Dalrack Gildedthread |
Harvester 3, 595 CY, Continued
A cleric of Heironeous named Arkady Leonov approached the party soon after we had dispatched the wolves. After the fierce battle, we were especially on our guard and wary of anything that might attack us. A number of the party members showed distrust of him. Maybe all of them showed distrust even, but the majority came from Atreus and Curunir.
Curunir’s concern seemed to come from suspicion of a stranger wandering in to help, which I can agree with, I am not sure if there was a deeper reason for it. While I share his concern, I do not want it to blind me to the help we certainly needed, no matter who offered it.
Atreus seemed to have a deeper issue with Arkady. Maybe Atreus is more defensive as we begin to delve down because of the local legends and dangers surrounding these cairns. I suspect there are deeper reasons for it though. In either case, I will have to be cautious of this and do my part to avoid forcing them to put their lives in the each other’s hands.
Barl accepted him readily when Arkady demonstrated his healing ability. Arkady did so in a similar manner to how Morwel used her healing magic at the Moonmeadow compound, except in this case Akady demonstrated his healing ability on me. While I certainly felt uncomfortable being an example for his healing prowess, it irritated me even more to watch Arkady waste his healing on me. Investing my own life energy in Barl had left me winded, but I would have recovered before the end of the day. There were others with actual injuries to treat before me.
Atreus grudgingly allowed Arkady to stay with the party as we continued onward. In the wolf’s den, we found humanoid remains along with a bag. Inside we found a colored lantern with no immediate purpose. In another alcove, we found a diagram with a central room surrounded by alcoves filled with lit colored lanterns forming the spectrum of a rainbow. Walking down a set of stairs, we found a room that matched that diagram except two lanterns were missing and, except for the green lantern, all the lanterns were dark. The lantern we had found just before seemed to be one of the missing lanterns, but the other is still missing.
A trap summoned a monster before we could investigate much more. It was a massive venomous spider conjured by Arkady’s movements. The strength it had was obvious with the massive blows it dealt to the armored cleric. Arkady retreated to heal himself as the spider’s venom drained his strength. Then Atreus was the only one left facing the creature in melee. Everyone else stayed a good distance from the creature. Morwel stood behind me and used her healing to replenish the energy I spent to bolster those next to the spider. I was tempted to admonish her for healing me when I did not need it, but this seemed neither the time nor the place to speak of that. Thankfully, the creature was quickly defeated and it disappeared as summonings do.
After we recovered, we filled all of the available lanterns with our torches. As we did, Morwel noted that the sarcophagus at the center of the room was shaped like an arrow. With some effort, we rotated it to point to the other alcoves. When it reached the green lantern, a rumbling filled the cavern and a hole crumbled beneath the green lantern’s chain. From there came a swarm of acidic beetles and a giant spider-like creature with bladed legs. The swarm was hard for the party to defeat. Almost all of us had nothing to drive away their numbers. Morwel and Barl did the most to it with their spell and flask of alchemist’s fire. Arkady was lucky when he lit a patch of oil by striking his steel shield against the stone ground. I had only just managed to light my own torch and strike it back for a moment before they finally dispersed.
That left us with two directions we could go without trying to move the sarcophagus again. The new hole that descends sixty feet into the darkness below and a passage that opens up high at the top of another alcove. At the top Barl found the remains of a person launched out of the passage and slammed into the wall at an incredible speed. I worry that passage may become our only option for moving forward and, in that case, that wall may become my grave. Barl inspected it briefly before it was determined we should leave further exploration for the next day when everyone was better prepared. I would have rather continued forward. I had held most of my magic in reserve for a greater threat, but it seems that I might have held it back too much.
However, I feel comfortable as I go back to the decrepit mining office with most of my magic ready. At least more so than if I had no magic left here in the wilderness among people that I have known for no more than two days. I have to chastise myself though, retaining my magic will mean little if I lost a good ally because of my frugality.
Atreus and Arkady left for the town separately. I am not sure if they are more of a threat to each other or the beasts that roam the wilderness.
I talked with Morwel about her magic and I am no longer certain how she practices magic. If I understand her correctly, she prepares spells in the same manner as I each morning, but her snake familiar, Sir Hiss, instructs her in the preparation of these spells. I am not certain where Sir Hiss’s knowledge comes from, but it seems that he can learn magic through the consumption of a prepared scroll. I will continue to investigate the nature of her unique magic to see if I can apply to my own studies.
The mining office is in an extreme case of disrepair, but it should serve better than camping outside. A bit of work should make it into an adequate base for the moment. At the very least, this effort should make up for my lack of physical training over the last few days. If the dangers continue to build deeper within the cairn, I will need a greater well of endurance to grant to my allies. Barl has helped clear out a portion of the living room and I have nearly cleared the well. It grows dark quickly, but I believe that we should be done before we lose our light.
Allies and Enemies
Acid Beetle – While this is little threat by itself, it became a great danger when it joined with hundreds of its kind to attack. The swarm has incredible defenses that are hard to deal with. Killing a few with a sweep of a blade or firing of a ray does not impede these at all. Fire was the only thing that harmed them. Either from a magical burning spray, a vial of alchemist’s fire, burning oil, or a lit torch, nothing aside from flame did any apparent harm to it.
Arkady Leonov – He is a cleric of Heironeous, a member of the clergy in Diamond Lake. His arrogance is obvious and irritating to deal with. If he feels that we have done something wrong in his mind, I am not sure if he would seek to judge and execute his sentence right there in the cairn. Despite his exceptional power, he is still vulnerable to creatures with pure strength and shows no signs of being resistant to poison.
Atreus – He showed an unusual amount of aggression at Arkady, I am unsure if this will become a continuing issue. He seems to have no significant ability to protect himself or combat against vast swarms of insects. Still, I doubt that a swarm would provide any exceptional threat if there was nothing barring his retreat.
Curunir – He used his magical abilities and empowered the attacks of our allies. I can maximize this ability if I am able to finish my research into conjuring more creatures to fight alongside us.
Slasher – This quick insect-like creature attacked with quick strikes from bladed legs. It even seemed capable of striking everything around it in a whirl of cuts.
Summoned Giant Spider – This appeared fast and had attacks that could easily kill a man even before the poison completely drained them of their strength. I was not able to note any exceptional defenses before it was defeated.
Spell Research
While I might be able to learn Morwel’s fire magic, I find it prudent to begin my own research into the matter given today’s experience with the beetle swarm. A longer lasting flame should complement instantaneous blasts of fire. I have seen the spell before in my studies and I should be able to replicate the magic to create flaming spheres soon.
Much of what is broken in the mining office is shattered beyond the ability of my cantrips to make whole. It would speed up repairs to the office if could take the broken pieces and use my magic to completely restore the destroyed object.