis 10, Cha 2
Base Atk +3; CMB +4; CMD 10 (22 vs. trip)
Feats Scholar, Weapon Finesse
Skills Climb +7, Knowledge (arcana) +8, Knowledge (dungeoneering) +11, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +11, Knowledge (nature) +8, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +11, Perception +8, Stealth +19;
Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
Languages Common; speak with animal (same kind only), speak with master
SQ empathic link, sage’s knowledge +3
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Deliver Touch Spells (Su) Deliever master's touch spells.
Empathic Link (Su) You have an empathic link with your master.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Poison (DC 13) (Ex) Sting—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. The save DC is Constitution-based.
Sage’s Knowledge +3 (Ex) Attempt all Knowledge checks untrainted and gain bonus on all Knowledge checks.
Scholar (Knowledge [dungeoneering], Knowledge [religion]) +2 bonus on two Knowledge skills.
Share Spells Spells with a target of "You" can be delivered by a familiar with a range of touch.
Speak with Animals of its Kind (Ex) You can communicate verbally with animals similar to yourself.
Speak with Master (Ex) You can communicate verbally with your master.